1. Steven, look! The Doctor's reached 0902.
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2. We have to hurry.
Where's the next game we have to play?
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3. Yaroo! It's right over here.
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4. You won't find it so easy this time, you know.
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5. You see, you'll be playing against me.
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6. Well, here we are. Here's the next game.
Tardis hopscotch.
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7. - What are we supposed to do?
- Each pair takes one of these dice
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8. and throws them onto the triangles.
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9. The number that you've thrown
will appear on the dice indicator.
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10. That's to make certain that no one can cheat.
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11. You move forward the number you've thrown.
The first to reach triangle 14 is the winner.
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12. - Easy, isn't it?
- It's too easy. What's the catch?
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13. No catch. The first one home's the winner.
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14. - That gives us a two-to-one chance over you.
- Why, so it does.
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15. Well, there you are. You jump
from triangle to triangle. The first one home wins.
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16. Why do we have to jump?
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17. Well, you can walk if you like,
but I shouldn't if I were you.
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18. - Why not?
- Well, you see,
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19. all the area between the triangles is electric,
and you'll be killed.
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20. I don't think your friends
will do so well now, Doctor.
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21. Cyril hates to lose,
so he makes sure that he never does.
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22. Oh, don't stop playing, Doctor.
You're so near the end.
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23. Soon you'll discover
whether or not you've got the sequence right.
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24. I think you need help.
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25. Go from move 930.
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26. At this rate, you'll finish your game
long before Steven and Dodo find the Tardis.
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27. It will be fun having you here.
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28. And your friends will make charming dolls.
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29. It may interest you to know that their chairs
are waiting for them in the doll's house.
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30. - Now, we all know what we have to do.
- Yes.
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31. Ladies first, if you don't mind.
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32. Three.
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33. Careful, Dodo.
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34. One...
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35. Two...
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36. - Three.
- You're next.
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37. You're just too good to be true, aren't you?
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38. Four.
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39. One...
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40. Two...
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41. Three...
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42. Four.
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43. It says go to number seven. Do I?
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44. Yes. Go on.
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45. One...
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46. Two...
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47. I should have told you.
If you land on a triangle that's occupied,
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48. the first player goes back to the starting post.
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49. Now I see why you let us go first.
All right. Go on. Don't keep us in suspense.
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50. It's all part of the game, old chap.
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51. Ah. Two.
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52. One...
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53. Two.
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54. Now it's my turn.
I think I'm going to enjoy this game...
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55. Three.
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56. Oh, I'm sorry, Steven.
Do I have to send you back to the start?
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57. We can't send each other back.
We're playing together.
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58. If you don't abide by the rules,
you can't possibly win the game.
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59. He's right, Steven.
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60. We must play fair.
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61. After all, we ARE two to one.
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62. All right.
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63. Watch him.
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64. - What does that mean?
- He's pretending not to understand the rules.
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65. You go back a turn!
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66. My turn now, I think. Ah, a three!
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67. One...
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68. Two... Three.
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69. I'm still right behind you!
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70. Only 72 moves to go.
Cyril seems to have the game well in hand.
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71. Your friends are tiring, Doctor.
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72. I don't think they're going to get your Tardis back.
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73. As you are certainly going to lose,
I feel I should be kinder to you.
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74. You are no longer under the ban of silence. There.
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75. I have given you back your voice.
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76. Now you're sulking,
or have you forgotten how to speak?
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77. You have spent a great deal
of trouble in trying to break my concentration.
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78. It's very unlikely that you will succeed now.
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79. Agh!
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80. It's only me - Cyril!
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81. I've told you before about these idiotic jokes.
She nearly fell off.
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82. It's all part of the game.
You can go back to the start for cheating.
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83. That's not fair, is it?
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84. He moved when it wasn't his turn,
and I've landed on your triangle.
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85. - You can both go back to the start.
- He makes up the rules as he goes along!
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86. I'm going to the finish line
to see if that's the real Tardis or not.
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87. Don't you like my little game?
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88. No, I don't.
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89. What a pity to give up now,
having overcome so many obstacles.
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90. - We're not giving up.
- Are you sure?
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91. I just want to get to the end of this.
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92. It's no good. It's some sort of invisible barrier.
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93. Precisely. A barrier that yields only to those
who play the game according to the rules.
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94. So perhaps you'll go back
to the platform where you started?
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95. Come on, Dodo.
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96. Yah!
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97. One up to me!
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98. My turn now, I think.
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99. Ah, a two!
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100. One...
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101. - Two.
- I'll see if he has an invisible barrier
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102. - around his backside.
- Better not.
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103. - Whose turn is it?
- Mine.
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104. That's better. Six.
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105. One... Two...
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106. Three...
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107. Four...
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108. Five...
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109. Six.
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110. - Do I get a second turn for a six?
- Certainly not!
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111. I thought not, somehow.
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112. I think they'll abide by the rules now, Doctor.
Don't you agree?
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113. There's no point in giving you back
your power of speech
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114. if you're going to stay silent and sullen.
