1. After the Moonblades, I ascended my
Marsh Daggers, to be reborn into...
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2. Ducusram
equipped.
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3. Ducusram!
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4. It's your big debut, guys!
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5. Let's go!
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6. Revive, Broken City, Your Peace At an End
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7. Rust!
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8. I'll hold off the ones on the right.
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9. You handle the left!
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10. Got it!
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11. It's time!
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12. R-Righty-o!
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13. Magic Edge!
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14. The main benefit of the Marsh
Daggers was how tough they were.
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15. Rather than a standard upgrade, I had
Bilac ascend them, focusing on VIT.
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16. VIT (Durability)
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17. Now they're proper swords, each worthy
of the hands of a storybook hero...
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18. Now, let's go, Ducusram!
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19. Unbroken Light Dance!
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20. Unbroken Light Dance
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21. Unbroken Light Dance
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22. They're not just tough.
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23. They also negate the VIT reductions
from landing criticals.
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24. With these, I can withstand prolonged battles!
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25. Of course, against someone like you...
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26. I probably won't need that much time!
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27. Still, something seems off...
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28. Seems like kind of a pushover for
a unique scenario boss, right?
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29. Could it be...
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30. There's a bigger boss waiting in the wings?
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31. Could be.
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32. Then again, the size of my party meant I
didn't have to deal with the fishmen horde.
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33. Maybe things are just easier
when you're not rolling solo?
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34. You damn monsters!
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35. I'm gonna avenge my daddy!
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36. Stude?
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37. Huh? What are you doing over—
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38. I thought you were leaving the battle to us!
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39. I-I can fight too!
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40. What the hell are you—
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41. It ignored us to charge right at Stude?
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42. Oh hell, of course!
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43. This isn't a boss battle!
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44. It's an escort mission!
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45. Protect Stude!
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46. An escort mission?
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47. For Stude?
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48. It was never just about
dealing with that huge horde!
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49. I'm not gonna make it!
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50. My stat debuffs are debilitating...
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51. But with this equipment,
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52. I can still hold my own!
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53. What the...
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54. Who is that?
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55. Is that... Rei-shi?
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56. I thought we were dealing with
a new monster for a second...
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57. Thanks a ton, Rei-shi!
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58. You babysit Stude, okay?
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59. B-Babysit?
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60. I said I was gonna fi—
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61. Leave it to me!
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62. Emul, Mold, Rust!
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63. Their aggro's focused on Stude!
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64. Stay alert!
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65. Right!
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66. Got it!
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67. Indeed!
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68. If it's an escort mission, then...
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69. I gotta get moving...
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70. And finish this quick!
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71. Excuse me!
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72. Sorry we're late!
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73. We'll join the fight here, too!
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74. What was that sensation?
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75. It felt like time stopped for a second...
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76. Lag?
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77. It's like the blips you feel when a game's
trying to load a ton of data at once...
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78. But I've never experienced lag
from SLF loading before...
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79. Not even against that gigantic Overdress Golem.
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80. Stude! I need you to get back!
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81. The seas have grown more turbulent!
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82. Oh no! We're gonna fall!
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83. We can't fight like this!
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84. It's taking everything we have
just to keep our balance!
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85. This is bad! Very bad!
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86. Gigantic arms that could
drag down entire islands...
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87. Sunraku-san!
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88. This is... This is...
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89. This is Ctarnidd!
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90. Th-The hell you say?
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91. Ctarnidd of the Abyss...
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92. It's supposed to be an
ordinary unique scenario...
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93. What's the unique monster doing here?
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94. Are we gonna have to fight it?
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95. Does this scenario lead
right into the bonus one?
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96. Hang on a minute!
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97. There's supposed to be some procedures
before you throw us into these things!
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98. Bonus Unique Scenario
The Abyss Lies Above in a World Turning Upside-Down
Beginning now.
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99. Hey...
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100. Don't just do it without asking!
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101. The ocean floor?
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102. What the...
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103. Forced unconsciousness? That's rare.
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104. What's going on here?
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105. Hey, Emul!
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106. Guys! Where are you?
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107. Enemies and party members
are nowhere to be seen.
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108. Same with Ctarnidd.
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109. Can't exactly protect Stude now.
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110. That's bad. I never even
dreamed this would happen.
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111. To think we'd go right into a
potentially deadly bonus scenario...
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112. Bringing Emul along was a huge mistake.
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113. Where even am I, anyway?
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114. Was I sucked into some undersea cave...
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115. No, this is more like...
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116. An undersea city?
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117. Abyssal Capital Ruluiath
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118. What the heck is going on here?
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119. Either way...
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120. Bonus Unique Scenario
The Abyss Lies Above
in a World Turning Upside-Down
Beginning now.
