1. Welcome back.
And how was it?
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2. - Oh, they were just thugs!
- Nothing to do with the syndicate...
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3. - Dammit, was just a salaried employee...
- ...they just wanted money to play with.
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4. - ...that gave into his temptations.
- They went to the cops penniless!
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5. Then, what?
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6. All of you caught the criminals, but no
clue about the bounty we're really after?
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7. They still use paper just
for all the complaints.
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8. Dammit, they're just harassing us.
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9. AND, it's a waste
of valuable resources!
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10. The e-mail server is going down
from the sheer number of complaints.
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11. There is a movement out there
to sue our company for damages...
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12. What the hell are
the bounty-hunters doing?!
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13. We already have a huge bounty on him!
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14. Yes, however...
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15. Amigo!
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16. All you bounty-hunters in the
Sol system, how are y'all doing?
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17. Once again, it's time for BIG SHOT!
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18. We'll start with today's hot news!
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19. They apprehended the culprit in
the series of recent Gate assaults!
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20. Really? The bounty on him was
12 million Woolongs, right?
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21. But the weird thing is that
20 culprits were apprehended!
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22. What do you mean?
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23. Apparently, they were all caught in
the act, but none were the mastermind.
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24. Then you don't get the reward
unless you find that mastermind?
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25. But of course!
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26. Oh my...
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27. I feel sorry for all the guys
who caught the culprits!
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28. Why the hell do these
thugs that normally just...
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29. ...rob convenience stores
attack at the Gates?
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30. Maybe there are fads in crimes?
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31. Like "Hyperspace Gates are the IN thing
among today's fashion-conscious kids!"
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32. "...you assault at least
one Gate!" or something?
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33. Hey, guys.
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34. Why don't we trade the
information that we each have?
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35. And split the bounty three ways...
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36. What do you mean?
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37. You're the one that
started all this, saying...
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38. ...that we should research
this case on our own.
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39. You also said that the occasional rivalry
between comrades would be good for us.
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40. Come on, did the reward amount
make you lose your memory?
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41. What? You guys were really
keen on the idea, too!
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42. After all, we all wanted the
bounty to ourselves, right?
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43. In this case, all 20 cases
were done the same way,
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44. All of them infiltrated
the tollbooth...
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45. ...deftly attached the hacking unit...
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46. ...and in the exact
moment that passing ships...
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47. ...access the tollbooth
to pay the toll...
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48. ...they steal the entire
balance from the credit card.
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49. Furthermore, the unit automatically,
sent the money data that it just stole.
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50. It immediately launders all
the funds in a bank on Europa...
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51. ...making it impossible
to track where it went.
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52. All the culprits that were caught
in the act have nothing in common.
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53. Age, gender, nationality,
religion, criminal record...
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54. And on top of it, nobody has any of
the money that they supposedly stole.
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55. Well, that's about all I know.
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56. How about you?
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57. The guy that I nabbed said that
he was just following the...
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58. ...instructions from a manual
that he got through mail-order.
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59. Perhaps the other culprits are
reading the same manual that he was?
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60. Manual?
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61. This.
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62. "A new criminal support software."
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63. "Right now, it's a real bargain.
For the low introductory..."
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64. "...price of 30000 Woolongs,
you too can be rich!"
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65. What the hell?
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66. It's not easy to be a thief nowadays.
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67. I'm sure there are people
who want manuals to help them.
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68. And where is this mail-order company?
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69. It's a store that's only on the
'net, so I don't know where it was.
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70. Besides, the store has already closed.
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71. Spike, how about you?
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72. The hacking unit that was placed
on the Gates was something that...
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73. ...couldn't be made unless you knew
about the Gate system really well.
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74. The mastermind's likely someone who has
some connection to the Gate Corporation.
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75. That was my hunch, and
I investigated that front...
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76. The programmers would be fishy.
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77. ...but the guys from the Gate Corporation
suddenly became uncooperative.
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78. It was as if they knew something, but
didn't want us to find out about it.
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79. Are you dead?
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80. Where were we?
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81. Well, I guess those are the
only clues we have for now...
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82. Gimme that.
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83. Gimme.
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84. Yeah.
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85. This is a memory cartridge for
playing chess over the 'net.
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86. This piece has one match in its memory.
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87. And, when you push it,
it connects to the 'net.
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88. See?
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89. And this has something to
do with this incident?
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90. Nothing at all.
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91. Maybe all of this is a game...
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92. For now, continue playing
that game with the opponent.
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93. Yup.
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94. I'll go talk to the Gate
Corporation guys once more.
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95. Lesse...
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96. Eenie, meenie, miney, moe...
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97. Play ball!
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98. Another bounty hunter?
I don't care, send him back.
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99. But he's asking about
a chess-loving programmer...
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100. What?!
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101. Jet!
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102. What, Jonathan, were
you another one that...
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103. ...went through all the
trouble to get nothing?
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104. This thing isn't that easy.
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105. I believe we have given
out all the information.
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106. What more are you saying
you would like to know?