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115. You seem to say
quite enough for both of us.
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116. In any case, I'm busy.
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117. Your friends are not doing very well.
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118. Your friend Cyril won't do so well
when Steven catches up with him.
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119. Poor Steven. Little does he know.
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120. You're playing too slowly, Doctor.
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121. Go from move 1,000!
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122. Only 23 moves to go.
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123. And look - your friend Steven
has had to miss a turn.
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124. Oh, no. Not another "miss a turn"!
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125. You can't possibly win now.
Why don't you both give up?
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126. It's up to you now, Dodo. Give it a good shake.
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127. Six.
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128. One...
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129. Two...
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130. Three...
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131. Four...
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132. Five...
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133. Six. Now I only need four to get home.
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134. I only needed three, and it's my turn now.
Too bad, isn't it?
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135. Oh. Two.
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136. One... Two.
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137. He has to go back to nine.
Come on.
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138. Look who's trying to cheat now!
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139. Give a chap a chance
to do up his shoelace, will you?
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140. One...
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141. Two...
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142. Three...
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143. - Four...
- Come on, Dodo. You must throw a four.
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144. Is he hurt?
It's a trick.
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145. His foot's bleeding. We can't just leave him.
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146. - Play!
- No. I'm going to help him.
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147. Dodo!
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148. You'd better take your sock off.
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149. Hey, that's red ink!
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150. Of course it is! You're so easy to fool, you are.
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151. Now you can go back to the start
for getting out of your triangle, and miss a turn.
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152. - It's my turn now.
- Of all the spiteful things!
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153. It will teach you to think
you can beat me in a game. A five!
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154. Hooray! I've won!
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155. Hoorah for me! Yahoo!
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156. Agh!
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157. What happened?
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158. I don't know.
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159. Poor old Cyril.
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160. Hey...
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161. This triangle's covered in slippery powder.
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162. He must have put this here himself
and forgotten all about it.
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163. Caught in his own trap. It serves him right.
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164. - Come on, Dodo. The game's over.
- No. We've got to play the game to the end.
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165. You heard what the Toymaker said.
I'm sure I can throw that four.
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166. Hurry. Look at that tally.
The Doctor's almost finished his game.
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167. Four! We've won, Steven!
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168. Agh!
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169. Dodo, I told you about the powder.
Now, take it easy. We mustn't lose now.
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170. Go on. I'll follow you over.
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171. Perhaps it's just another fake.
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172. - Well, I was right.
- Make the last move, Doctor.
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173. No. Not yet.
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174. Excuse me.
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175. I see Steven and Dodo
have found the Tardis.
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176. One little trick, and your little trick is broken.
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177. I am now visible.
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178. You are indeed, Doctor. Well done.
The three of you have won your little games.
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179. I am glad you take it so calmly.
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180. If you will excuse me,
I will go and see if the Tardis is all right.
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181. - Just suppose this isn't the real one.
- It must be.
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182. If it wasn't, something would have happened
by now. Unless...
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183. - What?
- It's humming. Only the real Tardis does that.
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184. - Maybe the Toymaker made a humming one.
- Why didn't he make the others do it?
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185. - Well done, my boy!
- Doctor!
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186. Yes, I'm back. I'm very glad to hear
that you're bringing logic into your guesses.
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187. You're safe. You won your game.
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188. Yes, and it's high time that we were off.
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189. I can't wait to leave.
I don't want to play another game ever!
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190. I don't think that's going to be likely, dear boy.
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191. I hope I do not interrupt a council of war.
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192. Don't waste our time on trivial formalities.
You have been defeated. Now leave us alone.
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193. - You know you must lose in the end.
- Only I can win.
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194. If I lose, the Doctor and I go down together.
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195. Now, don't start red herrings, you charlatan.
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196. Go on, young people. Go on.
Ask your elderly friend if he can win completely.
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197. Is this true, Doctor? Are we bound to fail?
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198. No, my dear boy. He's just tricking us into despair.
Take no notice of him.
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199. - Tell them the truth, Doctor. Hide nothing.
- You must tell us. We ought to know.
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200. I am compelled to tell the truth.
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201. It is possible that the Toymaker
can drag us down in defeat with him, unless...
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202. - Unless what?
- Well, it's all very simple.
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203. - It's a matter of a battle of our brains.
- Do we have a chance to escape?
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204. Yes, we still have a chance,
but we must proceed with cunning.
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205. An impossible task.
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206. As long as we can beat you, that's all I care.
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207. - You can't beat us now.
- We shall see.
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208. - Well said, my boy.
- Well said (I)
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209. He doesn't even know what he is saying.
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210. These adolescent expressions of loyalty (I)
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211. Before you make puerile promises,
remember the past - your little adventures.
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212. Remember my power.
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213. Your power? We won through, didn't we?
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214. Perhaps, but would you dare
to play those little games again?
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215. - Not until I've laid hands on you!
- It's no use, Steven. Leave him.
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216. - Are you all right?
