1. Welcome to the Kung Fu Panda 2
commentary.
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2. - I'm Melissa Cobb, the producer.
- I'm Jen Nelson, the director.
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3. I'm Raymond Zibach,
the production designer.
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4. I'm Rodolphe Guenoden, supervising
animator and fight choreographer.
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5. So this shadow puppet idea, Raymond,
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6. can you talk a little bit
about where that came from?
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7. Well, it's funny. We had that one shot
towards the end of the movie
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8. where we needed something to kind of...
We wanted to do a shadow play
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9. and have the cannon cast a shadow.
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10. But when it came to doing the opening,
we were originally gonna do a tapestry.
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11. And I thought, well, it would
be cool to do the shadow puppets
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12. telling the story, you know,
the back-story, of Shen.
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13. And who's doing the narration there?
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14. That's Michelle Yeoh. She does an
amazing job as the soothsayer's voice.
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15. What's really nice about her
is she gives that sort of wisdom
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16. and the gravitas of that voice.
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17. 'Cause we wanted to make sure this area
felt like a historical story.
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18. And that it has to have a sort of
grand weight to it,
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19. so you know to pay attention
to what's going on here.
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20. - And her voice is so velvety.
- It's a great delivery, yeah.
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21. Yeah, that sense
of history is really strong.
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22. And what was the animation technique?
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23. It was sort of a combination
of different techniques, right?
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24. Yeah, it was combination
of After Effects and...
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25. But because After Effects is so smooth,
you know, we had to add, actually,
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26. kinks into the animation to make it look
like it was puppets held by somebody.
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27. I think when you came up with the fact
that everything's kind of held
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28. more from, almost the head,
like a real...
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29. - Right.
- ... shadow puppet is,
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30. with a stick,
usually the anchor point is up high.
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31. When you kind of got that pivot in it,
it really started having the right feel,
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32. and added with the jitter.
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33. Feeling the actual hands holding the...
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34. - Right.
- ... puppets, yeah.
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35. That was crazy cool.
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36. And I think it really helped, too,
when you went through
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37. and got the exact facial acting, when
you were going through and doing that.
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38. That really took a real jump
when you did that.
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39. And then that transition shot
into the CG is really,
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40. - pretty much a matte painting.
- Yeah, that...
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41. One of the first CG shots
you see in the whole movie
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42. is a fully painted shot mapped on
to some geometry,
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43. but it's a beautiful matte painting.
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44. I think what really helps it
is the dimensional camera move-in
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45. and the use of effects
in the smoke stack
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46. so it really looks like a real CG shot.
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47. Yeah, it's quite a cheat, but it works.
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48. It is. We kind of enter the movie
on a matte painting
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49. and leave it on a matte painting.
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50. The wolves forging the metal,
using that to bring the title in,
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51. that was kind of an idea
that came up towards the end.
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52. It was another kind of last minute...
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53. "We gotta finally do something
and put it up on the screen",
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54. and I love that you had the beat
of showing Peacock getting more metal.
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55. And then we were like, "What are
we gonna do for these titles,
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56. and how do we transition?"
I was like, "Let's make 'em metal
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57. and just have that flash be...
it's what Peacock's after
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58. and it's also the title."
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59. So coming off the title,
there's a couple of kids playing
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60. - with action figures there.
- One of which is your daughter.
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61. - That little pig right there.
- Nice job.
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62. I don't know.
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63. And there's a little misdirect here
with the reveal of Po.
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64. Yeah. That was funny.
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65. The idea that you hear all these sounds
of violence in the background.
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66. Extreme violence, and the
more violent the sound effect,
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67. the more you think something really,
really extreme is going on
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68. and then you see that.
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69. And he says here "38 bean buns",
but I think it's nine
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70. - that he actually has in his mouth.
- It's only nine? Gotta be more.
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71. It's hard to imagine
how it would've looked with 38.
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72. We had to pull back
on the amount of slobber, didn't we?
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73. Yeah. Definitely, we had an
ultra-slobber pass
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74. that effects was very proud of.
Had to cut it back a little bit.
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75. Beautiful effects,
but it was a little bit too messy.
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76. - Yeah. It was stringy and goopy...
- Yeah.
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77. - It was stealing the show.
- Yeah.
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78. We don't want people to get nauseous
at the beginning of the movie.
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79. So what about the 3-D effects
on that dumpling?
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80. - That's a super stereo moment.
- Yeah, it is.
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81. I think it's fun just
seeing the camaraderie
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82. between Po and the Five
again at the top of the movie.
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83. Yeah. This is a shot that you
actually had painted forever ago.
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84. This location, I just,
I don't know, for some reason it was
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85. so early on,
but I wanted to make sure
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86. that we had that mystical kind of beat.
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87. And I think when... when Phil pitched
the idea of a dragon statue,
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88. I was like, "Let's build that out
and do the grotto, and..."
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89. "I know exactly where it should go."
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90. We had this spot
in the main painting of the first film.
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91. So I loved fitting it in
to the world of,
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92. especially for the
top of the Jade Palace.
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93. Remember, Rodolphe, this whole water
drop thing was actually your boards
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94. - off the first movie.
- Yeah.
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95. It was actually the ultimate test
for Po to be the Dragon Warrior.
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96. It was Oogway
that was giving him the test.
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97. - Yeah, it was a great scene.
- Yeah.
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98. Yeah.
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99. - I still have that stack of paper.
- Yeah.
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100. So many cool ideas didn't
make it into the first one
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101. and ended up in the second one,
including character designs and...
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102. - Yeah, the wolves.
- ... and beats like this.
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103. Yeah, 'cause this one... I think
it was cut out of the first movie
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104. because there really wasn't
the room for it.
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105. It needed more, you know, than what
we had the time for in the first film.
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106. It was nice to give it this level
of weight in the second one.
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107. Just really hinge a lot of
the movie on this whole test.
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108. Yeah, and this idea of Shifu
being now more like Oogway,
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109. more the spiritual leader
of the Valley, I think is...
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110. - It totally fit, yeah.
- Yeah, it's really a cool use.
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111. Setting up the green theme for later
and the knowledge side for Po,
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112. I think this whole sequence
has just about everything,
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113. you know, to kick off the movie
in a great way.
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114. Do you wanna talk a little bit
about the water imagery,
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115. and how you were using that
through the movie?
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116. Yeah, it's the whole yin and yang
between Po and the peacock
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117. and the liquid movement.
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118. The water theme is something that
I know you put a lot into, visually.
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119. It always seemed like a great idea to
try to somehow really have the themes
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120. kind of oppose each other.
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121. In the first one, Tai Lung
was kind of bringing cool blue
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122. and Po was always going towards gold.
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123. But I don't think we ever had them clash
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124. the way we build and set them up
to clash in this movie.
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125. So, even down to the materials
are actually doing it, too,
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126. and Po, in the end, is going right up
against Peacock's firepower.
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127. Yeah. And it just was such
a beautiful image for this.
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128. It's sort of... was all about
that whole inner peace feel
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129. and the clarity
and the simplicity of it.
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130. There was the worry, with
all the beautiful water droplets
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131. going on in this... I was thinking,
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132. "Gee, I hope the kids
don't have to go pee
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133. - in the middle of the movie."
- That is funny.
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134. I was also worrying if it was
gonna end up too loud, you know?
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135. If we were really using real sound,
we'd be drowning out everybody.
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136. - I think it looks beautiful.
- Such gorgeous water.
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137. - Yeah.
- I love this scene.
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138. I wonder if people notice that it's
actually Oogway's staff that Shifu has.
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139. - It's been fixed.
- Yeah.
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140. - Repaired since the first movie, right.
- Yeah.
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141. Repaired very beautifully.
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142. And this location
is a really great environment.
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143. I was just looking at that
original concept art for this,
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144. and we originally had it like
an outpost in the middle of a field.
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145. Yeah. We were just looking
at some art the other day
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146. and it was kind of on a
flat land area of the Valley,
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147. maybe towards the end of the Valley,
or the river entrance.
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148. And then, I think early on
we realised it's gotta be more epic.
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149. - It's Po living his dream.
- It's the opening of the movie.
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150. We gotta have a location
that was pretty crazy epic.
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151. And perilous, you know,
at the cliff edge.
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152. Yeah. And there are some shots
in this sequence that are
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153. right out of
Po's dream from the first movie,
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154. but rather than 2-D,
they're executed in CG this time.
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155. - Yeah.
- Exactly.
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156. And that's the whole idea, trying
to re-live Po's dream in real life.
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157. Now he's got it. He's actually doing
what he always wanted to do.
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158. - This one right here?
- That's one.
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159. - Now he's in it with...
- It's the exact same composition.
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160. He's still the geek, you know?
Still the geek and enjoying it.
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161. - Yeah.
- That's what I like...
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162. The great challenge
was to actually find Po,
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163. but the Po that we had
left from the original movie.
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164. He has evolved a little bit
but still has got the same personality.
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165. And in terms of his kind of
fighting style, Rodolphe,
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166. how do you feel like that's
evolved when we see it in this scene?
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167. Well, that's one of the...
I mean, that's the sequence that we,
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168. you know, we tried to show that he's
still improvising into his fighting.
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169. He's still not...
He's not Bruce Lee, but...
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170. - Yeah.
- And it still takes a lot of work.
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171. When he's fighting or when he's
running away, he's always bug-eyed.
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172. He's all bug-eyed and out of breath,
and I think it makes him super cool.
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173. I love some of Philippe's shots
that actually set this tone for...
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174. - When he's heavily breathing, and...
- Yeah.
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175. The teamwork side, I just love that
you really felt connected between
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176. all of them and they
somehow have formed this unit.
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177. It's a beautiful piece of choreography
all through this.
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178. This was just added in animation,
wasn't it? This area?
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179. - Yeah.
- And you did a lot of 2-D reference
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180. for all of this action
through this area.
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181. Remember we were discussing it
very early that you wanted them to be...
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182. you know, shown as a team
and everything, and...
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183. "It would be so cool if he was calling
out the names of the fights,
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184. but also doing some of the moves
of their own styles
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185. - as the same time as calling them."
- Yeah.
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186. I mean aficionados will probably notice,
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187. but a regular audience
just sees them as fighting together
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188. and being totally...
intertwining their fighting.
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189. It was cool. I was happy to do that.
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190. It's one of those shots that, like,
you wanna frame through, though,
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191. because there's so much going on,
you almost can't see it all.
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192. It's really exciting and then you stop,
frame by frame, and you're like,
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193. "What's going on there and there?"
It's really fantastic.
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194. I think that's one of those things
that's really cool about it,
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195. that it is authentic.
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196. You actually took the time and
made those moves something cool.
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197. I looked at each of the styles
and tried to get Po to do, you know,
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198. some of the moves from the original
styles and... and, you know...
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199. a sparkling in there,
and Pierre animated the CG shot. Yeah.
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200. When martial arts experts
come up to you after the fact and go,
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201. "I'm so happy you showed off
what we've known forever now
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202. in an animated film for kids,
with the integrity of the moves."
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203. - They're always pretty stunned, yeah.
- Yeah.
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204. And then there's a flashback there
which is now in a different kind of 2-D
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205. than the opening of the movie.
Wanna talk a little about that, Jen?
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206. That was actually a tricky thing,
'cause there are multiple types
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207. of 2-D in this movie,
or animation in this movie,
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208. and the opening would
have that historical feel
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209. and that's why there's
that puppet theatre look.
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210. - Yeah.
- It's ancient.
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211. But whenever we go into Po's mind,
it has to be that sort of sharp anime,
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212. sort of stylised feel
that we had in the first movie.
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213. But we're also asking that look to do
a lot more acting than we ever had
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214. in the first movie, a lot more emotion.
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215. So, there are a lot more
frames involved.
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216. It wasn't so much still frames
that we could morph in between.
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217. This had to be more
fully animated this time.
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218. And that little flashback,
since, Rodolphe,
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219. you actually animated it yourself,
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220. it had to have an enigmatic question
that was raised, but not tell too much.
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221. Exactly. That was a really tough line
to get, is not reveal too much
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222. but still be emotionally, you know,
involved, indicating a lot, you know?
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223. So, yeah. Thanks to you,
you know, we finally got there.
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224. Because I always tried
to follow your storyboards
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225. and in the animation, I kept,
like, going beyond the storyboards
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226. and too far away from the boards
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227. and I had to really stick
with what you had done.
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228. I gotta say that's gut-wrenching,
though, when you have
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229. this gorgeous animation and I go,
"It's beautiful, but it's too much."
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230. And then we go to the noodle restaurant
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231. and now it's
"Dragon Warrior Noodles and Tofu".
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232. Oh, my gosh.
You've completely pimped out that place.
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233. Dad, he's the king of marketing.
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234. So what's up with those posters,
if you notice in the background.
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235. What do those say on them
or what are they doing?
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236. Well, he's got a new sign above
the entrance to his noodle courtyard.
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237. At least that's what
we call the location.
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238. And it says
"Dragon Warrior Noodles and Tofu".
