1. I come from the Net,
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2. through systems,
peoples and cities
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3. to this place, Mainframe.
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4. My format, Guardian.
To mend and defend.
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5. To defend my
newfound friends,
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6. their hopes and dreams.
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7. To defend them
from their enemies.
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8. They say the User
lives outside the Net
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9. and inputs games
for pleasure.
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10. No one knows for sure
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11. but I intend to find out.
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12. Reboot!
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13. I've heard
the Web is growing
out of control
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14. and invading
other systems.
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15. Well, don't believe
everything you hear.
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16. Uh. What's the Web?
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17. Would you get him?
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18. What's the Web?
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19. Heh.
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20. Come on,
just one more circuit!
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21. I "eight" exercise!
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22. Huh?
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23. This is great!
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24. A V3!
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25. Yeah, it should give you
a lot less trouble
than your 262.
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26. Hey! The 262's
a classic.
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27. What?
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28. What is it, Bob?
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29. I don't know.
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30. I thought you Guardians
knew everything.
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31. Ooh! Look at that!
It's beautiful.
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32. Where'd that come from?
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33. Hey, Phong.
What's going on?
There's a...
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34. Bob, Hexadecimal
has broken into the Archives.
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35. She has tampered
with the system paint program
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36. and is currently running it
from an alias in her Lair.
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37. She's also...
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38. Destroyed the entire
Archive Security System!
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39. You'd better get down here.
It's really bad.
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40. What about the guards?
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41. The guards appear
to have been...
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42. Kidnapped!
Kidnapped by Hexadecimal!
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43. Picture, if you will,
an artist of great talent,
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44. unappreciated
by those around her,
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45. unnoticed by the critics.
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46. What would this artist
have to do,
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47. what kind of masterpiece
would she have to create
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48. to get recognition
from those around her?
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49. Ah-ha!
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50. Hmm. Oh!
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51. Well, what do you think?
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52. Such language.
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53. What are you smiling about?
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54. I like it.
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55. Why, thank you.
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56. Ah.
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57. Here's someone
who may appreciate
my talents.
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58. Hexadecimal!
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59. Ow! Oh!
Ah! Oh, oh!
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60. It hurt.
Boss?
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61. You called?
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62. You've destroyed my Tor!
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63. I will get you for this!
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64. Oh, but your sector
was looking so dreary.
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65. I've simply cheered it up
a little bit!
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66. There's no need to make
such a long face about it!
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67. Hexadeci...
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68. Holy!
Moly!
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69. Now, who's next?
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70. Bob! This is random!
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71. Mainframe's gone
totally haywire!
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72. You should see the Tor!
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73. Just a nano, Enzo.
I've got Phong online.
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74. Bob! It's worse
than I thought.
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75. The damage caused by
Hexadecimal's painting
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76. will become permanent
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77. when the scheduled system
back-up occurs.
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78. Can't you break the link
in the Archives to stop her?
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79. Yes, but first
you have to perform
an undo command
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80. to return things to normal.
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81. Great. That means
I've gotta go to the Lair.
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82. Precisely, Bob.
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83. Once you have
undone the paint,
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84. I will break the link.
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85. But be careful,
and remember...
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86. Phong?
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87. Phong! Remember what?
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88. Oh, my dear Phong.
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89. Now you really are
the Keeper of the Core!
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90. Phong's out of
the picture, sort of.
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91. Who's gonna
break the link now?
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92. We've got to reach
your sister, Enzo.
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93. She's our only hope.
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94. Glitch!
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95. Quick! Try a VidWindow!
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96. Dot! Dot,
can you hear me?
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97. Dot!
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98. Well, Enzo,
looks like we've got
a communications blackout.
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99. Our Zip Boards
aren't doing so well
either, Bob.
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100. Oh, no!
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101. My brand-new bike!
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102. You sure have
bad luck with transport.
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103. Ugh!
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104. I guess I'm on my own
for this one.
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105. She eliminated
Phong and Megabyte first,
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106. then she took out
communications
and transport.
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107. It's almost like
she's working
to some sort of plan.
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108. Hexadecimal?
A plan?
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109. Dude.
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110. Enzo,
this is important.
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111. It's all up to you!
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112. You've got to get to Dot
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113. and tell her
to break the link
to Hex's Lair.
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114. No problem, Bob.
Frisket'll help me.
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115. Come on, boy.
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116. Wait, Enzo!
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117. Don't do anything
until you get my signal.
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118. What's your signal?
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119. I don't know yet,
but you'll recognize it
when you see it.
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120. Okay, Bob.
You can count on me.
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121. And, Bob, be careful.
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122. Don't worry, Enzo.
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123. I'm sure
my good looks and charm
will get me through.
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124. All right, Hexadecimal,
prepare to meet
your worst critic!
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125. Formal or informal,
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126. the plasticity of the work
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127. denotes the abstract
figurative tension...
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128. Ah, now this next one
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129. is an important work,
not so much for how it looks,
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130. but how it feels.
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131. The torment,
the pain of the artist
is in evidence
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132. in the juxtaposition
of the smooth
and the rough textures.
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133. This is an excellent example
of her brushwork,
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134. and here...
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135. Here, we have evidence
of her draftsmanship skills.
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136. And what's that?
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137. That, madame,
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138. is a Guardian.
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139. Hey! Do you mind?
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140. We are trying
to make a documentary.
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141. The Madness and the Glory.
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142. Oh, love it.
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143. Oh, sorry.
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144. Cut! Print that!
All right, folks,
it's a wrap!
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145. Come on, Mike.
I've got a plan,
and you're it!
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146. This is too weird, Frisket.
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147. Are you sure you know
where we're going?
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148. Random!
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149. What is it, Frisket?
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150. Whoa!
