1.  I come from the Net, 
			  
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2.  through systems,
peoples and cities 
			  
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3.  to this place, Mainframe. 
			  
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4.  My format, Guardian.
To mend and defend. 
			  
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5.  To defend my
newfound friends, 
			  
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6.  their hopes and dreams. 
			  
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7.  To defend them
from their enemies. 
			  
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8.  They say the User
lives outside the Net 
			  
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9.  and inputs games
for pleasure. 
			  
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10.  No one knows for sure 
			  
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11.  but I intend to find out. 
			  
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12.  Reboot! 
			  
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13.  I've heard
the Web is growing
out of control 
			  
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14.  and invading
other systems. 
			  
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15.  Well, don't believe
everything you hear. 
			  
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16.  Uh. What's the Web? 
			  
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17.  Would you get him? 
			  
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18.  What's the Web? 
			  
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19.  Heh. 
			  
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20.  Come on,
just one more circuit! 
			  
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21.  I "eight" exercise! 
			  
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22.  Huh? 
			  
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23.  This is great! 
			  
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24.  A V3! 
			  
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25.  Yeah, it should give you
a lot less trouble
than your 262. 
			  
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26.  Hey! The 262's
a classic. 
			  
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27.  (SCRIBBLING SOUND)
What? 
			  
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28.  What is it, Bob? 
			  
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29.  I don't know. 
			  
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30.  (SCOFFS)
I thought you Guardians
knew everything. 
			  
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31.  Ooh! Look at that!
It's beautiful. 
			  
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32.  Where'd that come from? 
			  
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33.  Hey, Phong.
What's going on?
There's a... 
			  
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34.  Bob, Hexadecimal
has broken into the Archives. 
			  
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35.  She has tampered
with the system paint program 
			  
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36.  and is currently running it
from an alias in her Lair. 
			  
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37.  She's also... 
			  
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38.  Destroyed the entire
Archive Security System! 
			  
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39.  You'd better get down here.
It's really bad. 
			  
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40.  What about the guards? 
			  
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41.  The guards appear
to have been... 
			  
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42.  Kidnapped!
Kidnapped by Hexadecimal! 
			  
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43.  Picture, if you will,
an artist of great talent, 
			  
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44.  unappreciated
by those around her, 
			  
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45.  unnoticed by the critics. 
			  
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46.  What would this artist
have to do, 
			  
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47.  what kind of masterpiece
would she have to create 
			  
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48.  to get recognition
from those around her? 
			  
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49.  Ah-ha! 
			  
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50.  Hmm. Oh! 
			  
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51.  Well, what do you think? 
			  
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52.  Such language. 
			  
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53.  What are you smiling about? 
			  
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54.  I like it. 
			  
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55.  Why, thank you. 
			  
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56.  Ah. 
			  
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57.  Here's someone
who may appreciate
my talents. 
			  
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58.  Hexadecimal! 
			  
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59.  Ow! Oh!
Ah! Oh, oh! 
			  
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60.  It hurt.
Boss? 
			  
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61.  You called? 
			  
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62.  You've destroyed my Tor! 
			  
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63.  I will get you for this! 
			  
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64.  Oh, but your sector
was looking so dreary. 
			  
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65.  I've simply cheered it up
a little bit! 
			  
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66.  There's no need to make
such a long face about it! 
			  
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67.  Hexadeci... 
			  
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68.  Holy!
Moly! 
			  
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69.  Now, who's next? 
			  
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70.  Bob! This is random! 
			  
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71.  Mainframe's gone
totally haywire! 
			  
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72.  You should see the Tor! 
			  
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73.  Just a nano, Enzo.
I've got Phong online. 
			  
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74.  Bob! It's worse
than I thought. 
			  
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75.  The damage caused by
Hexadecimal's painting 
			  
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76.  will become permanent 
			  
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77.  when the scheduled system
back-up occurs. 
			  
