1. Here is the next clue:
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2. "Hunt the key to fit the door
that leads out on the dancing floor;
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3. Then escape the rhythmic beat,
or you'll forever tap your feet."
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4. But...
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5. He's gone.
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6. I congratulate you, Doctor, on your
choice of friends. A very astute couple.
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7. Neither of my teams have
been able to beat them yet.
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8. I think they have
earned a little amusement.
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9. Now, what have we here to amuse them?
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10. Sergeant Rugg and Mrs. Wiggs. These then
are who Steven will find behind the door.
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11. Useless! No sign of a door handle,
latch, or lock. We're stuck here.
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12. Steven - the servants,
they're following us!
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13. The servants without voice,
they've come! They scare me.
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14. They're only dolls.
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15. We called them. Perhaps we can
make them go back to their cupboard.
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16. Dolls go back! Go
back to your cupboard!
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17. I'll stop them.
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18. Steven be careful. You
don't know what they might do.
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19. After all,
we helped destroy the other four dolls.
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20. Perhaps we can edge past them.
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21. We can't get past them now!
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22. At least they've stopped.
I'm going to try. You follow me.
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23. Look!
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24. Be careful, Dodo, it might be a trap.
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25. A trap? In here? In
Mrs. Wiggs' kitchen?
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26. Hey, you want to watch your language,
young fellow, me lad.
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27. Heyah, what do you want in my kitchen?
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28. We're looking for the next
game. Perhaps you could help us.
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29. The clue goes: "Hunt the key to fit the
door, that leads out on the dancing floor;"
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30. "Then escape the rhythmic beat,
or you'll forever tap your feet."
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31. Well, the only dancing floor
which I know of is through there.
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32. Thank you.
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33. Alright, young fellow me lad,
no loitering! Pick your feet up then!
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34. Hup two three four,
hup two three four...
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35. Why don't you go back in your box?
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36. What's that? Why,
you young whipper snapper, I'll eh...
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37. - You'll what?
- Well, I'll eh...
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38. Well, you need a good hiding, m'lad!
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39. And who's going to give it to me?
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40. And no fisticuffs in my nice clean kitchen,
Sergeant, if you please.
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41. It's a good thing you spoke just then,
Cook.
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42. No tellin' what I mighten' a done
to him if you hadn't stopped me.
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43. Oh, you're a terrible man
when you're riled, Sergeant.
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44. Well, army trainin',
Cook. Six years with the Iron Duke.
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45. We've got to get in there.
That's what the clue says.
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46. The TARDIS must
be on the dance floor.
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47. How the Toymaker
expects us to play his crazy
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48. games when he locks all the doors,
I don't know.
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49. I'd like to have 'im in my mob. Just
give me a month, I'll make a man of 'im.
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50. What was that?
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51. Well,
not that he needs makin' a man of, but
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52. sharpen him up a bit like.
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53. Look! I warn you...
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54. Honestly, Steven! If they're not real,
how can you lose your temper with them?
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55. You can't have it both ways, you know.
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56. Oh, alright! I'll ignore them,
they're just sent here to get my goat.
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57. But where do we go
from here? We're stuck.
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58. Eh, the Iron Duke wouldn't have
been stuck over a little thing like that.
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59. Alright, I'm ignoring him.
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60. What would the Iron Duke have done?
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61. Well, 'e'd have had another
look at the riddle, I expect.
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62. The riddle? "... Then escape the rhythmic
beat, or you'll forever tap your feet."
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63. No, not that bit, duck. The first bit.
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64. "Hunt the key to fit the door,"
that - Steven! That's it!
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65. Then the game is...
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66. Hunt The Thimble!
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67. Only it's a key. And a
rather large one at that.
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68. The only problem is,
where do we start looking?
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69. You've stopped playing,
Doctor. You know that isn't allowed.
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70. Go for move 770!
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71. Now play on.
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72. You're still not playing fast
enough. Go for move 813!
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73. Your friends have reached
their third game: Hunt the Key!
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74. Steven, haven't we seen him before?
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75. I don't know.
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76. Wasn't he the Jack of Hearts?
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77. Quite possibly.
But does it matter?
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78. I mean all the Toymaker's
creations look alike to me.
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79. We have to find the TARDIS before
the Doctor reaches move 1,023.
