1.  I come from the Net, 
			  
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2.  through systems,
peoples and cities 
			  
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3.  to this place, Mainframe. 
			  
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4.  My format, Guardian.
To mend and defend. 
			  
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5.  To defend my
newfound friends, 
			  
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6.  their hopes and dreams. 
			  
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7.  To defend them
from their enemies. 
			  
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8.  They say the User
lives outside the Net 
			  
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9.  and inputs games
for pleasure. 
			  
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10.  No one knows for sure 
			  
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11.  but I intend to find out. 
			  
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12.  Reboot! 
			  
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13.  Oh, look!
Michael, Scuzzy,
the Supercomputer. 
			  
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14.  If only Megabyte
knew how easy
it is to find. 
			  
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15.  Well,
you know what they say, 
			  
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16.  he got the smarts,
but I've got the power! 
			  
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17.  Besides, all he has
to do is ask nicely. 
			  
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18.  This bores me! 
			  
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19.  Michael,
what have you got for me? 
			  
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20.  Coming soon
to a VidWindow near you, 
			  
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21.  a Dino de Horrendous
production of the classic,
Bride of Frankenome. 
			  
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22.  You'll chill at the good
doctor's performance. 
			  
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23.  Throw the switch, Bi-gor! 
			  
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24.  Thanks! 
			  
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25.  It's compiled!
It's compiled! 
			  
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26.  You'll thrill
at the love interest! 
			  
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27.  And the spills. 
			  
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28.  Oops! 
			  
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29.  I've seen this before! 
			  
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30.  I liked it. 
			  
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31.  Show me something else,
or else! 
			  
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32.  My looking glass!
No! No! 
			  
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33.  What have you done? 
			  
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34.  Hack, Slash! 
			  
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35.  He means us. 
			  
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36.  Yes, boss. 
			  
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37.  You rang,
Your Hugeness? 
			  
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38.  Oh, ready and waiting,
O Evil One. 
			  
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39.  (GASPS) Did I say "evil"? 
			  
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40.  Oh, what a giveaway! 
			  
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41.  I said "evil" once
but I think I got
away with it. 
			  
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42.  Three times.
What? 
			  
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43.  You said it three times. 
			  
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44.  What, "evil"?
That's four. 
			  
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45.  Oh, I hate that. 
			  
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46.  Silence! 
			  
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47.  Have you fools managed
to complete phase one
of the operation? 
			  
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48.  Absolutely!
Phase one and phase two
completed, sir! 
			  
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49.  And two. 
			  
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50.  I said that already! 
			  
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51.  They're finished. 
			  
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52.  They're finished.
I told him that. 
			  
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53.  You bet.
One and two. 
			  
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54.  Ah, excellent!
Proceed with
phase three at once. 
			  
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55.  And, uh, remember
what happens to
those who fail me. 
			  
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56.  Okey dokey. 
			  
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57.  Yes, siree, Bob,
at once!
Right away. 
			  
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58.  Phase three it is, then! 
			  
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59.  Uh, what is phase three
again, Hack? 
			  
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60.  Read him a story
and put him to bed. 
			  
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61.  Aw, cute little fellow.
Don't put your finger there. 
			  
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62.  Ow! 
			  
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63.  I told you. 
			  
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64.  (SIGHS) All right.
That's not going to work.
Let's move on. 
			  
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65.  Okay, Phong.
Let's try another one. 
			  
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66.  How about 95-08? 
			  
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67.  I do not
understand, Enzo. 
			  
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68.  Nulls are horrible.
Why are your friends
trying to help them? 
			  
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69.  AndrAIa, listen. 
			  
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70.  This is what happens
to Mainframers when
they lose in a game. 
			  
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71.  These used to be
sprites like you and me. 
			  
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72.  All of them?
But the city
is full of nulls! 
			  
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73.  Yes, my child. 
			  
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74.  We lost many dear
friends before Bob
came to Mainframe 
			  
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75.  and helped us
defeat the User. 
			  
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76.  So what is
all this for? 
			  
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77.  We're testing
a theory, AndrAIa. 
			  
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78.  We think that
a game retains
the basic encryption 
			  
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79.  of all active players
when the User wins. 
			  
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80.  It's called
a saved game. 
			  
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81.  So if a null is
trapped in the game
that created it, 
			  
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82.  there is a chance,
a slim chance, 
			  
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83.  that the sprite
will be recompiled. 
			  