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239. And then each one has, like,
I think "Dragon Warrior"
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240. written on the poster.
And, you know, he's got his...
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241. usually a graphic of a
bowl of noodles or something.
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242. He was really trying to tie it together
with Po so that if people love Po,
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243. they'll come to his place
and eat his food. I love that.
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244. And what about James Hong,
working with him?
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245. Oh, my gosh, James is such a peach.
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246. I think he was
the first actor that recorded.
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247. And he came in, and he came in many
times as we were building this story
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248. between Po and his dad.
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249. And he has such sweetness
in his delivery,
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250. but also has so much wit to it.
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251. So you're dealing with moments
that could come off
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252. as being overly emotional, overly
saccharin, but they always are so real
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253. - because of his performance.
- Right.
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254. It always has that little bit
of an edge to it,
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255. which makes you just,
you know, go with him.
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256. And there's always that love for his son
that permeates everything that he does.
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257. Mr. Ping is probably one of my favourite
characters of all time.
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258. Yeah, absolutely.
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259. Yeah, and this is
a great scene that was...
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260. I think one of the really early
scenes supported by Phil Craven,
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261. our head of story,
and has really remained intact
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262. - through the three long years, right?
- Completely. It hasn't changed.
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263. I mean, he did a pass of this
and it stuck.
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264. We did many different changes on it
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265. and we always came back
to the original version.
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266. And the... It's just so sweet.
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267. And these moments here
where the baby Po was just
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268. having so much fun in the kitchen
and the bonding with his dad,
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269. they were all in those boards.
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270. Remember the days
when we first were introduced
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271. to the model of Po, of baby Po?
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272. - Yeah.
- Like, everybody just went instantly...
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273. Yeah.
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274. The biggest fan...
The entire studio, we spread it...
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275. The news spread so, so fast,
everybody was just a fan.
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276. We thought it would
bring about world peace.
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277. If we could all just look at baby Po...
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278. Send baby Po into a battlefield
and everybody stops the war.
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279. So funny. And that's Nico Marlet,
who designed the baby.
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280. - I don't know if you want...
- Yeah, he took...
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281. Well, he took our kind of research trip,
and we went and saw, you know,
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282. and you got to hold
a little tiny baby panda.
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283. We took all those photos
and gave them to Nico
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284. and it took a little bit
to get the eyes just right,
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285. but, I mean, he is
the most charming character.
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286. And how Nico worked with modelling
and how we were able
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287. - to get that design through again.
- To keep him so round.
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288. - He's literally like a ball shape.
- It's the way you draw it.
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289. - In the boards.
- Little circle.
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290. - Like a dumpling shape.
- Yeah.
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291. Yeah. And it's beautiful just like
how fuzzy, like, the surfacing on him.
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292. - Yeah.
- You know?
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293. Originally, I painted some of
the first digital paintings of him
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294. over Nico's drawings and I was
thinking of those kind of fan brush
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295. watercolour ink paintings
'cause they're so soft.
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296. I'm like, "How can we get
that softness out of CG fur?"
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297. I think Wes Burian in surfacing
did an amazing job.
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298. Yeah, baby Po... he's so cute.
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299. Then, you know, the big question:
adoption.
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300. That was a tricky thing
because it's a hot topic.
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301. It's something you have to do right.
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302. And you don't want to pander,
you don't want to, you know,
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303. do something that's inaccurate.
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304. And also we want to make sure
that we're not just saying
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305. "birth parents" or "adopted parents".
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306. - It's all families.
- Yeah.
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307. And so we wanted to make sure
that we treated it right.
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308. But it's something that was
very carefully thought through
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309. for the entire three years,
every single moment,
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310. trying to make sure the relationship
between him and his dad is real.
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311. And the revelation
of what the truth was is real,
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312. and that was just very, very tricky.
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313. And then Gongmen City, amazing location.
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314. Oh, my gosh.
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315. Inspired a little bit
by our trip to China, of course.
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316. Yeah. It's kind of a combination
of all the great things we saw
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317. and then things we thought
we were gonna need, you know,
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318. to make an impressive place
that Peacock would take over.
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319. I think, in the end, I couldn't
be happier with the way it turned out.
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320. That the fact that the technology
could let us have this?
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321. It's all built,
none of it's matte painted.
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322. You're actually able to go anywhere
in this place, to me,
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323. and have it look the way it does,
you know.
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324. All the work that the art
department did as far as detail
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325. and then surfacing and modelling,
it's... to me, it's a marvel.
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326. But then, you're able to art direct
on top of that something
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327. that's got such a strong statement,
and have it hold up and...
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328. - This sequence is one of my favourites.
- Yeah, it's one of mine, too.
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329. And those three masters are
all re-used from the first movie.
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330. They were... I think a couple had
already been drawn and, I think...
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331. Well, the wolves were already started.
A croc had been modelled.
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332. Rhino was kind of built off
of the rhinos from the prison,
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333. but we did a whole new head. But they
were all characters that we already knew
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334. and it was great to kind of have them
in this movie
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335. and model them, final,
and put them in this sequence.
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336. Yeah, Master Croc and Master Ox
used to, originally, be
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337. - members of Tai Lung's posse.
- Tai Lung's henchmen.
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338. Yeah, they were designed for Tai Lung.
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339. But then we thought, "Tai Lung is
too badass to require a posse."
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340. Yeah. They were all
supposed to kind of square off,
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341. each one against one member of the Five,
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342. so that Po and the Five might have
all been fighting at the same time.
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343. But I think to make it
more Po's story, it was simplified
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344. and made Tai Lung stronger
in the end, like you said.
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345. There's some great cameo voices
for those masters.
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346. Yeah. Dennis Haysbert plays Master Ox,
and Victor Garber plays Master Rhino
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347. and of course Jean-Claude Van Damme
plays Master Croc.
Copy !req
348. That was truly one of my
peak experiences in life.
Copy !req
349. How was he to record with, Jen?
Copy !req
350. He was super nice
and he did one of those...
Copy !req
351. He did a kick towards the camera
for the EPK. That was pretty awesome.
Copy !req
352. I actually had a picture taken with him.
I had a geek-out moment.
Copy !req
353. - He was pretty cool.
- He was pretty cool.
Copy !req
354. And then the news comes back
to the Valley of Peace.
Copy !req
355. We see the Five find out
about what happened.
Copy !req
356. Yeah, that was...
Copy !req
357. That's the thing, because you're
basically hearing something pretty dark,
Copy !req
358. but we wanted to make sure
that it stayed light.
Copy !req
359. Until you get to the emotional beat
when Po and his dad actually talk.
Copy !req
360. The first half is the set up
for the journey, the mission.
Copy !req
361. But the real meat of that sequence
is when Po goes down to talk to his dad.
Copy !req
362. Yeah, 'cause the thing was pulling
the pieces of comfort away from Po.
Copy !req
363. First his adoption issue and
then possibly threatening kung fu
Copy !req
364. and to kind of unsettle him a little
bit at the beginning of the movie.
Copy !req
365. - Yeah.
- It's also supposed to leave you
Copy !req
366. with a bit of a hanging unfinished
business between the two of them
Copy !req
367. that should be a little distracting
for Po as he's going on this journey.
Copy !req
368. We don't want Po and his dad
to have a bad time.
Copy !req
369. We want them to make up.
We want them to be good.
Copy !req
370. And to see them leave with that
hanging moment and that
Copy !req
371. rather heart-wrenching moment
where Dad says "Noodles" is like...
Copy !req
372. - Yeah.
- That was a funny moment, though,
Copy !req
373. where Jeffrey kept asking,
Copy !req
374. "I need longer before he says
'Noodles.' Let that moment hang longer."
Copy !req
375. We're like,
"No, we can't hold on for that long."
Copy !req
376. But we did and it actually helped.
Copy !req
377. Yeah, no, it's really great acting
by James Hong right there, too.
Copy !req
378. I think every screening
I've been in, or public screening,
Copy !req
379. little kids always say "noodles".
Copy !req
380. When she says, "We'll be back
before you can say 'noodles"',
Copy !req
381. they say it, actually,
before the dad does. I love that.
Copy !req
382. And Po's brought his
action figures along.
Copy !req
383. Yes, that's a little thing. You notice
that all of the Five are action figures,
Copy !req
384. and they're all in that basket
and that comes handy later.
Copy !req
385. I think that's a really funny beat
to bring that back from the first film
Copy !req
386. and then actually use it
as a tool later on. I love that.
Copy !req
387. I really like the colour signature going
from that red one to the gold sequence
Copy !req
388. and Po basically, you know, he's
attained everything in that Valley.
Copy !req
389. Now he's gonna have
to leave it and that's...
Copy !req
390. The palace, you know,
over his shoulder and his dad,
Copy !req
391. and that kind of line that's drawn
through them while they're talking.
Copy !req
392. I think that's really strong
just as a cinematic, you know,
Copy !req
393. kind of visual, reminding you
of what's important to Po...
Copy !req
394. - Yeah.
- ... before he has to leave.
Copy !req
395. Yeah, and then through the montage
you're kind of intercutting
Copy !req
396. Po's point of view with the peacock,
and there's some kind of interesting
Copy !req
397. split-screen stuff
that happens in there as well.
Copy !req
398. It's always fun to do those montage...
Copy !req
399. You know, we did a big one in
the first movie when he's training...
Copy !req
400. and then to echo that again here
but now it's contrast against Peacock.
Copy !req
401. I remember Guillermo...
that was a Guillermo thought,
Copy !req
402. and I thought it was
really a good one, where he said,
Copy !req
403. "Treat it like an action scene. It's
not a montage, it's an action scene."
Copy !req
404. You go from a heavy emotional beat
to a very quiet, intimate talking scene,
Copy !req
405. and that moment really
needs to have the excitement
Copy !req
406. and has to have the momentum
of these two freight trains
Copy !req
407. coming together to face off.
Copy !req
408. Yeah, you definitely get
a sense of the epic scale of China
Copy !req
409. and the fact that they're going on
a big journey through that whole area.
Copy !req
410. Yeah, and Peacock's power is growing.
Copy !req
411. - Yeah.
- It's great.
Copy !req
412. And Po can't even run.
Copy !req
413. Gets winded.
Copy !req
414. Yeah.
Copy !req
415. So this moment on the boat
after Po wakes up,
Copy !req
416. there's just some great animation
there from Dan Wagner.
Copy !req
417. Oh, yeah. It was just that one held shot
where Po is trying to find inner peace.
Copy !req
418. And we just locked off the camera.
Copy !req
419. And there were thoughts of moving
the camera around but, you know,
Copy !req
420. it's just gotta be all about
the animation in that shot.
Copy !req
421. And Po's acting in that shot,
Dan just did that.
Copy !req
422. He just did that in a pass
and it was perfect.
Copy !req
423. - Just hilarious.
- Yeah.
Copy !req
424. And the idea of sort of finding another
side of Tigress, potentially...
Copy !req
425. Yeah, 'cause if we don't have Shifu,
Copy !req
426. we gotta have somebody that is
Po's main relationship in the movie
Copy !req
427. and, really, it has to be Tigress.
Copy !req
428. And in the first movie,
we get to see her being really hard
Copy !req
429. and he earns her respect.
Copy !req
430. But in this movie, you get
to see their friendship grow,
Copy !req
431. and you get to see the softer side
of her that we barely got a peek of
Copy !req
432. in the first movie when you see her sad
when she was a little kitten.
Copy !req
433. When Shifu turned his back on her.
Copy !req
434. This scene is really all about,
you know, having a heart to heart
Copy !req
435. with the scariest person in the world.
Copy !req
436. And the little peek into Tigress,
showing that side of her,
Copy !req
437. and really realising that people's
expectations of who she is
Copy !req
438. are not jiving with who
she probably is inside.
Copy !req
439. Yeah and Angelina Jolie
brought a lot to that, I think.
Copy !req
440. Yeah. 'Cause you think of her
as being really hard-core
Copy !req
441. - because, you know, she's...
- She's pretty tough.
Copy !req
442. she's pretty tough.
Copy !req
443. But she's also very sweet,
and I think this side of her
Copy !req
444. allowed her to explore Tigress
as much more multi-dimensional.
Copy !req
445. And this sequence is... is almost...
Copy !req
446. is probably the quietest, most
intimate that we get for a long time.
Copy !req
447. It's just about Po trying
to talk about this awkward subject.
Copy !req
448. - Yeah.
- Yeah.
Copy !req
449. The beginning of sort of an
interesting relationship and dynamic
Copy !req
450. between Po and Tigress in the movie
that kind of evolves.
Copy !req
451. - Yeah.
- I don't know where it's going.
Copy !req
452. - I'm just saying.
- I loved setting all of that
Copy !req
453. against that softness of the misty,
kind of pre-dawn.
Copy !req
454. And... it's hard-core
for when it needs to be with her.
Copy !req
455. And then they've got this relationship
that's kind of getting worked out here
Copy !req
456. and Po's working out his trouble.
I just love it.
Copy !req
457. - I love...