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121. Looks like I found the Master of
the Abyss sooner than I thought.
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122. That's fine. I'll generously overlook
his heavy-handed invitation.
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123. But...
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124. Ctarnidd of the Abyss...
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125. There's gotta be a rule against
making beasts like that.
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126. I'm supposed to tangle with that thing?
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127. Sounds fun to me, Seven Colossi...
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128. But first, I've gotta track
down Emul and the gang.
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129. Where are you, Emul?
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130. That voice...
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131. Someone must be nearby.
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132. Who could it be?
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133. Deep Abyss Moray
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134. Are these the fishman zombies from before?
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135. Now they're items for the taking.
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136. Maybe I can stick 'em in the Inventoria?
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137. Hey, I can!
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138. I dunno why, but for now...
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139. I'd like to get some info
on this underwater city.
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140. A weathered city painted in pale cerulean.
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141. A towering castle at its center.
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142. Bet that's where I'll find Ctarnidd.
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143. And the Bonus Unique Scenario that
triggered in the middle of a battle...
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144. "The Abyss Lies Above in a
World Turning Upside-Down."
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145. That lag we experienced just
before the scenario started...
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146. It seemed like it triggered the second
Akitsuakane stepped on the ghost ship.
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147. "Stude still alive plus all members on board
the Crying Innsman" is the trigger, maybe?
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148. What's this? A counter?
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149. Special Status
"Abyssal Time"
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150. "Special status"...
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151. That "Guiding Light" I got as a reward for the
Lycagon battle was also a "special status."
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152. If this is a special gimmick
for bonus scenarios,
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153. maybe that's what the level cap
in Wethermon's fight was, too.
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154. Now it's a counter that ticks down...
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155. Which means the Master of the Abyss has
invited me to his underwater realm,
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156. and now I've got 170 hours—in other words,
a week—to bust up Ctarnidd's stronghold.
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157. Not sure if that'll be too
much time or too little,
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158. but they'll never expect you to
marathon seven days straight.
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159. There's gotta be respawn sites or
save points you can log out from...
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160. All the houses are sealed off, too...
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161. And from the outside, at that.
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162. Keeping the inhabitants trapped inside, maybe?
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163. I've got a bad feeling about this.
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164. I've gotta meet up with the others quick.
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165. Emul and the other NPCs especially...
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166. They don't come back if they're killed.
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167. Hey! Anybody here?
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168. Emul!
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169. I don't know the first thing
about what's going on,
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170. so my only choice is looking around
while searching for my party.
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171. Emul!
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172. Was that a person?
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173. A monster?
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174. Rei-shi?
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175. No...
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176. Wait, a tail?
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177. Yeah, it's a monster!
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178. I-It's a whole fish mob!
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179. They're in the city too?
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180. Why are there so many?
This is too many, darn it!
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181. And their equipment's gotten a boost
since the ghost ship fight, too!
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182. Waning Mirror!
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183. Go play with my afterimage!
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184. Darn it, didn't work!
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185. It couldn't absorb aggro from
so many targets for long!
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186. Good thing they're stupid.
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187. They're not even smart enough to
take different paths to find me.
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188. If you just charge straight at your
target, you'll never catch me!
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189. Shana-Oh Incarnate!
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190. Gravity Zero Lv. 1!
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191. Gravity Zero Lv. 1
Gravitational effects reduced when feet
are planted on walls or ceilings.
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192. Activate!
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193. Fishmen dumb enough to just chase
after you in a straight line
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194. will inevitably end up clumped against the wall.
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195. You could make a fish dumpling
out of 'em. A pretty rotten one.
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196. Still, there's a ton of those things.
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197. It's almost... familiar.
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198. Cosmo Buster
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199. That VR game sold under the tagline of
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200. "Experience overwhelming despair
like you're there!"
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201. Cosmo Buster.
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202. The stage five mission was the worst of all.
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203. The player is part of a force set to stay behind
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204. and draw enemy aggro to allow
the allied forces to retreat.
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205. It turns out the best way to beat it
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206. is to exploit bugs to climb
up the walls and hide.
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207. Sometimes, the way to win is not to engage.
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208. I learned that lesson painfully well.
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209. Memories are experience. Experience is power!
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210. Y'know?
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211. When the hell?
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212. There's monsters up here too?
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213. W-Wait, Birdian!
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214. I'm not one of them!
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215. He's talking?
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216. Is that the guy who was running before?
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217. He does seem a bit different to the
rotten dumpling brigade down there.
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218. An event NPC?
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219. That wound...
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220. Were they after you?
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221. Hang on! They even climbed straight up!
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222. Mobs that don't respect individual
rights are a scary thing.
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223. Damn it...
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224. Here.
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225. H-Healing medicine?
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226. Drink it and run!
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227. Let's make tracks!