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80. So I haven't got long to find that key.
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81. It's hot!
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82. So wha'd ya expect? You come
away from me pots and pans!
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83. Look,
we've got to find the key to that door.
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84. Well, he won't find it there.
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85. How do you know?
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86. Because Mrs. Wiggs always
knows what's best, that's why.
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87. You'll help us find the key, won't you?
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88. Ah... ahem... well... ah... I don' know,
em...
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89. You look so marvellous in that
uniform. You must be very brave.
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90. Um... ahem... well, eh,
I try to do my duty, girl, hmm, hmm!
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91. Then you'll help us... for my sake.
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92. Well, uh, alright, but for you,
mind, not for him.
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93. Where do you suggest we start looking?
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94. Ah, well, uh, let's see now, ahhh...
what about this old dresser, here, 'ay?
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95. Here! You watch what
you're doing with my dresser!
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96. What do you think this
is? A bloomin' fair ground?
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97. Oh! Here! You put them
things back in the drawer!
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98. It's alright, Mrs. Wiggs. I'm
just helping the young lady.
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99. Here, what's your name, me girl?
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100. Dodo.
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101. Oh, what a lovely name,
Dodo. Heh! Heh! Oh, I like that.
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102. Well, you go and like it somewhere
else! And take your friends with ya!
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103. Aw, come Mrs. Wiggs... the girl's
been and gone and lost her key.
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104. Well, she won't find it here!
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105. Take no notice of them, Dodo!
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106. They've been sent here by the Toymaker to
put us off! This time, we're getting warm!
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107. Ahhh! That's me foot! You
come out from under there!
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108. It isn't under the table!
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109. Are you quite finished?
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110. Dodo, take a look behind that
thing. I'll take a look over here.
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111. Hey, now wait a minute,
girl! You don't want to get up there.
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112. You'll fall and break your leg. Eh,
let me look for you.
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113. That's very kind of you.
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114. Oh, not at all,
ma'am. Happy to be of - oop - service, hmm.
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115. SGT Rugg! What do you think
you're doing all back there?
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116. Now don't you worry Mrs. Wiggs,
I'll be alright.
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117. I'm not worried about
YOU... it's my best china!
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118. Me best plate!
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119. A little accident, Mrs. Wiggs.
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120. Accident? That was no accident!
You dropped that plate, deliberate like!
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121. I hope you're not calling me a liar,
Mrs. Wiggs - oop!
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122. Another accident, I suppose!
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123. Oh, perhaps you better come down, Sergeant
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124. Oh don't you worry,
miss. It's perfectly alright.
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125. Sergeant Rugg!
You come down here this instant!
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126. Soldiers don't take orders from civilians,
Cook. Now you just pipe down!
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127. Pipe down? You great oaf!
You couldn't fight a pussycat!
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128. You didn't ought to have of said that,
Cook.
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129. Sergeant Rugg!
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130. Just you wait till they...
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131. - I'm not having you talk to me that way!
- Just wait till I make you sorry for that!
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132. If you think I'm going to
stand for you throwing my
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133. best china about you're
very much mistaken! Take that
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134. Oh,
please! Please! Stop! This is all my fault!
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135. Dodo, ignore them!
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136. This is all being done to
prevent us from finding the key.
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137. They don't really exist,
remember? It's not real.
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138. What did he say?
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139. Are you sure about that?
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140. Oh,
come on. We've got to find that key!
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141. That is supposing there is one.
We've looked everywhere, haven't we?
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142. But I'm afraid it's all my fault!
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143. Nonsense! This is
another distraction laid on
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144. by The Toymaker to
stop us finding the key!
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145. Oh, eh! You said it was just a distraction,
and...
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146. They seem to get rougher as they go along,
but we've looked everywhere.
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147. Do you suppose
there really is a key?
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148. Oh, you! Don't you talk to me like that!
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149. Take that... and that... and
that... and that... and that!
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150. Look! You've thrown just
about all the buns there are to throw.
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151. Couldn't you just call a truce?
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152. A truce? After he broken me best china?
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153. Well, I'm sure he'll apologize!
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154. Apologize?
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155. Oh, well, you did break her plates,
you know.
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156. Soldiers never apologize. It's a rule.