- It's a nice set to do it in.
Copy !req
458. It's that whole thing of guys
don't talk about their feelings
Copy !req
459. until it's beaten out of them.
Copy !req
460. So that's what this scene's
kind of about, you know.
Copy !req
461. The only way these
two martial arts masters can talk
Copy !req
462. about it is if they spar.
Copy !req
463. - Yeah.
- And she's, she's cool.
Copy !req
464. Yeah, and I love her reaction
when he says that he just found out
Copy !req
465. that he was adopted,
this really great moment of, like...
Copy !req
466. - She's trying to be constructive.
- Yeah. Yeah.
Copy !req
467. - That was William's shot, right?
- Yeah.
Copy !req
468. Yeah.
Copy !req
469. William Salazar,
and it's just amazing... animation.
Copy !req
470. Yeah, it's really subtle,
really great stuff.
Copy !req
471. And just that held look where
her eyes dart over and back again.
Copy !req
472. And between that and Dan's shot
here of Po,
Copy !req
473. - sort of saying his problem here.
- Here's the eyes of that...
Copy !req
474. - My favourite.
- I love that.
Copy !req
475. The eyelids opening on that...
the punctuation of it, for that scene.
Copy !req
476. These are all these tiny, subtle things
that are added in animation.
Copy !req
477. And you can't ask for it anywhere else
but in animation.
Copy !req
478. And it's just brought
by the animator on the shot.
Copy !req
479. You don't talk about it, you just do it,
and you show it and go,
Copy !req
480. - "Oh, my gosh. It's alive."
- Right. Everyone laughs.
Copy !req
481. Yeah.
Copy !req
482. There's a great line from Mantis here
about his dad, his daddy issues.
Copy !req
483. - Didn't we have that in the first film?
- We tried.
Copy !req
484. - We tried?
- We tried to hint on the fact that,
Copy !req
485. yeah, that's what happens
for those kind of bugs,
Copy !req
486. but... it never made it.
Copy !req
487. And I was so glad the day
that that joke was put back in.
Copy !req
488. - Yeah.
- Yeah.
Copy !req
489. And Seth Rogen's delivery
is always just spot-on.
Copy !req
490. Always spot-on. And someday maybe
we'll be able to see that female mantis.
Copy !req
491. - Get him a nice romance.
- We did design her. We did.
Copy !req
492. We got the design, so maybe
we'll have to see her someday.
Copy !req
493. - I just love that shot...
- So this tower location is incredible.
Copy !req
494. Oh, my gosh, with that water.
Copy !req
495. And this whole interior is so beautiful.
Copy !req
496. I think it's a testament,
though, to how gorgeous it is
Copy !req
497. by how you actually used the atmosphere
and fuzzed some of it out.
Copy !req
498. Yeah, 'cause in order to be
able to focus on parts of it,
Copy !req
499. you actually have to take some away,
and lighting did an amazing job.
Copy !req
500. We have probably a better feel
for atmosphere and light
Copy !req
501. in this movie than the first one.
Copy !req
502. Probably 'cause we even built more,
and our sets are a little more layered
Copy !req
503. because we were very aware
that we were gonna be in 3-D.
Copy !req
504. And then lighting just doing an
amazing job putting all of that together
Copy !req
505. and with all that complexity, being able
to focus on what you need to focus on.
Copy !req
506. That's a pretty tall order.
Copy !req
507. Isn't that that whole symmetrical
composition you were trying to go for?
Copy !req
508. Differentiate?
Copy !req
509. I love that for the bad guy,
to always kind of be on axis,
Copy !req
510. and he's always gonna be
kind of driving forward,
Copy !req
511. straight on the line to the viewer,
you know, so this one is perfect.
Copy !req
512. You put a cannon in the middle
and that's the line
Copy !req
513. that he's gonna stand on, you know.
Copy !req
514. But then Sooth takes
you off that and I love it.
Copy !req
515. Yeah, so even though
the composition is straight on,
Copy !req
516. I know in animation we always had to...
Copy !req
517. You were the policeman for making sure
we didn't get it too symmetrical.
Copy !req
518. - Yeah.
- Yeah.
Copy !req
519. Because he's got such a long neck, such
a round head that if he's facing camera,
Copy !req
520. - he just looks like a lollipop.
- Yes.
Copy !req
521. I was always, "No, no.
Roll the head axis. Turn it slightly."
Copy !req
522. You know, just like any actor would have
to find his best profile for a shot,
Copy !req
523. we would have to find his.
Copy !req
524. Michelle is great through here.
Copy !req
525. It's a really funny little exchange
between the two of them.
Copy !req
526. Yeah, it's really, really funny.
Copy !req
527. And I think the key to her
is just making sure that...
Copy !req
528. She carries a lot of weight as far as,
you know,
Copy !req
529. serious compositional stuff
that she's gotta do.
Copy !req
530. But in order to make sure
she doesn't come off as stodgy,
Copy !req
531. I think Joel Crawford
came up with this pass...
Copy !req
532. Yeah, a lot of great gags.
Copy !req
533. where he just came up with this
character for her where she's a goat.
Copy !req
534. And the fact that she's
a goat lightens her character,
Copy !req
535. so she can go to dark places,
but you still enjoy watching her.
Copy !req
536. It's not like, "Oh, no,
she's coming on." It's dark...
Copy !req
537. There were passes
where she was pretty dreary.
Copy !req
538. Yeah, that was before
Joel's pass of the scene,
Copy !req
539. and she was very much
a straight soothsayer.
Copy !req
540. - Yeah.
- Then he made her a little bit peckish.
Copy !req
541. - Yeah.
- And also he was playing with how
Copy !req
542. they would have a little bit
of that repartee
Copy !req
543. where she was playing
with his mind, more, in that pass.
Copy !req
544. I think that really
showed off very well.
Copy !req
545. - And the boss wolf, great character.
- Great character.
Copy !req
546. Danny McBride's voice I think
is really... was a great idea.
Copy !req
547. I think it was interesting for him.
He evolved as well, 'cause at one time,
Copy !req
548. he was more of like, the lug,
just a straight lug,
Copy !req
549. more of a scary dude.
Copy !req
550. But him being too scary
undermined the peacock being scary,
Copy !req
551. and it was like they cancelled
each other out a little.
Copy !req
552. And to make him more "the idiot".
Copy !req
553. The sort of goodhearted guy
that does bad things.
Copy !req
554. Right.
Copy !req
555. I think he's a little bit
more redeemable.
Copy !req
556. But his voice, Danny's voice,
is just amazing for that.
Copy !req
557. Yeah, that's funny.
Copy !req
558. So you see a lot of the city through
this sequence which is beautiful.
Copy !req
559. These two first shots,
I love these shots.
Copy !req
560. - I love this.
- I wanna loop those shots forever.
Copy !req
561. - It's gorgeous.
- Yeah.
Copy !req
562. I do know, from the beginning,
one of the ideas was
Copy !req
563. that maybe Po wouldn't
be so good at stealth mode.
Copy !req
564. Yeah, 'cause you don't
want him to be, like,
Copy !req
565. super, super confident all the time,
because then he's not Po any more.
Copy !req
566. And he can do kung fu, because otherwise
you don't have a Kung Fu Panda movie.
Copy !req
567. But something like stealth mode,
that's just not him.
Copy !req
568. And this sequence was actually really,
really challenging.
Copy !req
569. - We were crazy...
- A lot of passes on this sequence.
Copy !req
570. A lot of passes, because it's just
purely about having fun with him
Copy !req
571. going from point A to point B.
Copy !req
572. That's all it is.
Copy !req
573. But trying to find the most fun way,
Copy !req
574. and we worked a lot of that
through layout and animation,
Copy !req
575. trying to get through these sets
in the funnest way possible.
Copy !req
576. Marc Scott's team in lighting,
he actually lit that first wide shot
Copy !req
577. and then... this sequence came through
pretty hot and heavy at the end,
Copy !req
578. and look how much stuff is in it.
Copy !req
579. They did an amazing job
lighting this sequence.
Copy !req
580. And Po has his little drag moment here,
towards the end.
Copy !req
581. Oh, dear.
Copy !req
582. Clever use of a kite.
Copy !req
583. A nice... yeah.
Nice setup there.
Copy !req
584. I think we should bring up the fact
that these crowds
Copy !req
585. played a big part in this movie.
We have a whole city to populate,
Copy !req
586. and every shot has
people walking and doing stuff, and...
Copy !req
587. New characters, sheep and antelope,
were added to our crowd characters
Copy !req
588. to get a new feel in the new city.
Copy !req
589. Yeah, we couldn't do any of this
in the first film.
Copy !req
590. Yeah. It's definitely more
ambitious than the first film.
Copy !req
591. - Yeah.
- Yeah, and you feel like
Copy !req
592. he's really gone someplace new
compared to the Valley.
Copy !req
593. which was so small.
This is like this huge metropolis.
Copy !req
594. - Yeah.
- Well, there's stuff in here that...
Copy !req
595. when we're looking at certain shots,
Copy !req
596. - I feel like we're back in Pingyao.
- Yeah.
Copy !req
597. - You know?
- Yeah.
Copy !req
598. That was an inspiration where
we stayed overnight in a banker,
Copy !req
599. an old banker city,
which was really cool.
Copy !req
600. And shots here remind us, I think,
exactly of what it was like to be there.
Copy !req
601. - The gates through the town...
- The picture of the stone.
Copy !req
602. You can actually feel
the warmth of the stone.
Copy !req
603. - Yeah.
- Yeah, the way the light was playing.
Copy !req
604. That slight rosy colour,
you really captured that.
Copy !req
605. And this beloved sequence
of the wolf getting pooped out.
Copy !req
606. Remember the meetings, the animation
meetings with that pooping moment?
Copy !req
607. - Oh, yeah.
- And, you know,
Copy !req
608. there was the pass where it was too
poopy and one sort of not poopy enough.
Copy !req
609. And, and... yeah.
Copy !req
610. There was a time
when we should have had that...
Copy !req
611. - Yeah.
- Too much straining in that pass.
Copy !req
612. Yeah, everyone's idea
of what a poop is like
Copy !req
613. when it comes out
is a little bit different.
Copy !req
614. But it led to the whole subsequent
pooping montage that's about to occur.
Copy !req
615. Yeah. And all the swallowing
of wolves and pooping them out.
Copy !req
616. Whose shot was it
when Monkey gets pooped out?
Copy !req
617. - Michelle.
- Michelle's shot.
Copy !req
618. And the fact that in talking through
the shot when we're launching it,
Copy !req
619. that replacing Monkey for one
of the wolves as being pooped out.
Copy !req
620. That's one of the ideas that we came up
with as we were launching the shots.
Copy !req
621. - And it totally works, yeah.
- Very funny.
Copy !req
622. Yeah, and it was just so good.
All of these little additions,
Copy !req
623. every step of the way, just builds it.
Copy !req
624. I love that even the dragon costume
that they're in...
Copy !req
625. it actually worked in real space.
Copy !req
626. We didn't have to build a whole hero one
for them to be inside of.
Copy !req
627. Yeah.
Copy !req
628. I think that adds to the
believability of everything,
Copy !req
629. is that we're not cheating. You
can actually go and shoot this city.
Copy !req
630. You could be in that costume,
running around.
Copy !req
631. Yeah, I really found that costume
point of view in 3-D, particularly,
Copy !req
632. as you're running through the city,
it was really fun.
Copy !req
633. Remember as you were animating it, too,
Copy !req
634. it was a question of making
that costume a real character,
Copy !req
635. so it behaved like a character.
Copy !req
636. - It wasn't like a guy in a suit.
- Yeah.
Copy !req
637. It was a large dragon
sneaking through town.
Copy !req
638. - With his little eyes switching back...
- So funny.
Copy !req
639. - Yeah. The googly eyes.
- It's great.
Copy !req
640. So this scene went through
a lot of different versions.
Copy !req
641. - Oh, my gosh.
- Had some trouble with this one.
Copy !req
642. - This one was trauma.
- It was a fight club, it was a tavern,
Copy !req
643. as far as locations go, let alone
what was happening within it.
Copy !req
644. Yeah, because it really had
to just fulfil the same story point,
Copy !req
645. which is the... meeting these people
that you thought was hope.
Copy !req
646. And it's taking away everything
that Po could hang his hope on
Copy !req
647. and go, "OK, I gotta do this myself."
Copy !req
648. That's what this scene
was supposed to be.
Copy !req
649. And that story point could be
fulfilled in many different ways.
Copy !req
650. And that's why we boarded it
in every way possible.
Copy !req
651. They're in tutus doing a
little stage show for wolves...
Copy !req
652. Oh, my...
Copy !req
653. Oh, my goodness, there were so many
different ways of doing this.
Copy !req
654. They were fighting for money because
they had fallen down to gambling.
Copy !req
655. It just went all over the place.
Copy !req
656. And, really, the only thing that showed
them giving up completely and clearly
Copy !req
657. was them sitting in jail, not fighting.