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84.  And, of course,
if we then win the game, 
			  
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85.  the sprite would
remain whole
and in Mainframe. 
			  
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86.  What he means is, 
			  
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87.  the game that
nullified a sprite
can also bring it back! 
			  
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88.  That's what I said. 
			  
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89.  He said it better. 
			  
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90.  Thanks, AndrAIa. 
			  
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91.  How often
do sprites return? 
			  
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92.  Well, so far it
hasn't happened, 
			  
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93.  mainly due to the fact
that nulls avoid games. 
			  
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94.  So we're looking
for some other way
to restore them. 
			  
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95.  We're not having
much luck, I'm afraid. 
			  
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96.  So each of these
used to be a real person? 
			  
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97.  (SOBBING) No! 
			  
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98.  No! 
			  
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99.  No! 
			  
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100.  And
with a magic golden key, 
			  
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101.  she opened the door,
freeing the Null Prince. 
			  
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102.  Aw, look at that.
He's paying attention. 
			  
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103.  What's wrong? 
			  
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104.  Do you not hear it? 
			  
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105.  Hear what?
What are you
talking about? 
			  
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106.  Look, Dot,
Frisket can
hear it too! 
			  
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107.  Glitch, scanner. 
			  
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108.  These readings
don't make any sense. 
			  
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109.  Wait. The signal's
getting stronger. 
			  
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110.  They're going crazy!
They're trying to get out! 
			  
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111.  Phong? 
			  
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112.  Mmm, very strange!
The signal is being
emitted from Lost Angles. 
			  
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113.  Megabyte! 
			  
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114.  Hexadecimal, Bob! 
			  
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115.  What? 
			  
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116.  Right, Hexadecimal.
Did I say Megabyte? 
			  
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117.  What a good boy!
Look, now he's
going for a walk. 
			  
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118.  Uh, what phase number
was walking Nibbles? 
			  
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119.  Uh... There is no number
for walking Nibbles. 
			  
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120.  Well, that means
he just ran away. 
			  
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121.  Yep, that's right.
He ran away all right. 
			  
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122.  He's gone.
He is.
Look at him go. 
			  
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123.  Now, correct me
if I'm wrong, 
			  
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124.  but that's
a new look for you. 
			  
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125.  (CHUCKLES NERVOUSLY)
I like it. 
			  
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126.  Phong, I'm going
to release them. 
			  
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127.  Yes, my child.
But it may be wise
to follow them. 
			  
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128.  Way ahead
of you, Phong.
Dot. Enzo. 
			  
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129.  Can I come? 
			  
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130.  No, AndrAIa,
it'd be better if
you stay with Phong. 
			  
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131.  But I can help. 
			  
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132.  I heard the signal
before your sensors
even picked it up. 
			  
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133.  You are not ready
for this, child. 
			  
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134.  You do not know
the ways of Mainframe. 
			  
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135.  Don't worry, AndrAIa,
I'll be back soon. 
			  
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136.  Okay, Enzo.
You're the Guardian.
You know best. 
			  
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137.  Come on, Frisket! 
			  
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138.  You still haven't told her
you're not a Guardian? 
			  
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139.  This just in.
Media sprite and
verminous familiar... 
			  
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140.  Nothing personal. 
			  
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141.  threatened by
strangely altered virus,
news at... 
			  
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142.  In this final report... 
			  
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143.  Oh, my! 
			  
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144.  (GULPS) Lost Angles. 
			  
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145.  Ooh, Hexadecimal!
She may see us. 
			  
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146.  We had better
go into... (STAMMERING) 
			  
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147.  Stealth mode! 
			  
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148.  Hey, where have you gone? 
			  
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149.  Hey, shush!
We got to make no noise! 
			  
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150.  (LOUDLY) What? 
			  
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151.  I said, 
			  
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152.  (SCREAMING) "Shush!" 
			  
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153.  It's coming!
It's coming,
I tell you! 
			  
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154.  Backspace for your lives!
Run! Run! Run! 
			  
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155.  And when you've finished,
run some more! 
			  
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156.  We're looking for a null. 
			  
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157.  That's right.
Have you seen one? 
			  
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158.  Have I seen one?
Have I seen one! 
			  
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159.  That's a joke, right? 
			  
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160.  Hey, what do
you mean, "joke"? 
			  
