1. Don't sweat it, I love
working on these old beauts!
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2. They may have a lot of light years
on 'em, but they were built to last!
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3. Sylvia'll have you up and running
in no time, Ms. Starbella!
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4. Oh, please, call me Stella.
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5. But again, I really don't need any help!
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6. Oh, it's no trouble at all!
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7. We saw you floatin' out
here all by your lonesome
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8. and figured, "it never hurts to help!"
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9. Suit yourself. But there's no need.
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10. That engine's been on the fritz since I
defeated Mandrake the Malfeasant,
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11. in the Battle of Planet X,
thus ending his tyrannical reign!
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12. My pilot man-at-arms, Mittens,
handles all the repairs himself.
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13. But he's being a bit aloof today.
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14. Have you met Mittens?
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15. Say "hello", Mittens!
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16. Ah-ha! A loose screw! Maybe that's it.
Nope.
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17. Self-destruct
system initiating.
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18. Please enter your password to deactivate
or prepare to implode in thirty seconds.
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19. Um, Ms. Stella?
What's your password?
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20. Is it in with the instructions?
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21. Or maybe you could call
the customer service?
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22. Not sure we have that kind of time!
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23. Uhh... Maybe you have it written down?
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24. Well, I don't know. Is it Mittens?
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25. Have you met Mittens?
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26. Get off! M-I-T-T-E-N-S, enter!
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27. - It's not Mittens!
- Ten...
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28. - Ms. Starbella, we really need your...
- Nine, eight, seven, six, five, four...
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29. - P-A-S-S-W-O-R-D...
- ... three, two, one...
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30. Oh, that password! Mittens usually
keeps track of all those things.
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31. Don't you, Mittens?
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32. Sylvia, I'm really worried that...
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33. It's not just Ms. Stella's engine
that needs a jump-start?
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34. Yeah. And though she says she doesn't,
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35. - I really think that...
- She really does need our help.
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36. Yeah. So I think...
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37. We should stick around and
make sure that she really is okay?
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38. - Yeah! 'Cause...
- There's no telling what being all alone
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39. in deep space can do to you?
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40. I knitted you both sweaters. The
evenings out here get awfully drafty.
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41. Mayday! Mayday! If anyone is out there,
Sherblorg 7 is under attack!
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42. Please! Anyone! We need help!
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43. Wander, Sherblorg 7 needs
our help right away.
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44. I know, but we can't just leave
Stella here alone and helpless.
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45. We've got to make sure she's okay.
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46. Now, who wants to play rummy?
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47. All right, but in order to fix the ship,
I need you to ask Ms. Starbella
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48. if she has a supersonic-socket wrench.
Now, hurry!
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49. Oh, I know I had a supersonic-socket
wrench here somewhere.
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50. Ooh, careful.
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51. Saved it from when I overthrew
an organized time syndicate.
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52. Maybe it's in... Oh! "Send Donnie Burn's
grandson a graduation card". I did that.
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53. Sherblorg 7, come in, Sherblorg 7.
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54. Oh, thank Grop!
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55. Yes! Um, signal received,
we're coming to rescue you!
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56. - Oh, thank Grop!
- We'll be there right away!
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57. Oh, thank Grop!
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58. Maybe it's in my pocketbook.
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59. Please hold!
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60. Oh, Grop!
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61. No. That's my change purse.
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62. Wha... That's a satchel!
Oh, wait! What's that up there?
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63. My cookie jar!
Been looking all over for that.
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64. You want some cookies? I'll make cookies.
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65. No!
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66. Where are you?
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67. What in Grop's name could
be taking you so long?
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68. - Ms. Stella, can we...
- Silence! Respect the baking process.
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69. Oh, look. Supersonic-socket wrench.
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70. Fixed it. Sherblorg,
Sherblorg 7, we are on our way!
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71. Don't bother. We've been captured.
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72. You're too late.
Hope you got your wrench.
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73. Shame! Someone should try
and help those nice folks.
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74. Stella?
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75. That's Starbella!
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76. And Sherblorg 7 needs my help!
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77. - Sylvia, I think...
- She's completely lost her marbles?
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78. No. There they are!
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79. Sherblorg 7, this is Vengastar.
We're entering your system,
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80. so would you please be a dear and
prepare for rescue? Thank you!
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81. Ooh! Starbella!
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82. Oh, thank Grop!
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83. So, Starbella...
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84. We meet again!
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85. Mandrake the Malfeasant!
I should have known!
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86. - What happened? -And where's Stella?
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87. - We gotta find her before she does
something really... -Kooky!