Copy !req
658. Yeah. And fighting to stay in.
Copy !req
659. Yeah. And it just seemed
so simple afterwards.
Copy !req
660. And this choreography through here
Copy !req
661. of the fight with the jail cell door,
I think really gave it some...
Copy !req
662. Yeah. It's a nice thing to have
that sort of line in the sand
Copy !req
663. where you have to keep them in
or get them out.
Copy !req
664. And any of these fight scenes,
you gotta have a clear objective.
Copy !req
665. Otherwise, you don't know who's
winning at any given point.
Copy !req
666. - That's brilliant.
- That's a Dave Pate shot.
Copy !req
667. - So funny.
- Just hilarious.
Copy !req
668. It's so crazy and I think
Joel boarded that one.
Copy !req
669. - Yeah.
- And Dave Pate took it and said,
Copy !req
670. "No, I'm just gonna
follow exactly what the board did.
Copy !req
671. As complete single panel as that was,
I'm just gonna do that."
Copy !req
672. And all you see is a little jiggle
in the butt and that's it.
Copy !req
673. The music in this sequence
is really fun, too.
Copy !req
674. It has kind of a retro...
kind of kung fu feel.
Copy !req
675. Originally, we had a version of music
that was much more traditional.
Copy !req
676. And it just gave the scene a real,
sort of, tonally down.
Copy !req
677. And this is supposed to be
a fun conversation
Copy !req
678. where he's trying to assert his point
that kung fu is not dead.
Copy !req
679. And I think Hans was
there late one night...
Copy !req
680. - It was very late, I think.
- It was very late.
Copy !req
681. We were sitting there, kind of
being a little punchy after a while.
Copy !req
682. He said, "I got an idea." And he played
this and it was just... Oh, man.
Copy !req
683. Wasn't this Lauren's cue?
Copy !req
684. - I think it was, yeah.
- I think it was Lauren's cue.
Copy !req
685. She just really brought this
Copy !req
686. whole fun energy to the scene.
Copy !req
687. Yeah, it's
very retro martial arts movie.
Copy !req
688. Yeah.
Copy !req
689. That shot right there
with boss wolf is Rodolphe.
Copy !req
690. - I could tell.
- That was terrific.
Copy !req
691. I wasn't even animation and when I saw
this shot in lighting, I was like...
Copy !req
692. - "That's Rodolphe."
- It looks just like him.
Copy !req
693. They filmed you doing this.
Copy !req
694. Helped the animator get that, and
it's exactly your facial expression,
Copy !req
695. the way you bob your shoulders.
Oh, my goodness.
Copy !req
696. Oh, the rickshaw.
Copy !req
697. This is one of the early scenes,
one of the early ideas
Copy !req
698. for the big city rickshaw chase,
sort of a car chase idea.
Copy !req
699. Yeah, the idea of having
a car chase in ancient China
Copy !req
700. with no engines was quite challenging,
Copy !req
701. but made for a cool idea
for an action sequence.
Copy !req
702. But we cover, pretty much,
half the city.
Copy !req
703. Yeah. This city was built for the
rickshaw chase, in a lot of respects.
Copy !req
704. We figured out all the technology
to create the city,
Copy !req
705. you know, because of this.
Copy !req
706. Yeah, you and Damon would sit there
and you plotted out
Copy !req
707. every single block that we could use,
every eyeline that we were gonna see.
Copy !req
708. It was insanely complicated.
Copy !req
709. And making sure that we had
all the elevations
Copy !req
710. - to make all these moments work...
- Yeah.
Copy !req
711. - Look how vast that city is.
- It's huge.
Copy !req
712. - And that's all practical.
- Yep.
Copy !req
713. That's not matte painting.
It's a real city.
Copy !req
714. And that's something we never
could've done in the first movie.
Copy !req
715. No. And I think for...
and it pays off in stereo again,
Copy !req
716. where you really just believe
the whole thing. I mean, it all works.
Copy !req
717. Didn't, on the first movie, when Tai
Lung and Po is on that firecracker cart,
Copy !req
718. there was like one city block
and we could barely get that.
Copy !req
719. Yeah. Yeah, the technology's gotten
better, computers have gotten fast...
Copy !req
720. You know, just in three years, you know,
what happened with the technology
Copy !req
721. - allowed us to go crazy, really.
- Yeah.
Copy !req
722. This is a moment I very much enjoy.
Copy !req
723. I think it's one of those, again,
one of those cranky weekend thoughts
Copy !req
724. where I needed to have Tigress
hit Po in the butt
Copy !req
725. and create a firestream for the inertia.
Copy !req
726. Yeah, that's great.
Like a sonic boom moment there.
Copy !req
727. Yeah, and that beautiful effect from
afar of that firestream is amazing.
Copy !req
728. Yeah. And the close-up shockwave
with the air bending, then refracting,
Copy !req
729. you know, what you're seeing,
it just really adds to that moment
Copy !req
730. before they jettison Po down the street.
Copy !req
731. Didn't Lawrence have to look
at a bunch of shots of planes?
Copy !req
732. There was a lot of sonic boom footage
we were looking at.
Copy !req
733. - That was really fun.
- Yeah.
Copy !req
734. Just beautiful research
gone to a butt-hit.
Copy !req
735. Yeah.
Copy !req
736. That's Philippe, again,
that animated that. Philippe Le Brun.
Copy !req
737. This is a great animation
thing here, too. Just...
Copy !req
738. - Yeah.
- I love the timing of that hit, there.
Copy !req
739. Yeah. Bang!
Copy !req
740. It's like pancake batter hitting
a counter. It's like, splat!
Copy !req
741. Everybody in the theatre
always goes, "Ooh!"
Copy !req
742. Everybody feels that.
The timing's perfect.
Copy !req
743. For it to all be in wide, as well.
Copy !req
744. Yeah.
Copy !req
745. There's some great crowd work here
with the wolves,
Copy !req
746. the wolf army and the movement
of those characters.
Copy !req
747. Again, we never could have had this
in the first movie.
Copy !req
748. This many characters in a shot and
you can't tell which ones are crowd
Copy !req
749. - and which ones are main.
- Right.
Copy !req
750. They're all very carefully integrated
Copy !req
751. and it just gives that sort of threat
that they're surrounded.
Copy !req
752. This was tricky to figure out
how to actually lock these guys up
Copy !req
753. because they're all such
strange creatures.
Copy !req
754. I think I had Jason build, like,
four or five different sets of manacles
Copy !req
755. and they were all chained together
at one point,
Copy !req
756. and it just got too crazy, so...
Copy !req
757. Wasn't it a case of "If we chain them
together, it would be the complexity
Copy !req
758. - of an entire battle sequence?"
- Yeah, so that was out.
Copy !req
759. Now the gorilla just has a stick
with a hook on it and he grabs Po.
Copy !req
760. And then sort of everybody else follows,
Copy !req
761. so they didn't have to be
all chained together.
Copy !req
762. This is a beautiful moment to see,
really, what that rig is capable of
Copy !req
763. and the cloth and...
cloth and feathers working together.
Copy !req
764. The peacock fighting,
Copy !req
765. all that beautiful choreography
that you did, it's just so gorgeous.
Copy !req
766. We had to cut it down a lot, but...
just to hit more of a story point,
Copy !req
767. but, yeah, it was fun to just make a
showcase of his elegance and still being
Copy !req
768. - very fierce and dangerous, but...
- This was actually a tough call
Copy !req
769. because we actually animated
a pass of that sequence before.
Copy !req
770. And it was a talking sequence
where they were just talking,
Copy !req
771. standing and talking, and it did not
feel like it was interesting.
Copy !req
772. You know, it was beautifully animated,
but just was not interesting.
Copy !req
773. And it didn't show his issue.
It didn't show his fear very well.
Copy !req
774. We showed his fear, at one point,
by having him
Copy !req
775. practising in the mirror,
seeing how he looked.
Copy !req
776. And then decided to go with
a little bit more action slant on it.
Copy !req
777. - Not badass enough.
- Yeah. It wasn't very cool.
Copy !req
778. It definitely makes it more of a cage.
Copy !req
779. Like he's ready for a fight
and he's practising
Copy !req
780. and it builds that moment
when Po is gonna get there.
Copy !req
781. - Po's headed into trouble.
- Yeah.
Copy !req
782. And this is a little...
Copy !req
783. The stairs.
Copy !req
784. It's probably the biggest laugh
in the movie.
Copy !req
785. Yeah.
Copy !req
786. And I think we made that atrium
originally, just like,
Copy !req
787. it would be cool
to have this in the movie,
Copy !req
788. and then as we kept working on the
movie, everybody started brainstorming:
Copy !req
789. "How can we use this?"
Copy !req
790. And I think that all led to the demise
of the whole tower, but...
Copy !req
791. I love that shot of looking up
at all those stairs.
Copy !req
792. Oh, that's right.
Copy !req
793. There was a whole pass early on
where we did not blow up the tower.
Copy !req
794. No. Po got blown out of the tower.
Copy !req
795. Yeah, they ran out of the tower
and they jumped into a sewer.
Copy !req
796. Yeah.
Copy !req
797. If it's that beautiful,
we gotta destroy it.
Copy !req
798. Yeah.
Copy !req
799. - Destroy.
- Yeah.
Copy !req
800. This scene is one of the first times,
or one of the only times
Copy !req
801. we had Jack Black and Gary Oldman
together to record.
Copy !req
802. Yeah, imagine the universe imploding,
the two of those guys in the same room,
Copy !req
803. riffing off each other.
That was pretty crazy.
Copy !req
804. Yeah, it was really fun.
Copy !req
805. The fact that they're both fans
of each other was pretty cool,
Copy !req
806. and you could tell that they're
checking each other out,
Copy !req
807. making sure they're doing a good
performance in front of the other one.
Copy !req
808. And they came up with really good
ad-lib lines that we used for this.
Copy !req
809. Yeah, the scene had been struggling
for a while and then we got
Copy !req
810. the two of them together and they
just started working off each other.
Copy !req
811. You get this energy between them, and...
Copy !req
812. they're similar enough to their
characters in real life, you know?
Copy !req
813. Because Gary Oldman
is a little intimidating.
Copy !req
814. Yeah, he's a little scary.
But, no, he's a wonderful person,
Copy !req
815. but he's scary like in a
performance set up. Oh, my gosh.
Copy !req
816. He just becomes that intense,
you know, like on a dime,
Copy !req
817. he'll just become that
intense peacock character.
Copy !req
818. Yeah. This sequence batted through
a million different versions again,
Copy !req
819. 'cause if you're having the good guy
and the bad guy meet for the first time,
Copy !req
820. that's a pretty big event.
Copy !req
821. And finally when Phil Craven cracked it,
he just went away into his room
Copy !req
822. and we left him alone
for about two weeks, I think?
Copy !req
823. Yeah.
Copy !req
824. We didn't hear anything, see anything,
and then he comes out,
Copy !req
825. and it is absolutely an amazing sequence
he just, you know, pulled out of ether.
Copy !req
826. Yeah. Although, you know,
in any of these things,
Copy !req
827. so many people work on it over time,
it's all these little bits and pieces,
Copy !req
828. and it takes somebody to just...
finally pull them all together
Copy !req
829. and create the final version,
just the great collaboration.
Copy !req
830. Originally, this was
all taking place over dinner.
Copy !req
831. - Dinner of deception.
- Dinner of deception.
Copy !req
832. - Long ago...
- That was a great sequence.
Copy !req
833. That was really funny.
Copy !req
834. - And everybody was dying of poison.
- Yeah, everybody was dying...
Copy !req
835. We killed a lot of people
on that version.
Copy !req
836. Shen's trying to poison Po,
and Po's not eating the right poison,
Copy !req
837. - he's eating everything else...
- Everybody else's food.
Copy !req
838. Yeah.
Copy !req
839. But that was when the peacock
was trying to be more stealthy.
Copy !req
840. - He doesn't have to hide.
- Yeah.
Copy !req
841. - Many different versions for that.
- This whole exchange here, I love it.
Copy !req
842. Yeah, that was part of
the whole ad-libbing
Copy !req
843. when the two of them were facing off
against each other in the same room.
Copy !req
844. It just gives that energy between
the two of them. That was really cool.
Copy !req
845. This scene's a great one
to really see the cannon, too,
Copy !req
846. the design of the cannon
and what the inspiration for that was.
Copy !req
847. Well, we always...
in our world, if we could,
Copy !req
848. we wanted to push an animal theme,
and with the cannons,
Copy !req
849. we actually pushed more towards,
like, these fire-breathing demons
Copy !req
850. 'cause we wanted the lore
Copy !req
851. of what Shen's doing
to kind of spread throughout the land.
Copy !req
852. And you would, you would design things
to be more intimidating, you know.
Copy !req
853. So, it fit perfectly, I think.
Copy !req
854. We did that in the first film
with some of the equipment in the dojo.
Copy !req
855. And then this one is just taking it
to a whole new level of just cool,
Copy !req
856. you know, in demon technology.
Copy !req
857. - Demon technology.