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161.  "Joke. Noun.
A thing said or done
to cause laughter, 
			  
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162.  "something not in earnest,
or ridiculous." 
			  
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163.  Hack, Slash,
it's your lucky day! 
			  
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164.  You were looking
for a single null. 
			  
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165.  Well, what about
two million? 
			  
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166.  It's Nullzilla. 
			  
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167.  Two million? 
			  
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168.  Just as we expected.
They're heading straight
for Lost Angles. 
			  
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169.  Heads up, boys.
We've got company. 
			  
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170.  Enzo, keep Frisket back.
Dot, stay frosty. 
			  
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171.  (WHINING)
Frisket, watch them. 
			  
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172.  But don't eat them... Yet. 
			  
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173.  Sweet ground! 
			  
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174.  Oh, I love you,
I love you,
I love you! 
			  
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175.  All right, you guys.
What's going on? 
			  
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176.  Bob! You gotta help us! 
			  
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177.  Yeah, help.
We're in big trouble. 
			  
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178.  Calm down, you two.
What's the problem? 
			  
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179.  First of all,
we lost a null. 
			  
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180.  Yeah, Nibbles! 
			  
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181.  You lost Megabyte's
pet null, Nibbles? 
			  
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182.  (LAUGHS)
Boy, are you
guys in trouble! 
			  
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183.  Uh, may I just
stop you there? 
			  
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184.  Thank you.
Although this is
a fascinating story, 
			  
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185.  I feel I must
draw your attention 
			  
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186.  to a more
pressing matter. 
			  
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187.  Really? What's
that, Mike? 
			  
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188.  That! 
			  
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189.  What in the Net?
(MIKE CLEARING THROAT) 
			  
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190.  At 23:30 today,
the nulls of Mainframe 
			  
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191.  mounted an attack
on the virus,
Hexadecimal. 
			  
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192.  She was unprepared
for the assault, 
			  
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193.  and was easily overcome. 
			  
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194.  The nulls covered
her completely, 
			  
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195.  forming the monster
this reporter has
named Nullzilla. 
			  
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196.  Cool!
(GROWLING) 
			  
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197.  Enzo, this is serious! 
			  
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198.  Mike, why would
they attack her? 
			  
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199.  Hexadecimal
controls the nulls! 
			  
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200.  She did
until "it" got her. 
			  
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201.  It? 
			  
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202.  Look, I know
it sounds crazy, 
			  
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203.  but something horrible
came through her looking
glass, and it got her! 
			  
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204.  And it wasn't Alice. 
			  
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205.  And? 
			  
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206.  And really changed her,
I personally think,
for the worse. 
			  
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207.  And then all the nulls
attacked her? 
			  
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208.  On the nosey! 
			  
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209.  Uh, guys? 
			  
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210.  Is it time to
go see Phong yet? 
			  
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211.  This is remarkable! 
			  
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212.  The nulls are trying to
isolate Hexadecimal from
the rest of Mainframe. 
			  
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213.  Why? 
			  
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214.  They are protecting us
from whatever came out
of her mirror. 
			  
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215.  But the nulls will
eventually drain
all of her energy! 
			  
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216.  All right! Whoo-hoo! 
			  
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217.  No more Hexadismal
equals no more Nullzilla. 
			  
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218.  It is not quite
that simple, Enzo. 
			  
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219.  Hexadecimal
has transfinite
power limits. 
			  
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220.  Huh? 
			  
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221.  What Phong means is, 
			  
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222.  it will take a long time
for the nulls to
drain her energy. 
			  
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223.  And Hex's attempts
to break free are
devastating the city. 
			  
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224.  We can't afford to wait. 
			  
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225.  We've got to
do something now,
for Mainframe's sake. 
			  
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226.  (STAMMERING)
Can you see him? 
			  
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227.  Who? 
			  
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228.  Nibbles! 
			  
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229.  No, no. I can't.
Oh, wait a minute.
There he is. 
			  
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230.  That's not him! 
			  
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231.  Well, we know
physical force
can't hurt nulls. 
			  
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232.  We'll have to
try containment. 
			  
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233.  Do not worry.
I have prepared something
for just such an emergency. 
			  
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234.  You're prepared
for a giant monster
made entirely of nulls 
			  
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235.  stomping around Mainframe? 
			  
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236.  That is correct. 
			  
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237.  How do you
plan for that? 
			  