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157. But a gentleman would
always apologize to a lady.
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158. Soldiers! A gentleman!
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159. Sergeant Rugg is. I'm sure of that.
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160. I apologize.
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161. There. Now will you accept his apology?
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162. Oh, alright then. But he'll
have to pay for my china!
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163. Pay for the chi... now then.
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164. You see why soldiers never apologize?
Heh! Heh! Give the old trout an inch...
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165. Old trout, is it? Just you wait for that,
Sergeant Rugg! Old trout!
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166. Now then, careful with that broom,
Mrs. Wiggs. Careful.
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167. Now just where do you think you're going?
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168. N-n-n-n-n-n-nowhere!
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169. C'mon! I think that you know
where that key is, don't you?
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170. So we're getting somewhere at last,
are we?
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171. Hey you! Come back here!
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172. I'm sure you'll hurt him with that broom!
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173. Well, if she does,
then this pie'll get hurt as well.
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174. What? Not that pie!
Not that pie! Put it down!
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175. Oh! Well then,
you put that broom down, then.
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176. Why is she so worried about the pie?
Look at the rest of the mess!
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177. Steven! That's one place we haven't looked!
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178. - Where?
- In the pie!
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179. I see what you mean!
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180. Give it to me! Give it
to me! Give it to me!
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181. Steven I've got it!
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182. Come on, Dodo, be quick!
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183. Goodbye! Sorry about your kitchen!
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184. Wretched pair!
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185. I give you a chance of life, and this is
what you do with it. Look at the kitchen!
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186. My fault, sir, not hers.
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187. Such gallantry from a mere doll.
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188. Now listen to me,
the pair of you.
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189. Clean yourselves up,
and get out onto that dance floor.
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190. At the far end you
will find a TARDIS.
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191. Steven and Dodo must be
prevented from getting to it at all costs!
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192. Do you understand?
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193. If you fail me... I will break
you in pieces... like this.
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194. The TARDIS!
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195. Steven, be careful. This could
be as dangerous as those chairs.
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196. But there's no other way of getting to it.
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197. It can't be as simple as that can it?
There must be a catch somewhere.
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198. "Then escape the rhythmic beat, or you'll
forever tap your feet." What does it mean?
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199. How strange.
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200. I can do it, too.
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201. Yes, The Doctor's game won't wait for us,
though. We've got to take the chance!
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202. Hello! Aw, you made it up.
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203. Well, Mrs. Wiggs' got much too warm
an heart to keep a quarrel going, miss.
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204. - Sergeant's going to take me to the ball.
- The ball?
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205. Yeah, right here,
girl. No lack of partners, as you can see.
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206. Oh they never get tired of dancing,
them dolls.
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207. Well, it seems alright. We're
going to make a dash for it.
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208. Steven, I think we've no time for a dance.
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209. I can't help myself!
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210. Steven, this is what the riddle meant!
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211. You're doing very well, Doctor. Let's
hope you haven't made a mistake.
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212. Still, we'll find that out when
you reach your 1,023 move.
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213. I see that Steven has taken time
off from the quest to go dancing.
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214. Oh, keep on playing, Doctor.
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215. Get away from it, you must! The
riddle warned us it would be forever!
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216. I can't! It's pulling
me in a grip like steel!
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217. Get away from the floor,
Dodo. Go back!
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218. But then we can't reach the TARDIS!
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219. I'll try to dance nearer to it!
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220. Not a bad dancer for a civilian.
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221. Make a lovely partner for you, ducks.
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222. Can't you dance down to it Steven?
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223. I can't lead! I'm just being
carried 'round and 'round!
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224. Then I'm going to try and reach it!
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225. - But what are you doing? Go back!
- I can't!
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226. Now that we're dancing,
what was it the Toymaker wanted us to do?
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227. Reach that big cupboard
up there before them.
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228. What about that doll there, then.
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229. That's the game,
duck. You dance with them,
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230. while I run for the
cupboard up there.
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231. Oh, beggin' your pardon,
Mrs. W. This is men's work.
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232. You dance, and I'll run.
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233. Well, to be quite frank with you,
Mrs. W., soldiers don't dance.
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234. Well, officers, perhaps. But sergeants,
no. Here, why don't you try the floor?
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235. - Dodo, keep close to me!
