1. Someone needs to stop Clearway Law.
Public shouldn't leave reviews for lawyers.
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2. Um, Professor, um...
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3. About that game tonight.
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4. Not now, Richard.
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5. - Hi, Sam.
- How's it going?
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6. - We can't talk to each other.
- Why?
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7. Set the frequencies. We can
only talk to the game master.
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8. Oh. Well, you've really gone
all out here, Bradley.
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9. Too bad you're gonna
lose tonight.
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10. - Never happened before.
- Well, we've never played in a real building before.
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11. Take a look at this.
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12. I designed the program to come up
with the code words and clues.
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13. And assign which classrooms we're covering,
the locations of the weapons, the keys,
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14. reveal crystals, all that.
And, watch this.
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15. You were right.
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16. The electronics lab had the tracking
equipment we were looking for.
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17. Transmitter. Tracker.
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18. Ah...
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19. - Who's wearing that?
- Tracy.
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20. I slipped her one in her pocket.
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21. I can put trackers on every floor. So,
now, if all the quest knights have these,
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22. then, the game master can monitor
our progress through the tower.
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23. This is going to be our
best game
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24. ever.
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25. Professor Sorenson?
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26. I just wanted to say that that
was an impressive bit of work.
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27. Did you want something, Richard?
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28. Well, I was just wondering
about the game tonight, sir.
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29. Well, it sounds like a marvelous
opportunity to hone one's mental skills.
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30. That, it is.
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31. But you'll have to ask Sam
about playing. It is his game.
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32. Hey, pry your lips off the professor's
ass, I could do with some help over here.
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33. All right now, next review.
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34. But, I'll be working long
hours at the hospital, and...
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35. You'll have to stay home
and cook my meals, and,
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36. like, mend my socks and give
me little Sams.
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37. Yeah right, when pigs fly. I'll
be just as busy as you, Sam.
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38. Doing what?
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39. Running my engineering
firm which I started.
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40. Yeah, which you bought with
my money.
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41. - Ah! Sam!
- Oh, hey, ho! Hey, hey! Ho!
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42. He attacks milts and feminists on command.
Good boy, Herman. That a boy, fella.
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43. - Come on, Richie, come on.
- Look, I don't know, okay?
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44. Well, you gotta answer, man.
Just answer.
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45. - Okay. Three.
- Wrong!
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46. There were only two, Rich,
you know.
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47. I don't give a shit how many little kids played
the drummer on The Partridge Family, okay?
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48. That's because you have no sense of
culture. What you guys do with Sorenson?
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49. Oh, he's telling the class his
lip color joke.
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50. His lip color?
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51. Never mind.
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52. - So, who's this poor fella?
- That's Shakma.
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53. Shakma?
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54. - What did you guys do to him?
- We've injected corticotropin in his brain.
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55. Gross. No, it's actually
quite fascinating.
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56. We've been working on a stable
version of corticotropin.
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57. - Stable?
- Well, it usually inhibits aggression.
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58. But, sometimes it has
the opposite effect.
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59. So why use this poor monkey?
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60. Baboon. Well, they're the
most aggressive primate.
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61. Besides me.
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62. I was training him.
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63. Sam, don't be such a girly man.
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64. Like you?
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65. Get Sorenson!
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66. Quick!
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67. Sam!
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68. Sam!
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69. Sam.
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70. - What the hell happened here?
- I didn't do anything!
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71. - He woke up and went berserk.
- Go fix that alarm.
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72. Sorry, old buddy.
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73. What did you give him?
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74. 20 milligrams of phenothiazine.
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75. Well, hit him with another 200.
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76. - That would kill him.
- Let's not make it any worse.
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77. - Well, there's gotta be something that you can...
- Sam.
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78. He would never be the same.
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79. All those hours of research
gone up in smoke!
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80. Oh, yeah, maybe if I...
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81. Oh, whatever. Whatever.
Have somebody fix that arm.
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82. All my jug of wine, and loaf
of bread need,
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83. is thou.
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84. Isn't that bothering you?
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85. Oh, yeah.
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86. You just wait one second, okay?
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87. Now.
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88. Where was I?
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89. Okay, tell me if this hurts.
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90. Ow! It hurts.
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91. Sam, you okay?
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92. Yeah. I'll be fine.
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93. So, everything ready for
the game?
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94. I hope you're not making it too
complicated. I have a date tonight.