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88. Prepare to meet your doom!
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89. Oh, poop! I'm in no hurry to do that.
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90. Ahh!
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91. Ms. Stella! Are you okay?
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92. It's Starbella. And I already told you,
sweetie, I don't need your..
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93. Help!
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94. That's right. I, Mandrake the Malfeasant,
am back to show these...
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95. these Lord Hatreds, Emperors, Rock Stars
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96. with the skull and fish faces what a
real villain is all about!
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97. With Sherblorg 7 in my control,
I'm more vital.
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98. Now prepare to die!
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99. Starbella, I may have conquered
many planets in my day,
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100. but I've never conquered your heart.
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101. Good Grop, Mandrake,
can't we just have a good time?
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102. You always gotta complicate things
by throwing a wrench into the works!
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103. Robots! Seize her!
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104. Gotcha, Starbella! Now you're mine!
Bwah-hah-hah!
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105. So long, old friend.
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106. Attention,
Mandrake. Self-destruct system activated.
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107. Enter your password to deactivate
or prepare to implode in thirty seconds.
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108. 29, 28, 27...
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109. Password! Password!
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110. Wow!
Guess you really didn't need our help.
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111. But we sure needed yours.
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112. "Evil One"? "QWERTY"? "Canasta Champ"?
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113. Uh, "Starbella's Fella"?
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114. And then the missiles exploded,
and made for quite the ballyhoo!
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115. Whoa!
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116. Ms. Starbella, you are a delight!
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117. And like this ship, you may have
a lot of light years on you,
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118. but you were built to last.
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119. Well, enough of my babbling.
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120. You all probably want to get going.
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121. - No! Don't leave me!
- No!
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122. I, on the other hand, really
should be saying my farewells.
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123. I have a galaxy to conquer, and... Oh!
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124. Lord Dominator.
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125. Boo! I hate that guy!
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126. Well, you should, sir.
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127. He's climbed to the top of the Galactic
Villain Leaderboard in record time!
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128. I assume you mean close to the top.
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129. After yours truly, Lord Hater,
Number 1 Superstar.
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130. - Sir, we're not even in the Top Ten.
- What!
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131. We're way down here between Something
the So and So and an empty blank space.
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132. Oh, I see.
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133. And how many planets does Wander have?
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134. None! Zero!
He doesn't conquer planets!
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135. I don't even think he has a house!
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136. Sir, if you want to make it back onto
the Top Ten, you have to stop viewing
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137. Wander as a threat and focus on
actual villains that are actual threats.
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138. Like Dominator!
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139. Let's start with General McGuffin.
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140. Now, our spies have located a weak spot
in the force field around McGuffin's
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141. heavily fortified military stronghold.
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142. We sneak in, deactivate the force field,
take his base, and steal his territories.
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143. Called, that'll pad our
planetary numbers quite nicely.
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144. Point me at him!
I'll deep fry the feathers off him!
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145. Love that enthusiasm, but this
will be a delicate covert operation
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146. with lots of twists and turns.
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147. I need your undivided attention.
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148. Do I have
your undivided attention?
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149. Absolutely! Nothing will distract
me from taking out these losers
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150. and re-becoming the
Greatest in the Galaxy!
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151. Tag! You're it!
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152. Oh, no!
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153. Commander Peepers.
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154. I believe you were going to
brief us on your invasion plan.
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155. You... You're not gonna
flip out and chase after him?
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156. Please. Do you think I'm
going to let some silly game
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157. ruin my chances at galactic superiority?
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158. Uh, you do seem to do that a lot, so...
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159. Well, of course not, sir.
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160. Glad to see you've got
your eyes on the prize.
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161. Now, General McGuffin's base
has 32 separate sentry turrets
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162. surveying 45 degree angles
in varying intervals.
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163. After fording the perimeter moat,
which is crawling with water Wingmen,
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164. we'll hit the infinity minefield
full of self-preparing mines.
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165. I'm not gonna lie, not all of you are
gonna make it back through that one.
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166. I'm looking at you, Pat.
The secondary moat is tricky.
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167. It's rigged with alarm
sensors that can tag our presence
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168. and it alternates its pattern. If
you're tagged, it is imperative
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169. that you tag its it-it
while it tags the it-it tag.
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170. It-it-tag-tag-it-tag-it-it-tag-tag-tag-it.
Y'all got that?
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171. Great. 'Cause this is
where it gets tricky.
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172. Because everything
we've just encountered
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173. is actually a mass hallucination induced
by General McGuffin's psychic battalion.