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238.  Uh, lucky guess? 
			  
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239.  But first, we must get
you into your uniforms! 
			  
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240.  F-A-B. 
			  
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241.  You can't talk
in these things,
and I feel ridiculous! 
			  
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242.  You feel ridiculous?
Look at me. I'm a gnat! 
			  
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243.  What's a gnat? 
			  
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244.  I don't know,
but it suits you. 
			  
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245.  I am sorry,
but these uniforms
are necessary. 
			  
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246.  The helmets will enable you
to control your vehicles. 
			  
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247.  What vehicles? 
			  
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248.  Hey! Where's Enzo? 
			  
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249.  Ah, Grasshopper.
There you are. 
			  
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250.  Sorry. 
			  
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251.  To your places! 
			  
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252.  Now, all we can do
is sit and wait. 
			  
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253.  I will stand if it's
all right with you. 
			  
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254.  Okay. Let's do it. 
			  
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255.  Black Beetle
Turbo Pincer Force! 
			  
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256.  Ladybird Accelerator
Spotted Carapace Force! 
			  
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257.  Grasshopper Sync
Pulse Hopping Force! 
			  
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258.  Gnat Slightly Annoyed
High-pitched Buzzing Force! 
			  
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259.  So, what's the plan, Phong? 
			  
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260.  You must get your vehicles
up to speed, and using
the signal I gave you, 
			  
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261.  join them together
to form a giant robot
that will battle Nullzilla. 
			  
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262.  You're kidding, right?
These form a what? 
			  
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263.  A giant robot. 
			  
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264.  Phong, this is ridiculous!
We're never gonna get
a robot out of these. 
			  
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265.  They don't even
fit together! 
			  
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266.  You must give the signal.
All at once! 
			  
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267.  Okay.
Let's try this again. 
			  
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268.  ReBoot Robot
Entomologizing Force! 
			  
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269.  Huh. Go figure! 
			  
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270.  All right! Let's go
kick some null butt. 
			  
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271.  How do you work
this thing anyway? 
			  
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272.  Ah! Run away! 
			  
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273.  Run away! 
			  
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274.  I hate nulls. 
			  
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275.  Me, too. 
			  
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276.  Stomp on my apartment?
I don't think so! 
			  
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277.  This is no good!
We're gonna have to try
the subtle approach! 
			  
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278.  Oh, no.
I just redecorated. 
			  
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279.  Phong, we're managing
to keep it under control,
but we can't do this forever. 
			  
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280.  Use the Matic, my son. 
			  
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281.  The what? 
			  
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282.  Use the
Disrupt-o-matic! 
			  
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283.  What Disrupt-o-matic? 
			  
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284.  Phong,
we haven't got
a Disrupt-o-matic! 
			  
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285.  Just a moment, my child. 
			  
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286.  Oh, dear. 
			  
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287.  Try and contain
the monster for
a little longer. 
			  
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288.  I will get the
Matic to you. 
			  
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289.  And it's a left and a right.
A left, a right. It's amazing! 
			  
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290.  Nullzilla's
withstanding the blows! 
			  
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291.  How much more
punishment can it take? 
			  
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292.  Mike! 
			  
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293.  Be careful, child.
Stay clear of
the nullmonster. 
			  
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294.  Do not worry, Phong.
I know what I am doing. 
			  
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295.  Hang on, Enzo.
I'm coming. 
			  
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296.  All right, AndrAIa! 
			  
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297.  Good work, AndrAIa.
Get up here. 
			  
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298.  Take the Arm Elevator
to Level 54 
			  
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299.  and follow the signs
to the chest cavity. 
			  
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300.  The boss is going
to be back soon!
We're doomed! 
			  
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301.  No, we're not!
Here he is! 
			  
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302.  (EXCLAIMS) Oh, no.
That's not him. 
			  
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303.  We did it.
Thanks to you, AndrAIa. 
			  
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304.  You were awesome, AndrAIa!
You really saved our bitmaps! 
			  
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305.  We make
a good team. 
			  
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306.  Glitch, stats. 
			  
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307.  How is she, Bob? 
			  
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308.  It's strange.
She's back to normal. 
			  
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309.  Whatever caused
all this is gone. 
			  
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310.  Yeah. But where to? 
			  
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311.  Ah, there you are, Father. 
			  
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312.  Now, where are those
two bumbling fools? 
			  
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313.  No! 
			  
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