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78.  Can't you break the link
in the Archives to stop her? 
			  
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79.  Yes, but first
you have to perform
an undo command 
			  
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80.  to return things to normal. 
			  
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81.  Great. That means
I've gotta go to the Lair. 
			  
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82.  Precisely, Bob. 
			  
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83.  Once you have
undone the paint, 
			  
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84.  I will break the link. 
			  
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85.  But be careful,
and remember... 
			  
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86.  Phong? 
			  
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87.  Phong! Remember what? 
			  
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88.  (LAUGHING)
Oh, my dear Phong. 
			  
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89.  Now you really are
the Keeper of the Core! 
			  
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90.  Phong's out of
the picture, sort of. 
			  
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91.  Who's gonna
break the link now? 
			  
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92.  We've got to reach
your sister, Enzo. 
			  
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93.  She's our only hope. 
			  
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94.  Glitch! 
			  
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95.  Quick! Try a VidWindow! 
			  
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96.  Dot! Dot,
can you hear me? 
			  
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97.  Dot! 
			  
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98.  Well, Enzo,
looks like we've got
a communications blackout. 
			  
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99.  Our Zip Boards
aren't doing so well
either, Bob. 
			  
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100.  Oh, no! 
			  
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101.  My brand-new bike! 
			  
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102.  You sure have
bad luck with transport. 
			  
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103.  Ugh! 
			  
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104.  I guess I'm on my own
for this one. 
			  
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105.  She eliminated
Phong and Megabyte first, 
			  
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106.  then she took out
communications
and transport. 
			  
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107.  It's almost like
she's working
to some sort of plan. 
			  
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108.  Hexadecimal?
A plan? 
			  
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109.  Dude. 
			  
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110.  Enzo,
this is important. 
			  
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111.  It's all up to you! 
			  
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112.  You've got to get to Dot 
			  
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113.  and tell her
to break the link
to Hex's Lair. 
			  
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114.  No problem, Bob.
Frisket'll help me. 
			  
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115.  Come on, boy. 
			  
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116.  Wait, Enzo! 
			  
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117.  Don't do anything
until you get my signal. 
			  
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118.  What's your signal? 
			  
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119.  I don't know yet,
but you'll recognize it
when you see it. 
			  
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120.  Okay, Bob.
You can count on me. 
			  
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121.  And, Bob, be careful. 
			  
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122.  Don't worry, Enzo. 
			  
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123.  I'm sure
my good looks and charm
will get me through. 
			  
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124.  All right, Hexadecimal,
prepare to meet
your worst critic! 
			  
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125.  (IN POSH ACCENT)
Formal or informal, 
			  
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126.  the plasticity of the work 
			  
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127.  denotes the abstract
figurative tension... 
			  
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128.  Ah, now this next one 
			  
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129.  is an important work,
not so much for how it looks, 
			  
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130.  but how it feels. 
			  
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131.  The torment,
the pain of the artist
is in evidence 
			  
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132.  in the juxtaposition
of the smooth
and the rough textures. 
			  
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133.  This is an excellent example
of her brushwork, 
			  
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134.  and here... 
			  
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135.  Here, we have evidence
of her draftsmanship skills. 
			  
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136.  And what's that? 
			  
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137.  That, madame, 
			  
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138.  (DROPS ACCENT)
is a Guardian. 
			  
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139.  Hey! Do you mind? 
			  
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140.  We are trying
to make a documentary. 
			  
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141.  The Madness and the Glory. 
			  
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142.  Oh, love it. 
			  
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143.  Oh, sorry. 
			  
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144.  Cut! Print that!
All right, folks,
it's a wrap! 
			  
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145.  Come on, Mike.
I've got a plan,
and you're it! 
			  
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146.  This is too weird, Frisket. 
			  
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147.  Are you sure you know
where we're going? 
			  
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148.  Random! 
			  
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149.  What is it, Frisket? 
			  
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150.  Whoa! 
			  