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95. What do you know about the game?
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96. Oh, Sorenson suggested I play.
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97. Thought it'd be good for me.
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98. Well, we, uh...
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99. We have all the players, I
don't know where you'd fit in.
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100. Although...
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101. - We could have him...
- We could make Nemesis a real person.
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102. Nemesis?
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103. He's an ugly little demon,
Richard. You would be perfect.
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104. So, what does he have to do?
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105. You lurk in the caverns awaiting the quest
knights as they move through the tower
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106. to save the princess on
the top floor.
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107. I'll do it.
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108. By the way, you have to help
Sorenson set up.
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109. I'll do it.
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110. Damn.
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111. Want me to do it?
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112. No, I got it.
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113. Sam, uh...
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114. Gonna have to lose the sensitive
side if you plan on being a doctor.
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115. You're never gonna make
any money.
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116. Well...
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117. He was just getting tame, too.
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118. I guess he's better off now, anyway.
Instead of being cooped up in a cage.
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119. Look, why don't I take it
from here?
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120. Or it'll never get done.
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121. What are you doing?
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122. I thought you wanted me
to cremate him.
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123. Did I say that?
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124. Yes sir, back in the lab.
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125. I have to do a necropsy.
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126. - Whatever you say.
- Yeah, you just leave him right there.
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127. Yeah, I'll come in and...
What is today?
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128. Friday?
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129. I'll come in tomorrow and
I'll do it.
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130. Laura, God.
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131. So, where you taking me tonight?
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132. I've gotta stay late and help
Sorenson.
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133. - Richard...
- Listen, this is a good chance for me
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134. to be around him outside
of class.
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135. But you promised.
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136. It won't take long, okay?
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137. And, um...
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138. We can go back to your place.
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139. And discuss maybe, primitive
mating rituals maybe?
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140. - You've been around these monkeys too long.
- Oh yeah?
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141. Have I?
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142. - Hey! There she is!
- Hi!
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143. - Have you seen my brother lately?
- I'm heading that way now.
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144. Are you getting ready for
the game tonight?
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145. Yeah, you still gonna be
our princess?
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146. Yeah, I'd love to. If you're
not mad at me.
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147. Mad? Why would I be mad at you?
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148. For letting it slip about
the game in front of Richard.
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149. Oh, you were the one.
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150. Yeah. I'm really sorry.
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151. Well, that's okay. We just have
to be careful, that's all.
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152. So, all I have to is wait
on the top floor?
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153. It's a big honor, the princess is the object
of our quest. Is it okay with your parents?
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154. Parents?
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155. Come on, Sam, how old do you
think I am?
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156. Okay, okay, okay. Break it
up, break it up.
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157. Brought you the computer
programs for tonight.
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158. And, this attractive young woman
who claims to be related to you.
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159. Oh.
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160. This looks like a lot of work.
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161. Oh, not really. The computer
did most of it.
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162. All you have to do is set up
the building the way it says
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163. and then follow Sorenson's
orders during the game.
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164. Game? That's what you're
doing tonight?
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165. Yeah, Richard's Nemesis.
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166. Nemesis.
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167. Yeah, he's an unbeatable enemy.
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168. Or the Greek goddess
of vengeance.
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169. Oh, great. I'm dating the
goddess of vengeance.
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170. Hey, it's only gonna take
a couple hours, okay?
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171. Well, uh... Not necessarily.
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172. Last time we played the game, it went
well into the wee hours of the morning,
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173. and that was just sitting
around a table.
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174. Terrific. Well, you children
have fun.
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175. Hey, Laura... Hey, why me?
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176. You make the perfect goddess.
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177. Hey, be at the faculty lounge
at 7:30.
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178. - All right.
- Oh...
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179. All right. Everything's pretty much ready.
Is Richard here yet?
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180. Go fish.
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181. Ah, do you got any twos?
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182. Go fish.
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183. Professor, I've checked the
building and it's empty. Over.
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184. All right. I have set the patterns
on floors two, three, and four,
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185. and all I'm waiting for now is for Richard to
actually go in and turn the lights on or off.
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186. And to set the clues in all
of the rooms. Over.
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187. I'm sure he's on his way. Over.
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188. Oh yeah, I'm sure. Over and out.
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189. You idiot.
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190. Hey, if we're gonna be doctors we gotta
learn to think on our toes, right?
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191. See, I got this for Richard. We make
him wear this all night, right?