- I couldn't touch him.
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217. He's using his mind
to turn your strength against yourself.
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218. Go back into the Tardis. I will deal with him.
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219. Doctor, I offer you power.
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220. Power to corrupt, to destroy.
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221. Think of the exhilaration of that power.
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222. Serve me and live.
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223. Never! Never, my friend.
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224. You have been defeated!
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225. We will see, old man.
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226. The game is not yet over.
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227. We shall see.
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228. What have you done?
Stop meddling with my ship!
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229. It isn't what I have done,
but what YOU have not done.
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230. You must finish the game.
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231. You cannot leave here until you have.
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232. Your infantile behaviour is beyond a joke.
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233. No...
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234. Of course. I mustn't.
You very nearly caught me then.
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235. Make your last move, Doctor. Make your move.
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236. But if I do, this place vanishes, hm?
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237. And then you have won completely?
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238. If this place vanishes,
then the Tardis and the rest of us will vanish also.
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239. That is the price of success.
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240. Make your last move, Doctor.
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241. Make your last move.
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242. - What can be keeping him?
- Something the Toymaker did to the Tardis.
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243. The Doctor has to persuade the Toymaker
to let us go.
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244. We won his games.
The Toymaker said we have the right to go.
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245. - Now I'm here, I don't mind. I'm safe.
- Here he is.
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246. Close the doors, my boy.
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247. - What's happened?
- It's no use.
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248. What's he done?
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249. If we destroy the Toymaker,
we destroy this world.
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250. - Well, is that bad?
- Surely that's a good thing?
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251. This is really a very sad place.
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252. I don't think you understand.
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253. As the games are over and won by us,
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254. everything outside the Tardis disappears,
and if we are there, we disappear also.
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255. But we HAVE won, and it hasn't happened yet.
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256. It will - the moment I go out there
and make the final move of the Trilogic game.
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257. Why doesn't he just let us go?
He can't want to be destroyed.
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258. - He won't be.
- But if everything disappears, why not him?
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259. If the Toymaker loses the game,
his world will vanish,
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260. but he has the power to build a new one.
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261. - How?
- The Toymaker is immortal.
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262. He's lasted thousands of years. Occasionally
he loses a game and pays the price.
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263. That price is the loss of his world?
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264. Yes, but he himself is not destroyed.
He goes on for ever.
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265. So we can't leave.
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266. There must be a way.
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267. Will you leave my ship alone?
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268. Do you hear me?
Will you leave my ship alone?
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269. Let me have it, Doctor.
It will be such an amusing toy.
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270. Let me have
the Trilogic game in here.
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271. Of course not. Be reasonable, Doctor.
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272. If I allow you to make the last move in there,
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273. then you can preset your controls
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274. and dematerialise at the same moment
that my world vanishes.
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275. Then you will escape.
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276. It will make no difference to you.
You can build a new world.
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277. Of course. And I look forward to that.
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278. I am bored with this one,
but I am a bad loser, Doctor.
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279. I always destroy the destroyer.
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280. I will not come out and make that final move.
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281. Then you must stay there for ever.
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282. Let me go out and make that move for you.
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283. - Nonsense. You don't want to disappear.
- You and Dodo would get away.
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284. That's very noble of you, but I absolutely forbid it.
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285. You've done quite enough
in getting the Tardis back.
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286. Something's got to be done.
We can't just talk our way out of this.
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287. We can! That's just it.
That's just what we can do!
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288. Listen to me.
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289. I will make that final move.
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290. How sensible of you, Doctor.
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291. Go back to the Trilogic game.
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292. - Are you ready?
- Whenever you are, Doctor.
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293. Very well.
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294. Preset for dematerialisation.
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295. Go to move 1023!
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296. Go from move 1023!
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297. Master switch!
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298. You did it. We won!
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299. Well done, Doctor! How was it done?
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300. My dear boy, it was your very idea.
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301. Don't you see? When the Toymaker
wanted to move the pieces,
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302. he had to command them
in a certain tone of voice to make them move.
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303. But you did it twice.
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304. The first time, I couldn't,
because I used my own voice.
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305. - I don't see.
- I do. The Toymaker wasn't playing!
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306. Exactly. I had to imitate the Toymaker's voice
to make them obey me, and they did!
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307. We'll never see him again, will we, Doctor?
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308. Oh, my dear, don't talk too soon.
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309. The mind is indestructible.
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310. So is the Toymaker.
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311. - You mean he can never be destroyed?
- But you defeated him.
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312. Yes, just at this moment,
but there will be other meetings in another time.
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313. Then your battle with him will never end.
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314. Yes, you're quite right, my dear, but cheer up.
After all, we did win the games!
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315. - Let's celebrate with these.
- With what?
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316. These. They're Cyril's sweets.
He gave them to me just before the race game.
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317. Throw them away.
We only took them to stop him wasting time.
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318. - All right.
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319. This is really interesting.
The last present from the Toymaker.
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320. I wonder.
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321. - Oh!
- What's wrong?
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