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228. R-Right!
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229. I do not know who you are, but thank you!
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230. No sweat!
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231. Didn't think I'd run into an
NPC before a fellow player...
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232. But this is a total event flag!
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233. Can't just let that get away!
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234. Plus, he might be my ticket to
learning more about this area.
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235. And that'll help me find Emul and the others!
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236. Your voice...
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237. You're the one who shouted out before, yes?
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238. I'd advise you to keep your voice down.
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239. They seek out enemies primarily
through their eyes and ears.
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240. If you are not careful,
they will swarm you en masse!
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241. Wait, is it my fault you got hurt?
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242. Do not let it trouble you.
It was a simple mistake.
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243. Either way, I'd love to have
a proper conversation...
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244. I am Araba.
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245. Araba.
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246. I will repay you someday, unfamiliar Birdian!
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247. But first, we must find safety!
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248. You got it.
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249. I'm Sunraku. Nice to meet you!
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250. By the way, I'm not a Birdian.
I'm a normal human.
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251. This is a mask!
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252. What? Looking like that?
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253. I did wonder about your lack of feathers...
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254. Well, we gave the zombie fish horde the slip...
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255. But why were they attacking
a fellow fishman like you?
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256. How dare you?
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257. I am a proud merman.
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258. Merman
Araba
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259. Do not confuse me with those pale imitations.
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260. Imagine if I called you a common field bird!
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261. Seriously, I'm not one of those Birdian guys.
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262. Save Zone
Updates Your Respawn Point
Logging Out Allowed
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263. Still, seems like any building you can
get into once you've shaken off the mob
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264. functions as kind of safe zone.
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265. But you've got seven days
to explore this huge town.
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266. You'd need a system like that in place.
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267. Save complete.
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268. Now, I've got a few questions, if I may...
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269. Let's see. First, about this city—
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270. Wait.
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271. I hear singing.
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272. Oh, no! Mermaids?
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273. Mermaids?
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274. Hey, they're mermaids, but they're flying!
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275. We gotta check this out!
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276. Don't be ridiculous!
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277. It's already begun!
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278. We have to get out of—
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279. Araba?
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280. Th-Their human-looking upper bodies...
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281. Th-They're bait to lower the enemy's guard...
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282. Mere camouflage!
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283. Once they catch you, they use their song to—
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284. Hey, you okay?
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285. It's a debuffing song.
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286. So they're monsters too?
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287. Still, Araba ends up in a lot of scrapes
for such a tough-looking guy, huh?
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288. If they're using debuffs, I guess
this is a job for me and my Scar.
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289. Mermesis Bagroon
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290. Okay, I get it.
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291. Those pretty faces of yours...
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292. If I didn't know better, I'd definitely
assume you were NPCs and let my guard down.
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293. Just so you know, I don't hold back
for good looks, male or female.
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294. I'll kill anyone equally.
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295. Your debuffs don't work on me, either,
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296. and even if you're flying...
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297. It won't save you at all!
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298. Gravity Zero! Shana-Oh Incarnate!
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299. Hell yeah! Fleet Float to
get her on the rebound!
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300. You thought I was just dodging
and let your guard down!
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301. Yowch!
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302. Sunraku
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303. That dealt more damage than I expected!
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304. Fighting in the air is hard to control.
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305. Better heal up first.
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306. No HP Recovered
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307. Uh?
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308. Uh?
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309. Damn it! I forgot!
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310. My Fool Arcanum means recovery
items don't always work!
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311. Fine, whatever.
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312. I don't need healing to take you down!
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313. Araba?
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314. Come at me, you dirty fish...
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315. if you wish to be torn apart
by the teeth of Araba!
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316. Still mere fish in the end.
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317. Hey, that's a real wild man fighting style.
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318. I had you pegged all wrong.
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319. And the way you comported
yourself in the air...
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320. You truly are a Birdian, are you not?
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321. Would you drop that already?
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322. I fear I lost my friend in this city.
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323. That was merely a last resort.
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324. You did not, by chance, see a single-bladed
sword of this size on your way here?
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325. It was a fine blade,
crafted by a dwarven master...
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326. Nah, didn't see it.
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327. I see.
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328. I was attacked by the fishmob pretty much
the minute I landed on the sea floor here.
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329. "The sea floor"?
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330. I see. If you've only just arrived,
of course you wouldn't know...
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331. What you see up there is
not a ceiling made of rock.
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332. That is the sea floor.
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333. And here, at our feet...
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334. Far below us is the sea's surface,
and the sky lies beyond.
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335. Hang on. I'm not sure I'm following here...
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336. The sea floor is above us? The surface is below?
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337. Abyssal Capital Ruluiath is infused with the
Master of the Abyss's power of inversion.
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338. In other words...
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339. an inverted city!
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