1. No wonder the Ruins of the King's Tomb
have never been conquered.
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2. I wasn't expecting to
encounter these here.
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3. Denken, can we deal with that, too?
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4. The one thing I can say
is that if this weren't a test,
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5. I would've shattered my bottle
a long time ago.
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6. You're there like the wind
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7. Closing your eyes at sunset
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8. I wonder what's on your mind
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9. BEYOND JOURNEY'S END
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10. With your eyelids open
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11. Your eyes shone like glass
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12. It faintly smelled like a sunny day
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13. Clear up the sky, let flowers bloom
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14. Bloom and blame it on the sunny sky
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15. Even the rain, when it stops
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16. Will make you shine in the sunlight
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17. Calm the stirring sounds in my heart
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18. We go like the sunny wind
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19. Go on and fly over that cloud
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20. Further and further away
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21. PERFECT REPLICAS
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22. We call the lord of the dungeon
"Spiegel the Water-Mirror Demon."
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23. It is a monster from a mythical era that
appears in Ewig the Sage's heroic tales.
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24. We believe the Spiegel reads the memories
of those who enter the dungeon
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25. and creates perfect
replicas of its targets.
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26. There are similar monsters in the
modern era such as the Einsam,
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27. but the Spiegel's perfect replicas
have physical substance
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28. and copy the target's
abilities, mana, and skills.
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29. It is the reason the Ruins of the King's
Tomb remain unconquered to this day.
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30. Why did Sense choose
this dungeon for her test?
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31. A person is evenly matched
against their copy.
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32. Defeating them without
suffering casualties
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33. requires cool-headed
self-analysis and teamwork.
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34. It's exactly the kind of test a pacifist
like her would put together.
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35. This isn't good.
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36. We should retreat.
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37. Denken!
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38. Now then, what are we
going to do about this?
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39. It's a dead end.
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40. We're cornered.
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41. Four-eyes, could I get your opinion
as a cloning magic specialist?
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42. I told you, my name is Land.
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43. But ask away.
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44. How perfect a copy of me
do you think that replica is?
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45. Übel, you're chatty even
during combat, aren't you?
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46. It's like you'd die if
you stopped talking.
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47. You've been watching me closely.
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48. Yeah, that's true. I'd probably die.
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49. And yet it's so quiet.
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50. Does that mean it hasn't copied
my memories or personality?
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51. No, it's probably just
incapable of speaking.
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52. During the initial attack,
it swiped my escape golem bottle.
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53. I see. That is what I would do.
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54. It knows about us, too.
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55. It's not attacking despite cornering us
because it's wary of your Sorganeil.
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56. Either that, or it's
enjoying tormenting us.
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57. That's not funny.
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58. You're bleeding a lot.
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59. You know, you won't last long like this.
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60. You're right.
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61. Can I ask you one last question?
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62. Are you the real one?
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63. Who knows?
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64. Uh-huh.
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65. Use my bottle.
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66. But you need that to survive.
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67. Oh, yeah?
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68. In that case, wait here, four-eyes.
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69. I'm going to get your bottle back.
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70. Hey, wait—
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71. I expected it to close the gap.
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72. I need to see its entire body
in order to cast Sorganeil.
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73. Whoever miscalculates the distance first
will lose this battle.
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74. If we're evenly matched,
then who wins will come down to luck.
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75. I've always been unlucky,
so I don't like luck-based contests.
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76. So I have no desire to fight myself.
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77. You must really want to die.
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78. My luck always sucks.
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79. That's why I didn't want to do this.
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80. But...
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81. It looks like your luck was worse.
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82. You were quicker than
I expected, four-eyes.
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83. Huh. So the bottle was fake, too.
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84. Übel, you knew that it was a clone
of me that was dying.
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85. Why did you rush to your death?
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86. Because I knew you'd come for me.
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87. Do I seem that kind to you?
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88. No, not at all. Not that it matters.
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89. You didn't accept my bottle.
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90. You don't want anyone to die
because of you, right?
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91. So I created a situation where
my death would be your fault.
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92. Thanks, four-eyes.
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93. I think I learned
something else about you.
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94. I see. Good for you.
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95. Are you able to empathize with me yet?
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96. It'll take a little longer.
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97. I think we're pretty close to the bottom.
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98. Ms. Frieren, there are stairs over there.
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99. Fern, let me see the map.
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100. I believe we've fully explored this floor.
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101. There's a hidden room behind this wall.
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102. There's probably treasure there.
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103. I've got a feeling there's a
rare grimoire hidden inside.
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104. But we didn't come across anything
that looked like an entrance.
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105. You're right.
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106. But based on the structure,
I'm certain there's a room here.
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107. Ms. Frieren, this is incredible.
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108. It depicts the achievements
of the king buried here.
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109. I've never seen such a well-preserved
mural of the Unified Dynasty era.
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110. This is a valuable discovery.
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111. It's magnificent.
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112. Our progress has been unnaturally smooth.
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113. Are we really going to pass
without incident?
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114. Maybe.
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115. What are you all doing here?
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116. Structurally speaking, the bottom of this
labyrinth should be beyond this hall.
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117. And?
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118. It's been half a day since that
thing took up position there.
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119. Huh. This is getting interesting.
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120. Now this is how conquering
a dungeon should be.
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121. A perfect replica, huh?
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122. That thing does seem to match my strength.
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123. We can't reach the bottom without
doing something about that replica.
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124. Any ideas?
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125. Well, if that's a perfect recreation
of me, then its weaknesses
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126. should be the same as the
flesh-and-blood version.
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127. Either restraint magic or hypnosis magic
are best for defeating a stronger mage.
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128. I'm resistant to both, though.
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129. But it may create a slight opening.
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130. That would be enough for you to defeat it.