- Yeah.
Copy !req
858. - Very cool.
- Yeah.
Copy !req
859. And that whole action figure thing
in there,
Copy !req
860. that was a tricky thing,
how to make sure that you could see it.
Copy !req
861. And not see it, right?
Copy !req
862. 'Cause you don't wanna blow the gag
for everybody until you have to.
Copy !req
863. And I think we just moved the bars
enough apart
Copy !req
864. for that one angle on Mantis'
little toy head
Copy !req
865. and then the touch
of actually moving the head
Copy !req
866. so everybody would realise
it was just, like, on a hinge.
Copy !req
867. And then we have a big,
big story turn here
Copy !req
868. where Po has another flashback
and makes a realisation.
Copy !req
869. This is the big pivot,
the really big pivot
Copy !req
870. where everything
all comes together for Po,
Copy !req
871. where this mission is now personal.
Copy !req
872. And he's now off-balance as a master.
Copy !req
873. And I think that shift was really...
Copy !req
874. The whole point of that lead-up,
it's all fun and games until...
Copy !req
875. that moment where
everything changes for Po
Copy !req
876. and he now has real reason
to be scared of the peacock.
Copy !req
877. Yeah.
Copy !req
878. And this whole thing,
this whole escape is to sort of show
Copy !req
879. how Po is so off-balance that he's
putting his friends' lives in danger.
Copy !req
880. This was originally not meant
to have an exploding tower in it.
Copy !req
881. No.
Copy !req
882. No, but with the cannons being
developed more and then Peacock,
Copy !req
883. and in almost everything,
Peacock's always ahead of Po.
Copy !req
884. I love that addition to this story,
Copy !req
885. that it made him
that much bigger of a threat.
Copy !req
886. Right.
Copy !req
887. And this is just a really
fun sequence in 3-D,
Copy !req
888. and I know you worked a lot
with Damon to get that.
Copy !req
889. Yeah, trying to make sure
that we get the scale,
Copy !req
890. 'cause it's sometimes tricky when
you're pushing things really depthy.
Copy !req
891. Things might become miniaturised.
Copy !req
892. And Damon was always very, very careful
to make sure that we kept the scale
Copy !req
893. of this tower, so it feels like
this massive thing.
Copy !req
894. It's not a little toy.
It's not matchsticks.
Copy !req
895. It is a massive building
that is coming down.
Copy !req
896. And all that sort of depthy shots
of them going in and out of the tower
Copy !req
897. and running up the tower
and this huge thing falling down,
Copy !req
898. was a huge feat for them
to do in layout.
Copy !req
899. Yeah. And then obviously the effects
team, Lawrence and that whole gang,
Copy !req
900. really pulled out everything
to get this one to work.
Copy !req
901. Yeah, I think to be able
to take what layout did
Copy !req
902. and then keep working with it
and enhancing it
Copy !req
903. on the scale that they did,
I think effects just really...
Copy !req
904. It's totally impres... I think...
Copy !req
905. We kept watching 1600 over and
over because it was a hard one to do,
Copy !req
906. but we never got bored
because it's got everything you want.
Copy !req
907. And all the little tiny additions
through this...
Copy !req
908. I remember when Tigress and Po are
flipping each other up the tower,
Copy !req
909. Lawrence and his team was like,
"Can we add a little flaming arrow
Copy !req
910. barely missing them?
Can we just put one in there, please?"
Copy !req
911. I mean, it's not like
I have to ask for anything.
Copy !req
912. They're like, "Can we put
something in because it's cool?"
Copy !req
913. - That's the fun part, yeah.
- More cool stuff.
Copy !req
914. - Yeah, it's just so beautiful.
- And the lighting is beautiful.
Copy !req
915. Yeah. Showing off the red, you know,
with this kind of paler blue-gray,
Copy !req
916. and just really showing off Peacock's
theme, it's just growing and growing
Copy !req
917. as we move through these sequences.
Copy !req
918. He's getting more out of control. Now
that he knows that Po is off-balance.
Copy !req
919. Now that he knows the relationship...
Copy !req
920. Now... Shen is now growing in his
instability and his sense of power.
Copy !req
921. And the thing that's cool about that
is that intensity of the colour.
Copy !req
922. And the growing of his threat...
is now ratcheting up in the movie.
Copy !req
923. - Poor wolf.
- He's very intense, isn't he?
Copy !req
924. That's one of the great shots
that I loved from Jeremy Shaw.
Copy !req
925. You know, the wolf boss lowering
his head and looking away.
Copy !req
926. Totally being like a dog
that has just been reprimanded.
Copy !req
927. I loved it.
The first take he did that, I was...
Copy !req
928. It just gives more texture
to the character, you know...
Copy !req
929. You feel for him.
The little lick of his lips, like...
Copy !req
930. - Yeah.
- Nervous.
Copy !req
931. - His boss is kind of mean.
- Yeah. He's so mean.
Copy !req
932. There's another great crowd shot
on the rooftop. I love that shot.
Copy !req
933. And along with the camera work,
raking across the roofs
Copy !req
934. that the wolves are streaming past.
Copy !req
935. That one is one of those
3-D moments, too.
Copy !req
936. Where you're just coming
sort of diagonally down
Copy !req
937. and you see layer upon layer
of these guys running.
Copy !req
938. I think Damon even, like,
kicked the camera a little bit
Copy !req
939. as something goes... a wolf goes
close by, you get a little, like...
Copy !req
940. You really feel like you're right there.
Copy !req
941. Right.
Copy !req
942. And this is some really sweet acting
from Jack Black through this scene.
Copy !req
943. - Yeah.
- You feel his vulnerability.
Copy !req
944. Now he has to explain to his friends
why he screwed up, and that's awkward.
Copy !req
945. They were working so well together
in the beginning and now it's...
Copy !req
946. Again, a guy won't talk about his
feelings until it's beaten out of him.
Copy !req
947. He gets a nice beating in this scene.
Copy !req
948. He gets a little bit of a beat-down
in this scene.
Copy !req
949. Especially when it's admitting
something to Tigress, which is so hard.
Copy !req
950. And this is also the bookend
of the boat sequence,
Copy !req
951. 'cause all those compositions between
Po and Tigress are the same.
Copy !req
952. What they're doing is the same.
She's sparring with him,
Copy !req
953. exactly the same gestures,
but now it's serious.
Copy !req
954. Before it was light and playful and
now it's ratcheted up where it's real.
Copy !req
955. - Yeah.
- Yeah, she sort of has to step up
Copy !req
956. as the leader of the group right here,
and it's... pretty intense for him.
Copy !req
957. Yeah.
Copy !req
958. Again, that "ready",
that's exactly the same gesture,
Copy !req
959. her expression is totally different.
Copy !req
960. And Po's gonna get his butt
handed to him on a little platter.
Copy !req
961. Because she's definitely better
than he is at this.
Copy !req
962. That's one of the sequences that
totally gets me every single time.
Copy !req
963. I get choked up every time I see it,
you know, toward the end.
Copy !req
964. - Yeah.
- I've seen it like 20 times, but...
Copy !req
965. You're such a softie, Rodolphe.
Copy !req
966. Poor...
Copy !req
967. The acting on Po and Tigress
and the moment,
Copy !req
968. it's that turn you're talking about,
about their relationship.
Copy !req
969. Yeah. This is where he admits it.
Copy !req
970. - And that one expression, yeah.
- The delivery.
Copy !req
971. And this moment that you came up with,
this unexpected hug here,
Copy !req
972. I think, it's just such a great idea.
Copy !req
973. I think that was, again,
one of those cranky weekend thoughts.
Copy !req
974. You've had a lot of cranky weekends
with Jack...
Copy !req
975. It was a weekend. I had a weekend...
because I was sitting there and going...
Copy !req
976. "I'm working on a weekend."
Copy !req
977. But the idea that...
'Cause she didn't originally hug him.
Copy !req
978. And the idea that she shows her feelings
instead of talking about it.
Copy !req
979. She's a person of action.
Copy !req
980. And that hug is, again, if...
Copy !req
981. It's the most quickest way of going
to an uncomfortable reaction on a boy.
Copy !req
982. Hug him.
Copy !req
983. For me, it always
made the stakes really real.
Copy !req
984. That's what you would do because you
have no idea what's about to happen.
Copy !req
985. This thing is blowing up,
it's getting crazy,
Copy !req
986. and I'm gonna, you know, have this
moment with my friend before I leave.
Copy !req
987. They may never see each other again.
Copy !req
988. They may go off
to get themselves killed.
Copy !req
989. And she's really doing this
because she cares for him,
Copy !req
990. - and I think that's really important.
- And getting to see that tenderness.
Copy !req
991. It's the first time we've really
seen that emotion from Tigress.
Copy !req
992. It's pretty cool.
Copy !req
993. Again, you undercut
the emotion with Crane.
Copy !req
994. - Yeah. Gotta have a joke.
- It's awkward. They're hugging.
Copy !req
995. This scene with Peacock actually is
one of my favourites. I think the acting
Copy !req
996. in this scene... Pierre did was
just really, really extraordinary.
Copy !req
997. That's Sharon Bridgeman's
boards on this one.
Copy !req
998. It just really caught
some of the damage in that.
Copy !req
999. And Pierre, wasn't this one of the
scenes where he really concentrated
Copy !req
1000. on animating himself,
being the lead on Peacock?
Copy !req
1001. Well, yeah.
I remember, he put a clip together,
Copy !req
1002. putting up different clips
from Gary Oldman from different movies,
Copy !req
1003. but having still the text
from the Panda movie.
Copy !req
1004. And over his acting and just getting
the right mannerisms and stuff,
Copy !req
1005. it's... It's brilliant.
All those close-ups are fabulous.
Copy !req
1006. Yeah, and you just see the depth
of how hurt this guy is,
Copy !req
1007. and how dangerous that can be.
Copy !req
1008. And this is the moment where
he had that choice, really,
Copy !req
1009. of finding out his parents loved him
Copy !req
1010. and then, you know, he could say,
"Oh, it was all a misunderstanding.
Copy !req
1011. I guess I did all this for nothing.
Maybe I could be redeemed."
Copy !req
1012. But I think it just shows
how far gone he is that he would
Copy !req
1013. rather continue doing
something he knows is wrong.
Copy !req
1014. Because he can't admit
that it was all him.
Copy !req
1015. You know, he's been blaming
everyone else for a long time.
Copy !req
1016. Yeah, well, if he massacred
all those pandas by accident.
Copy !req
1017. - You gotta justify your evil actions.
- Yeah.
Copy !req
1018. - Just stick with the plan.
- I guess I was in the right, right?
Copy !req
1019. And that last shot where he's left,
Copy !req
1020. rimmed by that red light,
all alone, is really his choice.
Copy !req
1021. Yeah. That's one of my favourite shots,
Copy !req
1022. again, where it's
just like a strong silhouette,
Copy !req
1023. his colour theme,
you know what it's all about, you know,
Copy !req
1024. and every time that gets echoed
further down the line,
Copy !req
1025. it takes you back to that emotion,
you know, that you saw with him
Copy !req
1026. and you kind of know just how deep
all this is to him, in a bad way.
Copy !req
1027. Yeah.
Copy !req
1028. Yeah, he's not gonna recover
very easily from what he's done.
Copy !req
1029. - This is a great location.
- I love that location.
Copy !req
1030. That jagged towered, cool place.
Copy !req
1031. The factory setting,
I think Ritche Sacilioc started it,
Copy !req
1032. and Mike Yamada helped us
flesh it out further,
Copy !req
1033. and Tang art directing.
Copy !req
1034. - The colour is amazing on that.
- Incredible.
Copy !req
1035. Again, this is like
the fire theme in this sequence.
Copy !req
1036. This is the fight sequence,
the confrontation sequence.
Copy !req
1037. It's really based on the idea of fire.
Trial by fire.
Copy !req
1038. Yeah, it was all about all the design,
all the colour, all those ideas
Copy !req
1039. kind of culminating here when Po
really is gonna go confront Peacock
Copy !req
1040. and try to find out
what really happened.
Copy !req
1041. And I remember the original concept art
for this sequence. It was all misty.
Copy !req
1042. It was always filled
with smoke and mist and...
Copy !req
1043. Yeah.
Copy !req
1044. And it always made it, actually,
feel even more dimensional,
Copy !req
1045. that things, you knew they
were disappearing into something
Copy !req
1046. and I actually think that
ended up being a cool detail
Copy !req
1047. or addition in 3-D to have things
in smoke and in mist, layer the shots.
Copy !req
1048. And also it reflects a story point,
Copy !req
1049. where he's trying to find
the truth through all this.
Copy !req
1050. He's actually searching for something,
Copy !req
1051. and that sort of layers of sort
of illusion... is always very cool.
Copy !req
1052. Yeah, and just how the peacock
kind of comes in and out of the mist
Copy !req
1053. and creates that mystery and
uses that mystery to his advantage.
Copy !req
1054. It just makes him...
maybe a little smarter than Po.