- Why?
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236. Don't ask questions!
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237. Hurry up, Sergeant,
I can't keep it up for long.
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238. Just on my way, Mrs. W.!
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239. Dodo, come here! Help!
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240. I'm surprised at you, Sergeant Rugg. Put
that hussy down and get to the cupboard!
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241. I can't!
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242. He's going,
Dodo! We must get nearer the TARDIS.
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243. He's bound to try and stop us somehow.
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244. Well, we'll be ready for them!
We're almost there! Concentrate now!
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245. Here we are!
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246. It's another fake. I wonder
how many of these things he made?
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247. Far too many. I'm beginning to wonder
if we'll ever see the real one again.
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248. We might be shut
in here forever.
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249. Nah, of course we'll find it. Go on,
don't lose heart now.
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250. We've been through too much! How
on earth do we get out of this thing?
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251. I wonder if we'll ever see the
sergeant and the cook again?
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252. They were rather funny, you know.
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253. Look, you still believe in these
creations of the Toymaker, don't you?
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254. You can't see that they're just
phantoms, things created in his mind.
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255. If that's so,
why do they lose to us?
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256. And always through doing
something silly and human?
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257. Oh, I don't know. Maybe
they get out of his control.
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258. Well, that's just what I meant.
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259. What are you talking about?
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260. Look, he can bring them to life,
but they have wills and minds of their own.
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261. I'll never be able to look at a doll or a
playing card again with an easy mind.
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262. They really do have a
secret life of their own.
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263. Whoa! Whoa! Whoa! We've got
to get you out of here and quick!
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264. - What do you mean?
- This place is getting to you.
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265. Rubbish! Just because you can't...
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266. We've got to find the next clue.
Now who needs a telephone here?
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267. There must be in here somewhere.
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268. Still,
can't help wondering what happened to them.
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269. You forget that I can see
you even if no one else can.
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270. But you laugh too soon.
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271. The game is not yet over... either
for you or for your two clever friends.
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272. They still have a
game or two to play yet.
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273. But they must not
win the next game.
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274. Clowns!
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275. Nursery characters!
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276. Playing cards!
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277. I was foolish to trust you
to play my games for me.
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278. You're all too human, too kind.
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279. I must find a more
deadly character.
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280. The most deadly character of them all,
because he looks so innocent...
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281. A fat, jolly school boy. I wonder what
your friends will make of him, Doctor?
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282. And I see you only have 123 moves to go!
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283. Hey, wonder what that is?
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284. This could be the next riddle -
or the next warning. Not again!
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285. Well, there's the way out.
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286. Let's read this first.
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287. "Lady Luck will show the way,
win the game or here you'll stay."
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288. Well, that's shorter than the others were.
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289. Doesn't mean it's going
to be any easier. C'mon.
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290. I can't see!
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291. Don't do anything till we
know exactly what's happening.
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292. Hello, remember me? I'm Cyril,
known to my friends as Billy.
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293. Had you that time! Scare ya?
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294. Yes, it did.
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295. We've seen you before, haven't we?
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296. Heh, yeah, that's right. You're Dodo,
aren't you? And you're Steven?
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297. I got a shock!
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298. You should see your face!
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299. You'll feel my hand in a
minute! What have you got there?
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300. Be careful!
I'll show you. Look.
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301. Take the thing off!
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302. All right, there!
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303. Any more of these schoolboy jokes on you?
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304. I don't know why you're carrying on
like this. I'm just trying to be friendly.
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305. Well, it's charming way to make friends.
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306. I'm sure he didn't mean any harm.
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307. Of course not. Here, have some sweets.
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308. - Oh, no thanks.
- Oh, go on, do.
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309. Dodo, go on,
take them. We'll be here all day.
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310. If I eat anymore, I'll be sick, I expect.
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311. You know,
you're one of my heroes.
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312. I... when I grow up, I,
I want to be just like you.
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313. - When you grow up?
- Yes.
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314. Well,
you look pretty grown up to me already.
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315. Steven - look! The
Doctor's reached move 902.
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316. We'll have to hurry. So,
where's the next game we have to play?
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317. Yaroooh! It's right over here.
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318. You won't find it so easy this time,
you know...
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319. 'cause you see,
you'll be playing against me!
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