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131. Methode.
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132. You're good at that kind of thing.
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133. I wouldn't say I'm good at it, exactly.
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134. Excuse me.
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135. This is interesting.
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136. You're immune to restraint magic.
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137. Smells nice.
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138. Normally it should work,
barring a large difference in mana.
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139. Next, Ms. Frieren, could you
please look into my eyes?
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140. Hypnosis magic won't work either.
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141. I cannot penetrate
Ms. Frieren's mental defenses.
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142. Oh, my.
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143. You really are resistant to both.
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144. However, while the construction of your
mental defenses is complex and solid,
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145. it seems to be a rather old spell.
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146. A specialist in hypnosis magic may be
able to exploit its vulnerabilities.
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147. Do you know any among the test-takers?
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148. Edel the second-class mage
may be able to do it.
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149. But unlike me, she has
no combat abilities.
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150. Honestly, I'm not sure she'd
be able to make it this far.
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151. Also, hypnosis magic only works
on targets that have minds.
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152. It's unclear if the replicas
have recreated those.
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153. We lack too much information.
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154. Edel, what do you think that is?
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155. Who knows?
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156. But it's safe to assume it has all the
abilities of the first-class mage Sense.
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157. Concealing our mana and hiding
can only get us so far.
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158. We'll have to defeat it.
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159. Do you think we can, Blei?
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160. You and Dünste can't fight properly in
this dungeon, to say nothing of myself.
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161. Modern magic isn't suited
to dungeon combat, anyway.
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162. An unwelcome side effect of most dungeons
having already been cleared
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163. during the era leading up to
the Demon King's defeat.
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164. On top of that, powerful defensive
spells take up too many resources,
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165. so most attack spells use natural objects.
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166. Manipulating and transforming
objects already in the area
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167. consumes less mana than
creating objects out of nothing.
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168. But that thing does it fairly well.
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169. There are layers of
magic cast on its hair.
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170. It probably has numerous methods
it could use to fight inside this dungeon.
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171. As I see it, we can't beat that thing.
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172. Magic is a world of visual imagination.
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173. To be able to manipulate the uncountably
large number of threads we call hair,
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174. it must possess a superhuman imagination,
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175. making it a far greater
mage than any of us.
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176. Honestly, it's a miracle we managed
to evade it for this long.
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177. We did our best.
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178. But we're not fighters.
It's time for us to give up.
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179. Honestly, I'm scared and want to go home.
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180. Edel, does your voice not work on it?
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181. Hypnosis magic is indeed
my family's calling,
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182. but it's impossible to meet the conditions
needed to give it sophisticated commands.
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183. At most, I could create an opening
by making it kneel.
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184. Even then, I'd have to make eye contact
with it and speak to it.
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185. So it's not impossible.
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186. Assuming it has a mind.
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187. How much time do you need?
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188. Fifteen seconds. Or rather,
I doubt we'll get more.
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189. What do you mean?
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190. You'll see.
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191. Activate your defensive magic
with full coverage.
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192. What?
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193. In modern magic, there are two ways
to defeat defensive magic.
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194. Hit it hard enough,
or skillfully slip through it.
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195. Most who use a high number
of attacks are the latter.
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196. I'm surprised.
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197. I wasn't expecting both.
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198. They have the weight of a boulder.
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199. I thought we'd be able to maintain our
defenses at full coverage for fifteen seconds,
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200. not that it would break through
even before that.
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201. But we made eye contact.
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202. The better the mage, the more
closely they watch their opponent.
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203. Kneel!
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204. I see. I understand now.
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205. It has no mind.
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206. It's just precisely mimicking
the functions of one.
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207. We can't beat it.
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208. You'll have to borrow
the strength of another.
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209. Run as quickly as you can to the fighters.
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210. But as I said, it's time for me
to give up. I'm leaving.
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211. I'm not interested in getting hurt again.
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212. How convenient. It even ensures my safety.
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213. We should run, too.
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214. Is there anyone who can
safely reach the bottom?
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215. I told you.
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216. She never intended for anyone
to pass from the start.
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217. Currently, we lack information.
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218. We should assume it doesn't have a mind.
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219. That does mean we'll probably
have to use brute force, though.
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220. Can you do it?
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221. I don't know.
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222. It's impossible to tell what
those things are thinking.
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223. But like I thought,
it's not a bad matchup.
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224. Ehre crushes me or Scharf
in a simple clash of mana.
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225. But I know how to win.
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226. No matter the opponent or situation.
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227. Brute force, huh?
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228. In that case,
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229. I may be able to kill Ms. Frieren.
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230. Oh?
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231. Yes.
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232. Well, then...
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233. Let's come up with a strategy.
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234. And I'm alright (I'll be alright)
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235. Yeah, I hear you (I care about you)
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236. The wind teases this
hair that's longer now
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237. There's meaning in everything
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238. Even the days that came to a halt
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239. Now that I finally understand,
I've caught up to you
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240. See, things that couldn't have been
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241. Seen if it weren't for these eyes
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242. Why? They begin to overflow
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243. I won't ask to see you, so at least
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244. Let me remember the past, just for today
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245. So, if we were to meet again
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246. No more hesitations,
I'd choose the present
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247. Anytime, anywhere, yah (wherever you are)
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248. Anytime, anywhere (smile for me)
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249. I'll be there (close your eyes,
and I'll always be there)
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250. Even if there are no absolutes
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251. I'm always aware of your thoughts
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252. Those tears will be alright,
dawn will surely break
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253. I'm whispering our lullaby
for you to come back home
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254. That's most of it. - Let's come up with
a strategy. - So you had information.
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255. Why don't we work together? - Don't you
think you should apologize? - So you had information.
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256. Why don't we work together? - Don't you
think you should apologize? - I don't like this.
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