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192. And that'll teach him
to butt in.
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193. Anyway, what I was about to say before I
browned my shorts, thank you very much,
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194. perhaps we should lay a little
money down on this game tonight.
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195. Say...
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196. A c-note?
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197. - Make it five c-notes and you've got yourself a deal.
- What?
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198. That's too much. Why, don't
you think you're gonna win?
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199. - Oh, you need a loan.
- Do you have $500 laying around?
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200. Okay, okay.
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201. - All right, I'm in.
- Oh!
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202. Then that's settled.
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203. Yeah.
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204. - Yeah.
- $500?
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205. Where is everybody?
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206. Ah, they're all inside. So they
won't see which rooms are lit.
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207. So, what am I supposed to do while you're
in playing with your little friends?
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208. Hey, this is not gonna take long.
Check back in three hours.
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209. - Yeah, right.
- Hey!
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210. Three hours!
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211. What makes you think you're in
better shape than I am anyway, huh?
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212. I said 7:30.
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213. Hey, I got held up.
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214. You know how it is.
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215. Yeah, Richard. We know you're
a big boy.
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216. What's this?
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217. Well, Nemesis has to wear it.
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218. We have to tell the good guys
from the bad guy.
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219. This just gets better
and better.
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220. Professor, I found Richard and he's
on his way down. Over and out.
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221. Richard, did you forget to do
the fifth floor?
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222. It's all labs. I thought we'd
leave most of it lit.
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223. Oh, no, that makes it too easy. Now
go back and follow the charts.
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224. The computer lab is a cavern.
See, it should be dark.
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225. - The bio lab...
- Well, I was thinking.
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226. There's $100,000 of
equipment back there.
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227. Shouldn't they be secured?
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228. I'm locking the building outside, I
think we can trust our own group.
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229. - Well, I know, but I was just...
- Richard.
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230. Go make the changes.
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231. Yes sir. Whatever you say.
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232. Okay. Building's locked up tight. Nobody
gets out till we have a rescued princess,
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233. and a defeated demon.
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234. - I'll pass these out.
- Oh Brad, I've given each one of the homing devices
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235. an identity of its own,
so just for fun,
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236. let's try and figure out which
character you are, huh?
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237. - Oh great!
- Huh!
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238. All right, well, go down to the
second floor as soon as you're ready.
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239. Oh, your starting locations
are on the scrolls inside.
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240. Yeah, I'll start contacting
you in a few minutes.
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241. Let the game begin.
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242. It looks like fun.
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243. I hope so.
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244. Now, did Sorenson give you
the code phrase?
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245. Yeah.
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246. Now remember, don't come out until
you hear it recited in order.
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247. I know, I know. I'll be here. Suitably
distressed and awaiting rescue.
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248. And I have a little surprise.
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249. A surprise?
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250. You'll see.
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251. Good luck.
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252. Thanks.
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253. Game master to Sam, I'm back in my office.
Have you started? Over.
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254. Game master, I'm in room 208 and
I've collected an amulet and a clue,
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255. and I'm requesting a key to continue
my quest in room 210. Over.
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256. Your request is granted. You have four
keys left. Good luck. Over and out.
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257. Game master to Tracy. How
are you proceeding? Over.
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258. Just fine game master, I just picked
up my first clue and two keys
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259. one of which I'd like to try
on room 211. Over.
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260. Very good. I'll make a note of it.
Good luck. Over and out.
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261. Haveth ye the code?
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262. Right. Collect,
pass and proceed.
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263. Professor? Over.
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264. Go ahead. Over.
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265. By George, I think I've got it.
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266. If the vials are separated
by date,
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267. that would mean the first
two letters must be...
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268. Oh, now wait...
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269. Never mind.
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270. Game master?
Sir Bradley here again. Over.
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271. Yeah, I'm here. Go ahead. Over.
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272. I'd like a key to room 414.
Over.
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273. Okay, hold on a minute. Over.
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274. All right. I've got you. You
have now two keys left. Over.
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275. Sir Bradley over and out.
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276. Tough luck, Sir Bradley.
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277. Game master.
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278. Sir Bradley again.
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279. I have the clue I needed.
And I'm going to try it out
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280. on the wizard. Over.
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281. Okay, good luck. Over.
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282. Richard. Over.
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283. Yes, game master. Over.
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284. Where are you? Over.