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151.  Enzo! 
			  
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152.  There's Dot! 
			  
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153.  Frisket?
What happened? 
			  
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154.  Oh, Frisket. 
			  
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155.  Well, Sis, here I come. 
			  
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156.  Whoa! 
			  
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157.  Whoa! 
			  
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158.  Oh, no. She's completely
destroyed the security system. 
			  
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159.  Not even Megabyte
could have done this. 
			  
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160.  Enzo! Are you okay? 
			  
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161.  What happened to Frisket? 
			  
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162.  It's a long story. 
			  
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163.  Arf! 
			  
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164.  Dot, I've got
an important
message from Bob. 
			  
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165.  This is bad.
Really bad! 
			  
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166.  Ugh, creepy. 
			  
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167.  The artist appears
to be fixated with
his Guardian image. 
			  
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168.  What do you mean by that? 
			  
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169.  It's her blue period. 
			  
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170.  You get it? 
			  
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171.  I wish you'd stop doing that. 
			  
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172.  What? 
			  
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173.  (IMITATING FREUD)
This is obviously an example 
			  
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174.  of the Guardian's
multiple personalities. 
			  
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175.  Wait a minute. 
			  
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176.  Cool. 
			  
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177.  Come on, Mike.
We're ready. 
			  
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178.  Right, Enzo. 
			  
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179.  We've got to find
the system paint
program quickly 
			  
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180.  and break that link. 
			  
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181.  Oh, yeah, I forgot. 
			  
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182.  We're not supposed to
break the link until
we get Bob's signal. 
			  
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183.  What's his signal? 
			  
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184.  He doesn't know yet,
but we'll recognize it
when we see it. 
			  
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185.  Oh, great. 
			  
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186.  Come on, Dot, this way! 
			  
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187.  Enzo, wait.
It's dangerous! 
			  
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188.  No way, Sis.
Just use them like steps. 
			  
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189.  Whoa! 
			  
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190.  Enzo! 
			  
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191.  Scuzzy? 
			  
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192.  Guarding
Hexadecimal's Lair? 
			  
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193.  (IMITATING IGOR)
Master, you know what
this means, don't you? 
			  
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194.  Yeah.
Hex can enlarge as well. 
			  
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195.  Oh, what's this? 
			  
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196.  This is ridiculous.
It's only a paint effect! 
			  
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197.  Well, it's a little
too realistic for me! 
			  
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198.  I told you
it was dangerous. 
			  
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199.  Aw, I bet stuff like this
doesn't happen to Bob. 
			  
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200.  Split up! 
			  
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201.  Oh, no! 
			  
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202.  Not you! 
			  
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203.  (IMITATING SOLDIER)
Paint system
fully functional, sir! 
			  
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204.  How are we going to
find it in all this chaos? 
			  
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205.  Hang on a sec.
I think I can... 
			  
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206.  control the windows! 
			  
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207.  All right, Enzo! 
			  
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208.  Let's go! 
			  
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209.  Now, now, now, Scuzzy. 
			  
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210.  You know the
Guardian is mine. 
			  
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211.  Why, hello, Bob.
Have you come to try
and spoil my fun? 
			  
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212.  No, actually,
we're here to interview you! 
			  
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213.  We are? Ow! 
			  
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214.  Yes, yes, we are. Ha! 
			  
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215.  We're here
on behalf of Mainframe's
local arts program. 
			  
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216.  They're very excited to have
such a famous artist living
right here in Mainframe. 
			  
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217.  They want us to do
a profile on you. 
			  
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218.  Profile on moi?Ooh!
Recognition at last. 
			  
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219.  Well, you'd better come
in, then, and I'll just
go and put on my face. 
			  
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220.  I hope this works. 
			  
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221.  Can you see
anything up there? 
			  
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222.  Nope. It's not up here. 
			  
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223.  There it is. 
			  