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174. We have to confront our
innermost fears in order to defeat them,
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175. awake from the dream state and then start
the whole thing over again from step one.
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176. The conference table is base!
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177. - What was that?
- Nothing. Totally paying attention.
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178. Good. Now, once we've escaped
to that alternate timeline...
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179. Psst! Barry,
take your hand off the table.
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180. Oh, no! There's a big scary
monster under the table,
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181. and he's, like, totally gonna eat you
unless you run away from the table!
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182. Run, Barry, run!
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183. Barry! As your Supreme Leader, I'm warning
you to take your hand off the table!
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184. No tag backs!
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185. Which leads us to Step 47A,
subsection B, 4th appendix.
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186. Now that we've cleared the
outer-inner-inner-outer perimeter,
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187. we have to circumvent
the inner-inner-inner-outer...
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188. Okay, who can I tag? Who can I tag?
Who can I... Bingo!
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189. posted at the turrets each grew
up in different time zones,
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190. so their Circadian sleep rhythms
will be all out of sync. Question, sir?
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191. Bathroom break! I need a bathroom break!
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192. Get back here! Slow down!
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193. Okay, New plan. If we want to have
any chance of pulling this off,
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194. one of you is going to
have to let him tag you.
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195. Uh, sir? What don't you let him tag you?
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196. No! Of course that wouldn't work
because as his second in command
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197. I can't be it because...
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198. Well, fine!
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199. You're all a bunch of babies!
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200. Everybody get back here!
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201. Sir, in the interest of the invasion,
I have decided to let you tag me.
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202. Thanks, C-Peeps. Tag you...
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203. Yoah! Sorry, sir. I must
have tripped. Go ahead.
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204. Peepers!
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205. I don't know what's come over me.
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206. I promise, sir, this time
I will remain completely still.
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207. Sir, I don't wanna be it!
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208. Peeper, get back here!
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209. Food court is a safe zone!
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210. Safe zone expired!
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211. The floor is hot lava.
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212. Tag.
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213. Freeze tag.
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214. Oh, no! You accidentally froze
Lord Hater in Coldbrrnite!
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215. Yes, "accidentally".
And that's exactly what we'll tell him
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216. when we unfreeze him after we break
into General McGuffin's fortress.
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217. Finally, I have your undivided attention.
So, let's talk about your feelings.
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218. Have you ever considered a
healthier outlet for your aggression?
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219. You could be a pastry chef.
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220. Eww! No! I've tasted your cooking.
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221. Ooh, or a professional luchador!
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222. El Esqueleto Electrico!
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223. I don't think I'm getting through to you.
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224. Let's try music therapy.
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225. I think I'm cracking
through your cold exterior!
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226. Whoop! Game on!
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227. Tag!
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228. The force field generator. Disable that,
and our army can descend on the fortress
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229. before General McGuffin
even knows we're here.
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230. What the... How?
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231. Tag!
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232. Oh, no!
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233. Tag! Tag! Tag!
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234. What in the Sam Hill is goin' on in here?
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235. Lord Hater's It!
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236. Lord Hater's It?
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237. Tag!
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238. Ahh! Wingmen! Scatter! Scatter!
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239. Tag!
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240. Oh, yes. This, I can use.
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241. Tag!
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242. Tag!
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243. Tag!
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244. Tag!
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245. Tag!
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246. We did it, sir!
We're back on the Top Ten!
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247. - What? We did?
- Everyone is terrified of being It!
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248. A true villain turns a
weakness into a strength.
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249. - We're going all the way to the top!
- We are?
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250. We are! Yeah! High-five!
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251. No.
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252. I'm It? I'm It!
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253. I have the power!
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254. Okay, here's the
elaborate, multipart plan
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255. to defeat our new arch nemesis,
Ted from Accounting.
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256. - Got your nose!
- Give it back!
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257. Sir, you don't have a nose.
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258. Yeah, because Wander stole it!
Get back here!
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259. There, there! It's not gonna be okay.
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260. Now, General McGuffin's base
has 32 separate sentry turrets,
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261. surveying 45 degree
angles in varying intervals.
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262. After fording the perimeter moat,
which is crawling with water wingmen,
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263. we'll hit the infinity minefield,
full of self-preparing mines.
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264. I'm not gonna lie. Not all of you are
gonna make it back to that one.
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265. I'm looking at you, Pat.
This is where it gets tricky,
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266. because everything we've just encountered
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267. is actually a mass hallucination induced
by General McGuffin's Psychic Battalion.
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268. We have to confront our innermost fears
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269. in order to defeat them,
awake from the dream state,
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