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285. Four-fourteen, sir.
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286. Isn't that where I'm supposed
to be? Over.
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287. Bradley was just in there.
What happened? Over.
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288. Um... I must have fallen asleep.
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289. Sorry. Over.
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290. Damn it, Richard.
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291. Pay attention or this is going
to be one short game. Over.
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292. You bet.
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293. I've got the clue and I'm
going to try...
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294. One second...
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295. I think I just turned Nemesis.
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296. I'm going into the specimen
room. Over.
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297. Bradley,
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298. where did you say
you were going? Over.
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299. The specimen room.
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300. I think Nemesis
is hiding inside.
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301. Can't pass up the chance
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302. to receive eternal life.
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303. Over and out.
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304. Hold demon and give...
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305. Oh, God.
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306. Bradley. Over.
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307. Game master to Bradley. Over.
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308. Damn, Gary and I are the only
ones left on this level?
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309. We gotta work faster.
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310. Richard? Over.
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311. What is it, you old coot?
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312. Yes, game master.
Richard here. Over.
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313. Where are you? Over.
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314. Are you getting senile
on us, or what?
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315. Still in 414, sir. Over.
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316. Well, since you missed Bradley,
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317. perhaps we should relocate you.
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318. We'll put you in room 524.
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319. Before you settle in
check on Bradley.
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320. Tell him that his homing
device and walkie-talkie
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321. are not working. It's a
battery I suppose. Over.
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322. I'm on my way.
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323. Miserable old dinosaur.
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324. Okay, let me know
when you're in position.
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325. Over and out.
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326. You manipulative little brat.
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327. Okay, Bradley...
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328. Bradley?
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329. Richard is heading your way.
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330. Now look, he is not Nemesis.
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331. He's coming over
to lock the lab.
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332. Over.
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333. Shit...
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334. Richard, did you find Bradley?
Over.
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335. Richard, wake up! Over.
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336. Game master, this is Sam. Over.
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337. Um, go ahead, Sam. Over.
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338. I'd like to try the clue
in room 408. Over.
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339. Okay, go ahead.
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340. You've got one key left.
Over and out.
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341. I have a reveal crystal,
hand over your notebook.
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342. You're taking this seriously.
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343. Yeah, well, $1,500
is the down payment
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344. on my new car. Let me see this.
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345. Oh, that explains the bet.
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346. Sam, you don't have anything.
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347. I know. I'm having a problem
on this level.
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348. Well, I can see that.
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349. Game master, this is Tracy.
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350. I just ran into Sam and I
claimed his notebook,
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351. but I found nothing so
I'm moving on. Over.
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352. Well, I'm glad you're both
there.
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353. I've gotta go down
and check on Richard. Over.
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354. - Is everything okay? Over.
- Nothing.
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355. Except I do think he's playing
a different game
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356. than the rest of us. Over.
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357. Would you like us to
hold our positions? Over.
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358. There's no need.
I'll be right back.
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359. Over and out.
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360. Wait a minute, wait a minute.
Don't run off.
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361. - Sam, not now.
- Why not?
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362. 'Cause Bradley's ahead of me.
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363. So? Take a breather.
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364. Sam, you're so male.
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365. I can't help it.
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366. I'm the giant.
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367. - You're the giant.
- Mmm-hmm.
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368. I thought you were the...
I thought you...
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369. Oh, I see what I did wrong.
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370. And that makes me the elf.
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371. I thought these caverns were
supposed to be dark.
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372. Sam.
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373. I'm glad to see you have such
a firm grasp of the rules.
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374. Okay, Sam, now's your chance.
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375. Rescue me.
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376. What?
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377. Shakma.
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378. I thought you put him to sleep.
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379. So did I.
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380. Where's the damn elevator?
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381. - Something's jamming the door.
- What?
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382. Professor.
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383. Hello?
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384. Professor Sorenson,
come in please.
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385. Professor Sorenson,
if you can hear me
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386. I've got a transit pass here
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387. and I'm giving it to
level four, Captain.
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388. Now I'm gonna catch those guys.
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389. Don't you think
we should get help?
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390. I think I can handle it.
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391. All right, I'm going in.
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392. If I'm not back in two minutes
call security, okay?
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393. Okay. Be careful.
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394. Profess?
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395. I don't know if this thing
is working or not,
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396. but if you can hear me
I'm going up
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397. to the fourth level now.
Over and out.