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224.  I hope Bob's doing
better than us.
(FRISKET BARKS) 
			  
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225.  Don't worry, Enzo. 
			  
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226.  Bob wouldn't have gone
to meet Hexadecimal
without a really good plan. 
			  
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227.  That's your whole plan? 
			  
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228.  Yup. 
			  
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229.  And neither of us
are expected to survive? 
			  
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230.  That's right. 
			  
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231.  (IMITATING JOHN WAYNE)
Well, that's not much
of a plan, is it, pilgrim? 
			  
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232.  Just do it, Mike. 
			  
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233.  You're on. 
			  
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234.  Tonight on the program,
we have the reclusive
artist, Hexadecimal. 
			  
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235.  A painter known
for her startling
originality 
			  
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236.  as much as for
the huge impact
of her work. 
			  
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237.  Hexadecimal has never been
interviewed before. 
			  
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238.  We bring you this
system-wide exclusive 
			  
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239.  straight from
the artist's studio... 
			  
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240.  Lair.
What? 
			  
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241.  The artist's Lair. 
			  
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242.  Oh. Ha. Right. Lair. 
			  
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243.  That's good, Mike.
Keep going. 
			  
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244.  Now, Hexadecimal, 
			  
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245.  many people have asked,
what is your inspiration? 
			  
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246.  My inspiration, yes. 
			  
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247.  Well, of course,
the inspiration 
			  
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248.  for all of my works
is myself. 
			  
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249.  I'm very fond
of self-portraits. 
			  
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250.  I'd say they're
my best pieces. 
			  
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251.  I'm ready for
my close-up now,
Mr. Guardian. 
			  
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252.  Next week on the program,
Al from Al's Diner. 
			  
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253.  Slow food:
Art form or indigestion? 
			  
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254.  What? 
			  
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255.  Whoa! 
			  
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256.  I suppose this
is Bob's signal. 
			  
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257.  Enzo, you've got to
get me to that window. 
			  
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258.  Okay, Dot, here goes. 
			  
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259.  Ah! 
			  
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260.  Oh, no. 
			  
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261.  Dot! 
			  
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262.  Uh-oh! 
			  
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263.  Guardian. 
			  
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264.  (ECHOING)
Guardian. Guardian! 
			  
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265.  You have removed
the only thing that keeps
her power in check. 
			  
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266.  Without the mask,
Hexadecimal will overload
and be destroyed. 
			  
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267.  Damn you, fool! 
			  
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268.  Dot, hurry!
Everything's going
back to normal! 
			  
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269.  (PANTING)
I'm nearly there, Enzo! 
			  
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270.  Dot! 
			  
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271.  Whoa! 
			  
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272.  All right, Frisket! 
			  
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273.  We did it! 
			  
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274.  I've gotta reverse
this program! 
			  
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275.  (ECHOING) Yes!
Do it, Guardian! Save us! 
			  
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276.  Do it, Guardian! Save us! 
			  
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277.  Oh, no! Dot, not now! 
			  
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278.  Please help us. 
			  
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279.  Glitch, return! 
			  
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280.  Glitch, close file! 
			  
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281.  Thank you. 
			  
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282.  Glitch, cut and paste! 
			  
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283.  Dot! Are you guys okay? 
			  
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284.  We're fine, Bob.
What about you? 
			  
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285.  Everything's
back to normal here. 
			  
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286.  Well, as normal
as Lost Angles ever gets. 
			  
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287.  Bob, what happened
to Hexadecimal? 
			  
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288.  She's in
a pretty bad way, Enzo. 
			  
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289.  It'll be a while
before she even thinks
about painting again. 
			  
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290.  But she's getting help. 
			  
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291.  The best help
I could get for her. 
			  
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292.  It's the Love Hospital! 
			  
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293.  And you can receive
this wonderful product
for only $9,999.99! 
			  
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294.  No! No! Mother!
What have you done? 
			  
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295.  It's coming this way. 
			  
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296.  It's horrible! 
			  
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