Copy !req
1055. Yeah, just a little bit.
And he's theatrical, too, which is cool.
Copy !req
1056. What was really cool about this,
too, is, and challenging,
Copy !req
1057. is it is a rescue for the Five.
Copy !req
1058. And Po is driven on this quest
to do what he's gotta do,
Copy !req
1059. but the Five are trying to save him
because they know
Copy !req
1060. bad things are gonna happen
when the two of them meet up.
Copy !req
1061. Yeah. And he knows it's wrong,
but he can't help himself.
Copy !req
1062. So that's a kind of vulnerability
I think that's really interesting.
Copy !req
1063. And the layers is what makes this, their
relationships, all very interesting.
Copy !req
1064. It's not just cookie-cutter.
It's very layered.
Copy !req
1065. Yeah.
Copy !req
1066. Yeah, I like that this...
This whole structure and figuring out
Copy !req
1067. all the choreography, it was
quite complicated to figure out.
Copy !req
1068. How are you gonna keep
the Five on this side?
Copy !req
1069. - Po's down there on the conveyer belt.
- Where's the scaffolds?
Copy !req
1070. Yeah. Peacock is with him. How are
we gonna... Where's it all gonna go?
Copy !req
1071. And setting it up
for the end of the sequence.
Copy !req
1072. We just saw go by the wok with
Tai Lung's face from the first movie.
Copy !req
1073. If you look closely,
if you freeze-frame.
Copy !req
1074. - Little Easter egg there.
- You'll find it.
Copy !req
1075. Where did they get that, anyway?
Copy !req
1076. It's a little odd.
It was in the junkyard.
Copy !req
1077. We dug through the trash
and found that sucker.
Copy !req
1078. That's the fun thing about a sequel.
You can find all those little pieces.
Copy !req
1079. - Yeah.
- It keeps 'em alive.
Copy !req
1080. We're masters of re-use.
We just don't let anything go to waste.
Copy !req
1081. I felt so proud the day I noticed that.
It was the dailies, and it's rolling...
Copy !req
1082. I know. We never really told anybody.
Copy !req
1083. We were just like,
"Here effects, take this."
Copy !req
1084. When you look at a shot 50,000 times,
you start noticing things.
Copy !req
1085. And this final confrontation,
you know, this moment here...
Copy !req
1086. This confrontation
has always been like...
Copy !req
1087. It is the moment where Po gets
all his fears realised, essentially.
Copy !req
1088. All his worries, it's all played on
by the peacock and it's so cruel of him.
Copy !req
1089. And that emotional death
is just really powerful here.
Copy !req
1090. I think the acting
on their faces are amazing.
Copy !req
1091. The read that Gary does is amazing.
Copy !req
1092. Everything culminated
to make this just... so mean.
Copy !req
1093. - Yeah.
- He's so mean.
Copy !req
1094. He's even surrounded by Peacock's
you know, theme of colour red.
Copy !req
1095. It's at his back
and Peacock's red, in front of him,
Copy !req
1096. and then... and then he's blasted.
Amazing.
Copy !req
1097. And the conversation he's talking about,
he's talking about himself.
Copy !req
1098. He's talking about what he thinks
of his parents
Copy !req
1099. and what his parents thought of him.
Copy !req
1100. He's not talking about Po at all, that's
the part that makes it interesting.
Copy !req
1101. He's starting to be able
Copy !req
1102. to put voice to what
he's been feeling all this time.
Copy !req
1103. Yeah. And that's part of what
I like about the peacock.
Copy !req
1104. He's just so messed up.
Copy !req
1105. And then we get to see Shifu again.
He's been missing for a while.
Copy !req
1106. - Yeah.
- A little glimpse of Shifu.
Copy !req
1107. Didn't William do that
entire sequence himself?
Copy !req
1108. Yeah. Those... three shots, four shots?
Copy !req
1109. Yeah. We finished that one pretty early.
That was a good one.
Copy !req
1110. That was early.
Very pretty, watery, but very early.
Copy !req
1111. This sequence, we see the huge
centrepiece of the movie,
Copy !req
1112. in a way, one of the very first
sequences that you did.
Copy !req
1113. It was very, very...
The first sequence we boarded.
Copy !req
1114. And the ideas in this sequence
were the images
Copy !req
1115. that we used to pitch the movie
to Jeffrey to say,
Copy !req
1116. "This is the movie we're gonna make."
Copy !req
1117. And the two images were
little baby Po with radishes,
Copy !req
1118. and then the image of his mom, the point
of view of the baby in the basket,
Copy !req
1119. looking up and seeing his mom
for the last time.
Copy !req
1120. And those two images are what
we've built the entire movie around.
Copy !req
1121. And after the initial talks
with Jon and Glenn, the writers,
Copy !req
1122. and Phil, the head of story,
and Melissa and me,
Copy !req
1123. we're sitting there and talking about it
Copy !req
1124. and I said,
"I volunteer to board that first."
Copy !req
1125. And Phil volunteered to board
the part right after this.
Copy !req
1126. And so I went in my room and
I thumbnailed out this sequence,
Copy !req
1127. and it was the first boarded
sequence that we had.
Copy !req
1128. And then your sister actually
cleaned up your...
Copy !req
1129. Yeah, my sister made it gorgeous
and fleshed it out
Copy !req
1130. and made it into a sequence.
Copy !req
1131. But really, every beat in this
was there from the very beginning.
Copy !req
1132. Yeah, and even the idea of the
2-D and the CG working together
Copy !req
1133. was one of the really early
concepts as well.
Copy !req
1134. It's very important, too,
when that moment of 2-D becomes 3-D,
Copy !req
1135. because once Po finally fully
understands what happened,
Copy !req
1136. then it becomes real,
and before that, he can't do that.
Copy !req
1137. He can't get to the real version.
Copy !req
1138. It still stays in his mind,
which is why it's 2-D.
Copy !req
1139. Yeah, it can't unlock until he does
the move, which is so powerful.
Copy !req
1140. And the moment where it
was supposed to go to 3-D
Copy !req
1141. was originally that point-of-view shot
Copy !req
1142. that was the first image that we pitched
when pitching the movie.
Copy !req
1143. It was supposed to be
the shot of the mom,
Copy !req
1144. as seen by the baby from the basket.
Copy !req
1145. But we pushed it forward by one shot
so that we made that transition to 3-D
Copy !req
1146. when the baby was put in the basket,
Copy !req
1147. because the shock of seeing it
go from 2-D to 3-D made you go,
Copy !req
1148. "What the...?"
for half the shot with the mom,
Copy !req
1149. and it didn't read, emotionally.
Copy !req
1150. Yeah, you would've been too distracted,
I think, by that changeover.
Copy !req
1151. Rather than now, you cut to the shot of
the mom, and it's so much more powerful.
Copy !req
1152. I just did this little thing of shifting
the whole shot right before it to gold.
Copy !req
1153. As a transition,
it almost feels like it's going to CG,
Copy !req
1154. but it's actually,
it's just the colour changing,
Copy !req
1155. and then the next shot matches
that gold colour exactly.
Copy !req
1156. That transition was great.
Copy !req
1157. This environment is beautiful in terms
of really touching Po's colour theory.
Copy !req
1158. This was really based on that trip,
wasn't it?
Copy !req
1159. When we were in Qingchengshan
in Chengdu, China,
Copy !req
1160. and we were all there in the mist,
on this...
Copy !req
1161. where Taoism was formed,
and we kind of all had
Copy !req
1162. this crazy mystical connection
to this mountain, at least I did.
Copy !req
1163. I think everybody,
when we talked about it,
Copy !req
1164. you just had a deep connection
to the mountain and...
Copy !req
1165. kind of at a natural level,
and we just wanted to get that in here.
Copy !req
1166. And we also kind of wanted
this green against red to play, also,
Copy !req
1167. and it seemed to fit perfectly
against what we saw there.
Copy !req
1168. And to have that tied to where Po
was born, I thought was really strong.
Copy !req
1169. Those images of the trees with the red
eyes are based off Tang's paintings.
Copy !req
1170. Yeah. We actually did that idea of
birch trees with eyes in the first movie
Copy !req
1171. for a Wu sister idea, kind of a
spooky forest that we never used.
Copy !req
1172. But then,
Peacock's tail-feather-eye theme
Copy !req
1173. became so strong in this movie
that we were like,
Copy !req
1174. "We gotta use it here
because this is the moment to do it."
Copy !req
1175. This moment here makes me cry
every single time I see it,
Copy !req
1176. and I've seen it so many times,
it's crazy.
Copy !req
1177. - The animation is gorgeous.
- It's just beautiful.
Copy !req
1178. Dan Wagner's, yeah. It's gut-wrenching.
Copy !req
1179. Yeah, right there. When she touches his
little soft face, you're just like...
Copy !req
1180. - The sound.
- It hurts.
Copy !req
1181. Yeah.
Copy !req
1182. And the fact that you
realise what she did
Copy !req
1183. with just that little gesture there,
it's heart-rending.
Copy !req
1184. And that's why
he's been stuffing it all this time.
Copy !req
1185. And the 2-D in this sequence,
throughout the sequence,
Copy !req
1186. is really beautiful, the graphic nature.
Copy !req
1187. You and Pierre
just went to town on this.
Copy !req
1188. Yeah. That coordination of CG to 2-D,
Copy !req
1189. and then you guys animating
in and out of that.
Copy !req
1190. And the screen direction, it's such
a great flow, along with his move,
Copy !req
1191. it's flowing and the cinematog...
Everything's flowing together.
Copy !req
1192. The way you've used that water drop
as a transition between the two mediums,
Copy !req
1193. - it's beautiful.
- Matching it perfectly for the position
Copy !req
1194. on screen, and depth and stereo.
Copy !req
1195. It's a very beautifully cut sequence.
Copy !req
1196. And the flashback, with some images
from the first movie
Copy !req
1197. was kind of an idea
that came along later.
Copy !req
1198. This was an addition.
I think it was Bill.
Copy !req
1199. Where we didn't have this
and we went straight from that emotion
Copy !req
1200. of Po realising what happened,
going into battle, and it was so sad.
Copy !req
1201. You were left with the sadness
for a very long time.
Copy !req
1202. It was hard to dig out of that
during the battle itself.
Copy !req
1203. And so this euphoric moment, which was
all about bringing him back up
Copy !req
1204. and finding out what he did
with all that his mom sacrificed,
Copy !req
1205. it was empowering. This moment
was just such an uplifting moment,
Copy !req
1206. and it came out of a review meeting
in editorial with Bill Damaschke
Copy !req
1207. and he said, "I feel like we need
to have something here."
Copy !req
1208. - Something uplifting.
- Something uplifting.
Copy !req
1209. And also that helps
with the adoption theme,
Copy !req
1210. the idea that even though his parents
couldn't raise him, that his life
Copy !req
1211. became what he made it and it was a sum
of all the different kinds of family.
Copy !req
1212. - Yeah.
- You know.
Copy !req
1213. Tigress and the Five and Mr. Ping
and all those things become his family.
Copy !req
1214. Yeah, the rest of the story,
which is very, very sweet.
Copy !req
1215. - I'm glad we had that.
- Yeah. It's really beautiful.
Copy !req
1216. This moment here where Tigress is
chained up and she's still snarling...
Copy !req
1217. She's so menacing here.
Copy !req
1218. We had that as well in the factory,
you know, when she faces the gorilla.
Copy !req
1219. I thought, "Oh, and add it here."
Copy !req
1220. The CFX department added
all the creases on the nose.
Copy !req
1221. Finally, we have
some animalistic traits.
Copy !req
1222. That's what I really like about Tigress.
She is so cool.
Copy !req
1223. And this whole idea of putting this,
the water versus fire battle,
Copy !req
1224. was something I think,
the art department really helped.
Copy !req
1225. Yeah, you guys just made it up.
Copy !req
1226. I think it was all supposed
to take place on a desert battlefield
Copy !req
1227. and I think we had a chance
to do a quick blitz.
Copy !req
1228. I think it was two weeks
and we had like four or five guys,
Copy !req
1229. and we just did big what-ifs.
Copy !req
1230. Yeah, it's like,
"What could make it special?"
Copy !req
1231. Yeah. And the only thing I told them was
Copy !req
1232. I thought fire against water
would be a cool idea.
Copy !req
1233. And they knew the things
that we had built already
Copy !req
1234. and the Gongmen Harbour and a lot of
them just naturally were using that.
Copy !req
1235. And we had a ton of imagery
that came out of that.
Copy !req
1236. None of it really had a story,
but it was just like:
Copy !req
1237. "the Five are gonna be on rooftops while
the city is filled with red torches."
Copy !req
1238. All these visual ideas
that looked really epic
Copy !req
1239. were kind of just a launching point for,
Copy !req
1240. I think Ale took that and fleshed
it out as an actual sequence.
Copy !req
1241. - That was a lot of fun.
- It was very much an inspirational pass
Copy !req
1242. just to see all that art come out
because every image,
Copy !req
1243. even though they're
all different, was unique.