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398. For that matter,
I don't know if anything
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399. around here is working.
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400. Who's that?
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401. Gary?
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402. Is that you?
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403. Nobody's getting my clues.
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404. Sam?
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405. - Sam.
- Shh.
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406. There's something on the stairs.
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407. Easy, boy.
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408. It's me. Easy, boy.
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409. Easy.
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410. Open the door!
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411. What's wrong with him?
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412. That stupid stuff
made him crazy!
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413. Did you see anybody out there?
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414. No.
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415. - But there's blood everywhere.
- Oh, my God.
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416. - We've gotta get to a phone.
- Oh, my God.
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417. Can't he open doors?
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418. Yeah, but the stairwell door's
too heavy for him.
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419. At least I think it is.
Check that side.
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420. - Locked.
- It's the same on this side.
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421. Locked.
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422. Damn.
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423. So, what are we going to do?
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424. The only phones are in
the teachers' offices.
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425. Move.
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426. That's not going to help.
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427. We gotta do something.
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428. Whoever's down there could be
hurt real bad.
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429. Damn! Sorenson had Gary
turn it off this afternoon.
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430. Well, then we have to go
to the other floors
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431. and check for phones.
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432. No, we don't have time,
we gotta get them out.
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433. We gotta keep Shakma busy.
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434. I've got it.
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435. What is it?
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436. It's a high-intensity light
strobe. It's blind him.
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437. Blind him?
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438. Well, temporarily as long as
the batteries last.
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439. All right, well show me
how it works.
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440. Why? I'm going with you.
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441. No, you go find the others.
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442. After we find out what happened.
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443. You can't do everything, Sam,
no matter how macho you are.
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444. Now, let's go.
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445. Sam.
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446. Fire!
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447. The animals.
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448. One thing at a time.
Can you hold this?
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449. Can you hold this? Hold it!
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450. Sam!
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451. Hurry!
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452. Sam? Sam, hurry!
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453. Sam!
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454. Sam, he's getting out!
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455. Go to the stairs. Go, go, go!
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456. Oh, Sam.
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457. Sam.
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458. Is he...
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459. That must be Richard in there.
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460. You said you saw his hand move?
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461. I think so.
I don't know, it flashed.
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462. - I don't know.
- Tracy,
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463. I need you to make a distraction,
so I can get in and pull him out.
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464. Distraction?
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465. Tracy, I'd tell it the other way around,
but I don't think you can lift him.
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466. Sam, it's coming your way!
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467. Shak! Shak!
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468. Come on Shak!
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469. Tracy?
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470. Tracy!
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471. Tracy you okay?
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472. Sam, he's over. Sam!
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473. Sam he's over here!
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474. Shak!
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475. Shak, stay!
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476. Shak, Shak, come on Shakma!
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477. Come on!
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478. Shak, Shakma!
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479. Hey!
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480. Sit.
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481. Stay Shakma.
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482. Stay.
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483. Leave it.
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484. Shak. Hey, hey, hey!
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485. Leave it, Shakma.
Shakma, leave it.
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486. Shakma, Shakma!
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487. His foot!
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488. Get it out! Hurry!
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489. So, what do we do now?
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490. We gotta get out of here.
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491. - What are you doing?
- I'm looking for his keys.
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492. What about Richard?
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493. They're not here.
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494. Could be anywhere!
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495. - Sam!
- He's dead!
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496. - Richard is dead!
- So, what now?
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497. Where are you going?
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498. I'm going down to check
the basement door.
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499. Is this part of the game, Sam?
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500. Look! This is not my fault.
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501. We should have never been
in here.
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502. We have to find the others.
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503. Then we can go to the lower level and break
a window or something and go for help.
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504. I'll go up to the sixth floor
and look for Bradley.
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505. Last time I saw Gary he was on the
third floor, I'll start there.
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506. If you find a phone at an open
office, then call security.
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507. Sam?
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508. Be careful.
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509. It's alright. He can't get off
the fifth floor.
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510. Be careful anyway.
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511. Bradley?
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512. Gary, Gary!
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513. Gary, come on out, this is an
emergency, the game's over!
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514. Gary, this isn't a trick,
come on out!
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515. Gary!
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516. Okay,
this is the last time here.
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517. Professor Sorenson, do you copy?
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518. Fine. I'm going on to
the fifth level, over now.
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519. Gary!
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520. Gary!
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521. Gary!