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151. Enzo!
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152. There's Dot!
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153. Frisket?
What happened?
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154. Oh, Frisket.
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155. Well, Sis, here I come.
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156. Whoa!
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157. Whoa!
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158. Oh, no. She's completely
destroyed the security system.
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159. Not even Megabyte
could have done this.
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160. Enzo! Are you okay?
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161. What happened to Frisket?
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162. It's a long story.
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163. Arf!
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164. Dot, I've got
an important
message from Bob.
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165. This is bad.
Really bad!
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166. Ugh, creepy.
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167. The artist appears
to be fixated with
his Guardian image.
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168. What do you mean by that?
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169. It's her blue period.
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170. You get it?
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171. I wish you'd stop doing that.
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172. What?
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173. This is obviously an example
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174. of the Guardian's
multiple personalities.
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175. Wait a minute.
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176. Cool.
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177. Come on, Mike.
We're ready.
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178. Right, Enzo.
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179. We've got to find
the system paint
program quickly
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180. and break that link.
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181. Oh, yeah, I forgot.
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182. We're not supposed to
break the link until
we get Bob's signal.
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183. What's his signal?
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184. He doesn't know yet,
but we'll recognize it
when we see it.
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185. Oh, great.
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186. Come on, Dot, this way!
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187. Enzo, wait.
It's dangerous!
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188. No way, Sis.
Just use them like steps.
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189. Whoa!
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190. Enzo!
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191. Scuzzy?
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192. Guarding
Hexadecimal's Lair?
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193. Master, you know what
this means, don't you?
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194. Yeah.
Hex can enlarge as well.
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195. Oh, what's this?
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196. This is ridiculous.
It's only a paint effect!
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197. Well, it's a little
too realistic for me!
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198. I told you
it was dangerous.
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199. Aw, I bet stuff like this
doesn't happen to Bob.
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200. Split up!
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201. Oh, no!
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202. Not you!
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203. Paint system
fully functional, sir!
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204. How are we going to
find it in all this chaos?
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205. Hang on a sec.
I think I can...
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206. control the windows!
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207. All right, Enzo!
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208. Let's go!
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209. Now, now, now, Scuzzy.
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210. You know the
Guardian is mine.
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211. Why, hello, Bob.
Have you come to try
and spoil my fun?
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212. No, actually,
we're here to interview you!
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213. We are? Ow!
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214. Yes, yes, we are. Ha!
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215. We're here
on behalf of Mainframe's
local arts program.
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216. They're very excited to have
such a famous artist living
right here in Mainframe.
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217. They want us to do
a profile on you.
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218. Profile on moi?Ooh!
Recognition at last.
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219. Well, you'd better come
in, then, and I'll just
go and put on my face.
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220. I hope this works.
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221. Can you see
anything up there?
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222. Nope. It's not up here.
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223. There it is.
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224. I hope Bob's doing
better than us.
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225. Don't worry, Enzo.
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226. Bob wouldn't have gone
to meet Hexadecimal
without a really good plan.
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227. That's your whole plan?
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228. Yup.
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229. And neither of us
are expected to survive?
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230. That's right.
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231. Well, that's not much
of a plan, is it, pilgrim?
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232. Just do it, Mike.
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233. You're on.
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234. Tonight on the program,
we have the reclusive
artist, Hexadecimal.
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235. A painter known
for her startling
originality
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236. as much as for
the huge impact
of her work.
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237. Hexadecimal has never been
interviewed before.
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238. We bring you this
system-wide exclusive
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239. straight from
the artist's studio...
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240. Lair.
What?
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241. The artist's Lair.
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242. Oh. Ha. Right. Lair.
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243. That's good, Mike.
Keep going.
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244. Now, Hexadecimal,
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245. many people have asked,
what is your inspiration?
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246. My inspiration, yes.
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247. Well, of course,
the inspiration
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248. for all of my works
is myself.
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249. I'm very fond
of self-portraits.
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250. I'd say they're
my best pieces.
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251. I'm ready for
my close-up now,
Mr. Guardian.
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252. Next week on the program,
Al from Al's Diner.
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253. Slow food:
Art form or indigestion?
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254. What?
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255. Whoa!
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256. I suppose this
is Bob's signal.
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257. Enzo, you've got to
get me to that window.
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258. Okay, Dot, here goes.
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259. Ah!
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260. Oh, no.
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261. Dot!
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262. Uh-oh!
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263. Guardian.
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264. Guardian. Guardian!
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265. You have removed
the only thing that keeps
her power in check.
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266. Without the mask,
Hexadecimal will overload
and be destroyed.
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267. Damn you, fool!
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268. Dot, hurry!
Everything's going
back to normal!
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269. I'm nearly there, Enzo!
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270. Dot!
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271. Whoa!
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272. All right, Frisket!
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273. We did it!
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274. I've gotta reverse
this program!
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275. Yes!
Do it, Guardian! Save us!
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276. Do it, Guardian! Save us!
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277. Oh, no! Dot, not now!
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278. Please help us.
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279. Glitch, return!
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280. Glitch, close file!
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281. Thank you.
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282. Glitch, cut and paste!
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283. Dot! Are you guys okay?
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284. We're fine, Bob.
What about you?
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285. Everything's
back to normal here.
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286. Well, as normal
as Lost Angles ever gets.
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287. Bob, what happened
to Hexadecimal?
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288. She's in
a pretty bad way, Enzo.
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289. It'll be a while
before she even thinks
about painting again.
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290. But she's getting help.
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291. The best help
I could get for her.
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292. It's the Love Hospital!
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293. And you can receive
this wonderful product
for only $9,999.99!
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294. No! No! Mother!
What have you done?
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295. It's coming this way.
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296. It's horrible!
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