Copy !req
1244. Yeah.
Copy !req
1245. They were all things
you had never seen before.
Copy !req
1246. You've seen an army on a field.
Copy !req
1247. You've never seen some of the images
that were brought up.
Copy !req
1248. And you had barges and huge scaffolded
rivers and stuff all over the place.
Copy !req
1249. And this also gave real structure
to what the battle was about.
Copy !req
1250. Yeah, where Shen needs to go.
Copy !req
1251. Yeah, 'cause otherwise
you don't know who's winning.
Copy !req
1252. You don't know what progress is made
Copy !req
1253. and you've gotta have
that on something this big.
Copy !req
1254. Yeah. And it felt right
to have it confined, too,
Copy !req
1255. that it would be more of a close combat,
or close quarters, you know, fight.
Copy !req
1256. And that the Five and Po would have
to figure out what to do with this army.
Copy !req
1257. And that was the real structural thought
Copy !req
1258. that Ale had when he was doing
the board sequence of this,
Copy !req
1259. contrasting the tunnel,
which is the canal section of this,
Copy !req
1260. to the wide, open waters of the harbour,
Copy !req
1261. which was the more
sort of Zen moments of this battle,
Copy !req
1262. which goes more to the emotional core
of what Po has to deal with.
Copy !req
1263. So you go with the physical battle
Copy !req
1264. and then the emotional battle
on the second part.
Copy !req
1265. But some of these ideas were from the
earlier pass that Gary Graham had done
Copy !req
1266. out on the battlefield, like this whole
idea of Po making a speech and...
Copy !req
1267. No one can hear him. That was from the
desert pass and Gary had just added it
Copy !req
1268. in a storyboard pass of his,
and it was so hysterical.
Copy !req
1269. We were just cracking ourselves
to pieces re-watching that thing.
Copy !req
1270. And this idea of Po
kind of outrunning the cannons.
Copy !req
1271. Yeah, where he has to sort of do
the blitz-dodge
Copy !req
1272. and then get down amongst the cannons
so they can't fire on him.
Copy !req
1273. That was all stuff that
we had in that previous pass
Copy !req
1274. and it was a great previous pass.
Copy !req
1275. That desert fight sequence finale
was really awesome
Copy !req
1276. and this was really about trying
to get the location to feel as special.
Copy !req
1277. Gary also went through and boarded
a lot of this new version as well,
Copy !req
1278. trying to get the nuances
of this battle to work.
Copy !req
1279. And once Po frees the Five, this is
the first time in Kung Fu Panda world
Copy !req
1280. where we've had them fighting
against an army of characters.
Copy !req
1281. And then there's... Rodolphe, want to
talk about the opportunities there?
Copy !req
1282. Absolutely.
Copy !req
1283. I'm seeing always some
of those scenes there. I'm just...
Copy !req
1284. No, but it was... It was a great
challenge to have so many wolves
Copy !req
1285. onscreen at the same time,
you know, fighting with Po...
Copy !req
1286. Yeah, it was so cool.
Copy !req
1287. Logistically, to work with crowds
and layout and setting everything up
Copy !req
1288. as a moving chain through
the city and... it was a lot.
Copy !req
1289. One thing on some of these specific
moves I think you came up with
Copy !req
1290. towards the end there, Rodolphe,
where we really just see,
Copy !req
1291. like, each of them gets their moment
to do something kind of extraordinary.
Copy !req
1292. It was so neat to fit
all the animation team with all this.
Copy !req
1293. Discuss it with Jen, you know,
finding the right tone for everybody.
Copy !req
1294. And that return of Shifu...
it's epic, you know.
Copy !req
1295. I remember I was so glad
when we had the screening
Copy !req
1296. and the audience was cheering
and clapping. It was like... wow.
Copy !req
1297. - They like that little guy.
- Yeah.
Copy !req
1298. This whole section, coming up here,
Copy !req
1299. I remember it was a brainstorming
session with you, Rodolphe,
Copy !req
1300. and Gary and Phil and me sat in a room
Copy !req
1301. and tried to figure out how to get,
you know,
Copy !req
1302. the Five to be super cool
in their each, individual moments.
Copy !req
1303. And the barges, this whole barge thing
was something from the first movie
Copy !req
1304. that you had actually thought of
for the final battle against Tai Lung,
Copy !req
1305. and we couldn't figure out how to do.
Copy !req
1306. And we actually got this barge,
boat sequence to work in this one.
Copy !req
1307. I'm pretty sure Rodolphe came up
with this, and that moment, too.
Copy !req
1308. "I love you guys."
Copy !req
1309. Yeah.
Copy !req
1310. Like, "Yeah, you sure you
don't want this super slow-mo?"
Copy !req
1311. And you acted it out. It was so funny.
Copy !req
1312. That is cool.
Copy !req
1313. The animation through here,
that revolving shot... it's amazing.
Copy !req
1314. Yeah, and you made every single move.
It's like... It's crazy.
Copy !req
1315. Yeah, trying to find moves
that fit the characters,
Copy !req
1316. each of the characters, you know?
Copy !req
1317. All working together despite
the camera and the entire crowd behind.
Copy !req
1318. It was fun.
Copy !req
1319. This little intercutting to the peacock
finally blowing them all to pieces...
Copy !req
1320. that was a whole very
challenging thing to get right.
Copy !req
1321. To get the timing right through there.
Copy !req
1322. 'Cause it is, like, it is a dance.
It is trying to get the rhythm of
Copy !req
1323. that momentum right before you
just yank the rug out from them.
Copy !req
1324. I mean, throughout the movie,
I think you worked so closely with
Copy !req
1325. the editor, Clare Knight, on all of
those timings and really, you know...
Copy !req
1326. - ... it was ongoing to the very end.
- Yeah, she's so good.
Copy !req
1327. She's so good with the pace
Copy !req
1328. and trying to get that
to really have that emotional hit.
Copy !req
1329. Wow, we just were working with a lot
of previz shots on that as well
Copy !req
1330. and she somehow constructed that
to really hit you really hard.
Copy !req
1331. The Wolf Boss has his
heroic moment there.
Copy !req
1332. Yeah, he wasn't all bad.
He couldn't blow up his dudes.
Copy !req
1333. Didn't we originally have a line
where he says, "I know that guy.
Copy !req
1334. I play with his kids on Sundays"
or whatever. I forget.
Copy !req
1335. We cut that line out.
Copy !req
1336. At least he had a little character arc.
Copy !req
1337. But he's not dead. He just fell off...
Copy !req
1338. Yeah, I always wonder,
"Did he die? I don't know."
Copy !req
1339. - Does anybody really die in this world?
- I think the wolves are OK.
Copy !req
1340. And the explosion, that explosion
of those gates is huge.
Copy !req
1341. - Beautiful.
- Effects...
Copy !req
1342. I love that they were
able to stylise it enough
Copy !req
1343. so that it has that graphic punch,
you know, and not...
Copy !req
1344. We were always on the edge of,
"Don't make it look like a gasoline..."
Copy !req
1345. you know, like a real fire,
but it needs to have as much impact.
Copy !req
1346. - Yeah.
- I thought they did that beautifully.
Copy !req
1347. To have it be graphic
and have it be intense,
Copy !req
1348. but still have some design to it
so it doesn't have to be so realistic.
Copy !req
1349. Yeah, throughout the movie,
the explosions of the cannons
Copy !req
1350. was a really visually unique
kind of cannon explosion.
Copy !req
1351. David Tidgwell. Yep.
Copy !req
1352. Incredible work with
the spiralling smoke plumes
Copy !req
1353. and the trails of swirling sparks and
how all that works... It's incredible.
Copy !req
1354. And then we take full advantage of it
here at the end of the movie,
Copy !req
1355. 'cause we stage it in a darker sequence
that this light show just looks amazing.
Copy !req
1356. And the sound effects guys really worked
hard to get a unique sound for that.
Copy !req
1357. Yeah, they want to make sure that
it wasn't, you know, recognisable.
Copy !req
1358. It's a fireworks-based sound effect.
Copy !req
1359. We wanted to make sure that
it was fizzy and different,
Copy !req
1360. and it didn't sound Civil War or
World War II or anything like that.
Copy !req
1361. It was definitely
ancient-animal-run China.
Copy !req
1362. Yeah, they went out to the desert
and they recorded all these explosions
Copy !req
1363. - of fireworks and then...
- It was pretty cool.
Copy !req
1364. created a whole kind of unique sound
Copy !req
1365. so there was that kind of
signature feeling to it.
Copy !req
1366. Very unique.
Copy !req
1367. That moment where Po is gathering
himself to reflect the cannon ball,
Copy !req
1368. that was one that has
been around for a long time.
Copy !req
1369. We had that in every version
of the final battle.
Copy !req
1370. Yeah, it seems like that was the one
thing you knew from the beginning,
Copy !req
1371. which was he was gonna
have to fight a cannon.
Copy !req
1372. And it actually was
that second scene, you know.
Copy !req
1373. There was the first scene that I boarded
and the second scene that Phil boarded
Copy !req
1374. and that had, again, those elements
from the first movie
Copy !req
1375. where the water test that you had,
Rodolphe.
Copy !req
1376. And he had done that and that was
originally taking place in the village.
Copy !req
1377. It wasn't in the midst of the battle.
Copy !req
1378. But the problem with doing it all in
the village was it gave away everything.
Copy !req
1379. He had nothing to resolve in
the battle, and there was no tension.
Copy !req
1380. So this moment where he sees
the cannon finally coming to him
Copy !req
1381. and he deflects it in that last moment
Copy !req
1382. and you see the cannonball
turning into the water drop,
Copy !req
1383. that was in every version...
of that final battle.
Copy !req
1384. Yeah, you're putting those two
pieces together, resolving his past
Copy !req
1385. and finding his inner strength in
this moment to defeat the cannonballs.
Copy !req
1386. Really crucial piece of storytelling.
Copy !req
1387. But I thought putting it
on that water setting just gave
Copy !req
1388. that water drop even more resonance.
Copy !req
1389. 'Cause you have the water on the fire,
as you said,
Copy !req
1390. when you're doing
that visual development.
Copy !req
1391. And, visually, it still takes advantage
of kind of what the desert scene did.
Copy !req
1392. It was one guy and almost in the middle
of nowhere is gonna block a whole army.
Copy !req
1393. And the fact that that just...
putting that one guy standing on water
Copy !req
1394. and he's gonna...
What's he gonna do, you know?
Copy !req
1395. Then you just have this amazing show
of how it plays out.
Copy !req
1396. It was even more pathetic
with that little bit of flotsam
Copy !req
1397. that he's standing on, you know?
Copy !req
1398. Like a little wood boogie board that
he used to drag over there to...
Copy !req
1399. Yeah.
Copy !req
1400. This is a great scene
that Jon and Glenn wrote.
Copy !req
1401. I think just a really fun,
interesting way
Copy !req
1402. to kind of get at the final moment
between the two of them.
Copy !req
1403. Great little dialogue between them where
he's talking about, you know, scars...
Copy !req
1404. - Oh, yeah. Yeah, it's brilliant.
- It was just so funny.
Copy !req
1405. 'Cause it's hitting the theme
and all of the issues,
Copy !req
1406. but in such a kind of sideways way
that it's really entertaining.
Copy !req
1407. It's almost the parody of the big final,
you know, moment of understanding speech
Copy !req
1408. between the good guy and the bad guy.
Copy !req
1409. But only Po could do that where
he really, honestly, is not equipped
Copy !req
1410. for that kind of gravitas.
Copy !req
1411. Yeah, there's just a brilliant piece
of animation from Dan
Copy !req
1412. where he talks about
how his shoulders...
Copy !req
1413. - "Keep the shoulders loose."
- It was really cute.
Copy !req
1414. Yeah.
Copy !req
1415. But it was also a challenge, too, to
make sure that Po comes off as sincere.
Copy !req
1416. He's not making fun of
the peacock through all this.
Copy !req
1417. - He sincerely wants to help him.
- Yeah.
Copy !req
1418. And any pass that we did where Po came
off as being a little bit too goofy,
Copy !req
1419. we had to dial back to make sure he
was deeply sincere through all this.
Copy !req
1420. - Otherwise you don't like him.
- Yeah, he has to stay sweet.
Copy !req
1421. That was always also the highest goal
of kung fu was to actually,
Copy !req
1422. if you could fix your opponent, if you
could actually heal your opponent...
Copy !req
1423. - Yeah.
- ... that's the highest,
Copy !req
1424. that's the best thing
you could ever try to do, so.
Copy !req
1425. I always love that kind of message,
that Po is operating at that level.
Copy !req
1426. But, yet, you still want them to fight.
Copy !req
1427. Oh, yeah. You still gotta
see something blow up.
Copy !req
1428. - You want the two of them to go at it.
- You still gotta do that.
Copy !req
1429. That's the yin and yang of it.
Copy !req
1430. And this little moment with Tigress...
Copy !req
1431. That was one of the latest things
that we did.