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522. The hell?
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523. Yes, yes, Professor, I'm here.
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524. I'm going up to the fifth floor,
the code word was Merlin.
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525. Gary?
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526. Is that you?
Where are you? Over.
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527. Tracy? What are you doing
in my frequency? Over.
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528. Gary, listen to me.
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529. Take the stairs up to
the sixth floor,
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530. whatever you do don't go on to
the fifth, over.
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531. What is going on here, Tracy?
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532. Where's Sorenson, anyway?
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533. Gary?
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534. Where are you now? Over.
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535. I'm in the elevator and
I'm on my way up to six.
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536. Is this one of your little
tricks, Missy? Over.
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537. Gary,
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538. get out of the elevator!
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539. You want that $1,500 pretty bad.
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540. Open! Damn it!
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541. Tracy?
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542. He's on this floor!
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543. Ah...
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544. Kim?
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545. Okay, it's over, Kim. Kim?
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546. Kimberly, come out Kimberly.
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547. It's Sam! Kim?
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548. The game's over!
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549. Kim?
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550. Kim, come out!
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551. Kimberly, where are you?
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552. What you do that for?
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553. What's the matter with you?
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554. Didn't you hear me?
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555. You didn't say the code word.
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556. Sam, you're bleeding!
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557. I've got to talk to you.
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558. Do you like my outfit?
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559. Aw, no thank you, Mrs. Nornum.
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560. I just thought he may have
gone home.
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561. I'll wait a little longer.
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562. Yes, ma'am.
I'll have him give you a call.
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563. Kay.
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564. Thank you, bye.
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565. Bitch.
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566. What about Richard?
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567. We know he's on five, but.
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568. What if he's hurt?
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569. What if he's bleeding?
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570. - Well, if...
- Kim.
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571. Most important thing,
is to get everybody together.
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572. Then we can find a way
out and go for help.
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573. Is there a phone in here?
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574. No, I already looked.
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575. Okay, let's go find the others.
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576. Sam,
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577. wait one second.
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578. - We should take these.
- Good idea.
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579. Sam, wait!
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580. That's Laura's car down there.
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581. Laura!
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582. She heard me!
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583. Well try it with me,
one, two, three.
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584. Laura!
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585. Laura!
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586. No, this isn't going to work.
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587. We need something that we can
throw through the vent.
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588. - Something we can hit her car with.
- Yeah.
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589. Alright, I'll look around
to the faculty lounge.
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590. Alright I'm going downstairs
to get Tracy.
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591. Damn!
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592. Tracy?
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593. Shh.
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594. Where?
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595. Where?
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596. By the bathroom.
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597. - Go upstairs, quickly.
- What are you gonna do?
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598. - I'm going in there.
- What?
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599. Well I'll go with you.
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600. - No.
- Yes!
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601. - I could help you.
- Go upstairs and wait for me.
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602. - No! I want to help you.
- Listen to me!
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603. Get out of here.
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604. Sam, I'm not leaving you.
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605. Kay?
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606. Please don't stay.
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607. - Did you get Laura?
- No.
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608. You can help me best
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609. if you go upstairs
and get Laura.
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610. Listen to me.
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611. Okay?
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612. Okay?
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613. Okay.
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614. Okay.
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615. I'll wait till I hear
the door close.
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616. Weapons?
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617. All right.
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618. Come on.
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619. No. No!
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620. Laura!
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621. Stupid game.
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622. Laura...
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623. Kim?
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624. Kim?
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625. I found Sorenson's keys.
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626. We can get out.
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627. God!
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628. Oh... No.
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629. Ow...
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630. Ugh.
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631. Bradley...
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632. 911 police emergency unit.
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633. Can I help you?
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634. 911 police emergency unit.
Can I help you?
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635. Hello?
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636. Anybody there?
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637. Hello?
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638. Sergeant Patterson of the 911 police
emergency unit. Can I help you?
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639. Is anybody there?
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640. Please answer
if you can hear me.
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641. Hello?
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642. Hello?
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643. Is anybody there?
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644. Hello?
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645. To my father...
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646. Hello?
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647. No.
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648. You come to me.
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649. C'mon.
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650. Game's over.
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651. I win.
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652. I win.
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653. I win.
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654. I win.
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655. I win.
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656. I win.
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657. Please rate this subtitle at www.osdb.link/3ds42
Help other users to choose the best subtitles
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