Copy !req
1432. One of the very last
animated shots that we did.
Copy !req
1433. Yeah. It seems so obvious now
that of course
Copy !req
1434. this is what would have to happen,
he'd have to hug her,
Copy !req
1435. but we didn't think about
doing it till towards the end.
Copy !req
1436. Yeah, wasn't that, again,
a cranky weekend thing?
Copy !req
1437. I think it was another
one of your cranky weekends.
Copy !req
1438. - I think you need more of those.
- I need more cranky weekends.
Copy !req
1439. And this sequence, my goodness.
Copy !req
1440. Yeah, then we get to go back
and see Dad, and...
Copy !req
1441. - That kid gets a laugh every time.
- He's pretty miserable.
Copy !req
1442. It's such a heart-tugging moment
to this,
Copy !req
1443. and it was always hoped for that it
would be a deeply emotional moment.
Copy !req
1444. And it was a matter of crafting
the subtleties on this
Copy !req
1445. to get it to the point where
it could make you sort of choke up.
Copy !req
1446. It's amazing, though, that
you leave him for a whole movie
Copy !req
1447. and you come back and
that emotion's still there.
Copy !req
1448. When you come back to this,
everybody is totally invested in what...
Copy !req
1449. "What are they gonna say to each other?"
Copy !req
1450. It's really only three scenes. The
moment where dad tells him he's adopted,
Copy !req
1451. the moment where they say goodbye
Copy !req
1452. and then the moment
where they make up at the end.
Copy !req
1453. There's three sequences that their
entire relationship is hinged on.
Copy !req
1454. Yeah. It's such a primal relationship.
Copy !req
1455. You feel it tugging Po
throughout the movie and so,
Copy !req
1456. knowing he's finally worked it out
is just such a release.
Copy !req
1457. And I think the voice acting, both James
and Jack in this scene is just...
Copy !req
1458. - Yeah. The way Jack just...
- ... really beautiful.
Copy !req
1459. he just had so much emotion in his
voice, and I think that really inspired
Copy !req
1460. William and Dan
when they did their animation.
Copy !req
1461. I remember when you came back
from the recording session,
Copy !req
1462. saying "You're not gonna believe it."
Copy !req
1463. We cried in the recording booth,
and that doesn't happen very often.
Copy !req
1464. We were like...
Copy !req
1465. - We cried.
- Yeah.
Copy !req
1466. And then you showed me...
Copy !req
1467. We showed you the record and it
was put up against rough board and...
Copy !req
1468. And even off the rough board
it's like... "Oh, gosh."
Copy !req
1469. It's so emotional.
Copy !req
1470. And then Dan and William
got super excited
Copy !req
1471. and they ran off and they did,
like Dan did all the Po shots
Copy !req
1472. and William did all the Dad shots
and it was just so beautifully animated.
Copy !req
1473. This shot was no easy feat.
Copy !req
1474. Yeah, and everybody loves it.
They start clapping here.
Copy !req
1475. And they go, "Wait a minute,
what's going on..."
Copy !req
1476. "Where are we going?"
Copy !req
1477. Matte painting. Look at this.
The length of China.
Copy !req
1478. That's a matte painting feat.
That's insane.
Copy !req
1479. Yeah.
Copy !req
1480. Yeah, and you really wanna know
that you're going somewhere.
Copy !req
1481. It's a really important story point
to get that sense of distance.
Copy !req
1482. Jen kept pushing for distance.
"I wanna feel like we're really moving
Copy !req
1483. and getting out of here."
Copy !req
1484. Yeah, far, far. Not the next valley.
Copy !req
1485. And that, you know,
looks like it might be Oogway there.
Copy !req
1486. I love that. I don't even think
we thought of that misdirect
Copy !req
1487. when we were kind of
originally working on it
Copy !req
1488. and then as soon as we saw the shot,
Copy !req
1489. people started saying,
"I thought that was Oogway."
Copy !req
1490. - It's great.
- And this is just... I don't know.
Copy !req
1491. I always get a little teary
on that spot, too, 'cause it's such a...
Copy !req
1492. That's the shot that we
Copy !req
1493. added later because it was
after we went to China.
Copy !req
1494. - Yeah.
- And we saw how people
Copy !req
1495. revered the panda so much.
Copy !req
1496. Can't leave people thinking
that every panda in the world is dead.
Copy !req
1497. - Yeah.
- There are kids going home, going,
Copy !req
1498. - "Hey, Mommy, did all the pandas die?"
- Yeah.
Copy !req
1499. - Just a downer.
- It's a little grim.
Copy !req
1500. Yeah, we have to have
a few of them alive somewhere.
Copy !req
1501. - Yeah.
- Yeah.
Copy !req
1502. We used a little bit of architectural
reference and location reference
Copy !req
1503. a little bit from that trip,
you know, from Qingchengshan again.
Copy !req
1504. It was nice to kind of echo
that through that bit because
Copy !req
1505. - that's where the pandas are from.
- Right.
Copy !req
1506. There's a little something
written on the rock there.
Copy !req
1507. Yeah. Yeah, it's actually
the name of that mountain.
Copy !req
1508. - Yeah. Little Easter egg.
- Yep.
Copy !req
1509. And these end titles, also sort of a...
Copy !req
1510. We always like bookending, right?
We like bookending our movies.
Copy !req
1511. The first movie started with a 2-D
sequence and ended with a 2-D one.
Copy !req
1512. And this one starts with the shadow
puppet sequence and ends with one.
Copy !req
1513. And it was another fun one
to kind of figure out and work out.
Copy !req
1514. Yeah, the guys at Shine created this
Copy !req
1515. but Tang, I think,
did all the art himself.
Copy !req
1516. I think he pretty much...
Copy !req
1517. I think Jason...
Jason Brubaker did a couple also.
Copy !req
1518. Tang was like booking,
trying to beat his baby being born.
Copy !req
1519. He was expecting his son
and I was like, "I need this done."
Copy !req
1520. We're, like, full-blown in lighting.
Copy !req
1521. He's like, "I hope she doesn't
have a baby right now."
Copy !req
1522. We're half-expecting him to be gone,
half painting.
Copy !req
1523. And then I love these ideas
that the story team came up with
Copy !req
1524. of what it might've been like to be
Po growing up in the Valley of Peace.
Copy !req
1525. Januel.
Copy !req
1526. Januel, who was one of the board guys,
came up with a lot of these scenarios,
Copy !req
1527. and came up with quite a few,
Copy !req
1528. and that inspired Tang to go
and make a lot of these images.
Copy !req
1529. And the legend of how Po got,
you know, to Mr. Ping's back door,
Copy !req
1530. I love that whole
little bit of travelling
Copy !req
1531. during the voice acting credits.
Copy !req
1532. And you never know what really happened.
Copy !req
1533. No. Yeah.
Copy !req
1534. Who knows, maybe it did
involve a volcano, but...
Copy !req
1535. I think so.
Copy !req
1536. - Surely.
- I believe it.
Copy !req
1537. There's eating the bamboo furniture,
which was imported.
Copy !req
1538. I do like seeing little
bits and pieces of that.
Copy !req
1539. "It was imported, too."
Copy !req
1540. That was very cool.
Copy !req
1541. Little Po.
Copy !req
1542. - Yeah, we have long credits, don't we?
- We do.
Copy !req
1543. We do. We have a lot of people
making these movies.
Copy !req
1544. We try to make it look pretty, though,
Copy !req
1545. so people will sit through
and watch all the credits.
Copy !req
1546. Yeah and give the crew something to
kind of look at while they're looking
Copy !req
1547. - for their name or whatever.
- Yeah, this was all done, finally,
Copy !req
1548. I think, at the very,
very eleventh hour.
Copy !req
1549. The last pass of this came in
right under the wire.
Copy !req
1550. Credits are always the last thing,
Copy !req
1551. 'cause otherwise
we might miss somebody.
Copy !req
1552. I didn't help them either by...
Copy !req
1553. You know, every transition
is actually an animating one,
Copy !req
1554. so it's not like you can really
find a clean cut point to redo things.
Copy !req
1555. So when they were re-rendering, there's
only three cuts to the whole thing.
Copy !req
1556. And so when anything had to be changed,
Copy !req
1557. they re-rendered, basically,
a third of this thing.
Copy !req
1558. And one of the things we decided
to do right during the mix, obviously,
Copy !req
1559. right at the end of the movie,
was adding the song,
Copy !req
1560. - or this remix by Junkie XL.
- Yeah.
Copy !req
1561. And, again, it's a matter of tone.
Copy !req
1562. It was after an
Angelina Jolie screening,
Copy !req
1563. where she had brought all her kids
and afterward, her only comment was
Copy !req
1564. "You know, you might want
to pick a really, really upbeat song.
Copy !req
1565. Have you thought of a song yet?"
Copy !req
1566. I thought, "Well, we haven't
had a song yet."
Copy !req
1567. Because in the first movie
we had a big, upbeat song,
Copy !req
1568. but we didn't have one yet.
Copy !req
1569. And so it was one of those
eleventh-hour things where Junkie XL
Copy !req
1570. came in and came up with a remix for us
Copy !req
1571. and it just had a nice,
happy, upbeat tone to it.
Copy !req
1572. Yeah, and it really, like,
lifts your mood when you're coming out
Copy !req
1573. and you connect back to baby Po
and the Po themes in a really fun way.
Copy !req
1574. I think it helps a lot.
Copy !req
1575. It celebrates the film in a great way,
Copy !req
1576. and I love that the,
the way Shine put the art together
Copy !req
1577. from the shadow puppet things
that we gave them,
Copy !req
1578. it was just kind of focusing in
a little bit on
Copy !req
1579. how these shadow puppets
were kind of created in art.
Copy !req
1580. - It's a nice detail to show everybody.
- Yeah.
Copy !req
1581. Yeah, there's so much gorgeous art
that gets created
Copy !req
1582. over the course of these movies,
just infinite piles of art.
Copy !req
1583. - It's staggering.
- Yeah.
Copy !req
1584. Very cool.
Copy !req
1585. We didn't get to talk
much about Guillermo.
Copy !req
1586. - Would you like to?
- Yeah, like for instance,
Copy !req
1587. the peacock... the peacock fighting.
Copy !req
1588. I think he talked me out of
all the logic camera stuff,
Copy !req
1589. 'cause I was always feeling
very sad that we had
Copy !req
1590. a Mr. Burns of a peacock
who doesn't fight.
Copy !req
1591. When we had all of that
cool action stuff, you know?
Copy !req
1592. And you get stuck in the logic loop.
Copy !req
1593. And he said,
"How can you have a martial arts movie
Copy !req
1594. with a bad guy that doesn't
do martial arts? He's like Mr. Burns.
Copy !req
1595. I mean, he's such a lame villain
if he can't do martial arts."
Copy !req
1596. And I thought,
"You're absolutely right."
Copy !req
1597. And we have a villain
that was designed to do martial arts.
Copy !req
1598. His initial concept is
that he should be a martial artist
Copy !req
1599. who also has this thing that beats
everything he personally can do.
Copy !req
1600. It's far more menacing if a guy
can beat something he understands
Copy !req
1601. than can beat something
he can't understand.
Copy !req
1602. - Yeah.
- Yeah.
Copy !req
1603. Guillermo came in, you know, about
halfway through the moviemaking process
Copy !req
1604. and really helped us
identify things like that
Copy !req
1605. where we had maybe talked ourselves
out of good ideas.
Copy !req
1606. Yeah. He said,
"Well, why don't you do this."
Copy !req
1607. I was like, "Well, we had
all these logic issues."
Copy !req
1608. Like, "Well, forget that."
I'm like, "Yes!
Copy !req
1609. Let's do what's cool!"
Copy !req
1610. He was the 14-year-old boy in the room
Copy !req
1611. who was rooting
for it to be cool all the time.
Copy !req
1612. Yeah, and that was such a breath
of fresh air.
Copy !req
1613. He just was like always looking for,
"What's cool? What's cool?"
Copy !req
1614. And I thought, "That's brilliant."
Copy !req
1615. Yeah. It's so valuable
to have just a fresh pair of eyes
Copy !req
1616. and such a big-hearted person
come in and really kind of...
Copy !req
1617. Yeah, and often it just brought back
what the movie was trying to be.
Copy !req
1618. I mean, that's the thing
that he was really good at.
Copy !req
1619. He didn't assert himself on the movie.
Copy !req
1620. He was just very good at seeing
what the movie was asking for.
Copy !req
1621. Just as a story, as...
what the characters are asking for.
Copy !req
1622. He just looked at it and said,
"This is what it's screaming to be."
Copy !req
1623. And I thought that was just so nice,
so invigorating.
Copy !req
1624. And he, in a very short period of time,
came up with so many great ideas.
Copy !req
1625. - Thanks for listening.
- Thank you very much.
Copy !req
1626. - Thanks a lot.
- Thanks.
Copy !req
1627. - We love talking, so it's great for us.
- Yeah.
Copy !req
1628. Hang out.
Copy !req
1629. Bye.
Copy !req