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107. Sorry, but there is no smoking
allowed in this building.
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108. Oops. I'm so sorry...
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109. Actually I had something
that I wanted you to see...
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110. What is it?
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111. This is a planned game.
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112. You guys at the Gate Corporation
should know what this means.
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113. I mean, to put a bounty on a mastermind
that we aren't even sure exists...
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114. ...suggests that it's someone you don't
want the police to know about, no?
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115. Bounty-hunters should just
look for their bounties.
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116. I don't know who you are, and
whether or not you used to work for...
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117. ...the ISSP, but it's better for
you to not make any extra inquiries.
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118. He's going home.
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119. Make sure he is kindly
escorted out of here.
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120. Damn this old piece of shit!
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121. I believe our risk is too great.
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122. If that gets out to
the general public...
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123. I am fully aware of our risk.
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124. If we don't catch him,
the situation will just get worse.
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125. But why is a ghost from
50 years ago coming back now...?
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126. To think that he gave
everyone a chess piece...
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127. Chessmaster Hex...
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128. So it IS a game that he set up...
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129. Chessmaster Hex...
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130. No good. This doesn't have anything
other than chess data in it.
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131. I wonder what they were going
to do with such a thing...
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132. If there is no meaning to the content,
maybe the pieces are the message...
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133. Great, great!
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134. Spike, I have a name...
Can you investigate the guy?
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135. He might be the mastermind
behind this whole thing.
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136. Hey, Ed.
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137. Ed's really busy right now.
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138. Here, here!
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139. Checkmate!
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140. ...or so you thought!
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141. I'll fork the king and the rook!
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142. Indeed! This is either
an idiot or a genius!
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143. I like this chap!
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144. Chessmaster Hex. Estimated
to be 98 years old.
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145. A programmer that had been
dubbed a genius from his teens.
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146. In the Cosmo-net chess tournaments, he
dominated the champion's seat for decades.
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147. He began work on the Hyperspace Gate
control program when he was 30...
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148. ...and created the central control
system that all Gates use to this day.
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149. However, that was his fatal error.
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150. He started to doubt the safety
of the Gates he helped create...
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151. ...and was against putting
them to practical use.
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152. As a result, he was banned
from the Gate Corporation.
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153. Ever since, his whereabouts
have been unknown for 50 years...
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154. So he's the mastermind behind
our current string of crimes...
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155. What do you mean?
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156. I mean, why is he seeking revenge
50 years after the fact?
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157. If we figure out where he is,
we'll know for sure.
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158. Hey, Ed.
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159. Ed's really busy right now.
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160. Hey, you, quit playing games
so much and help out a little...
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161. Ed, we want to figure out
where a guy named Hex is...
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162. Hex... Hex... The Chessmaster?!
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163. That's who I'm playing
chess against right now!
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164. We're almost at the location we got from
the trace we did on Ed's chess opponent.
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165. You guys standing by?
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166. I really don't like this.
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167. I mean, he's basically giving
us his exact location...
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168. Can we even trust that
trace in the first place?
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169. - Ya think he'd be in a dump like this?
- No, I think it was... that.
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170. I had heard once that there was a place
where all the scrapped remains of...
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171. ...obsolete Gates were gathered along with
scrap metal and abandoned spaceships...
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172. ...and that there were people
that started living there.
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173. Why the hell do they want
to live here of all places?
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174. That area has no nationality,
nor a government.
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175. You don't have to pay taxes,
and there are no cops.
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176. I see... It's the perfect
place to hide yourself.
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177. It might be a trap...
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178. This might be the
continuation of the game.
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179. Whatever happens, happens.
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180. Looks like we have air.
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181. Then there is someone here...
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182. Yo, Jet.
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183. Jonathan!
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184. How the hell did you get here?
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185. Thanks for leading the way
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186. You... were following
us the whole time?
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187. Tough luck for you, but I have
important business with that guy,
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188. So I'll be going ahead.
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189. What the?
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190. What?
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191. How the hell?
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192. What is this?
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193. What is this?
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194. Hi!
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195. Peace to the world...
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196. ...and love to my bank account!
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197. You want one?
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198. Wow! Amazing!
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199. Chessmaster Hex?
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200. All right, give up!
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201. You guys...
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202. Can you be a little quieter?
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203. Old man!
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204. Don't joke with me!
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205. Hey, wait a minute.
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206. You won't get away with
pretending to be senile!
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207. Who are YOU?
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208. If you don't hand over
the money you stole...
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209. ...you'll get a nice
hole in your brain!
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210. That's a big tube you got there...
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211. Hey, whatcha doin', Hex?
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212. You gotta hear this. It's my first
formidable opponent in quite a while!
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213. Must be some player if
you have trouble winning!
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214. But before that, where's lunch?
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215. What are ya saying?
You just ate lunch a while back!
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216. Oh, is that so?
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217. - Really, you've lost so much of yer mind...
- Who are these guys?
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218. - ...that all you can do is play chess!
- Dunno. But you know, this old fogey...
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219. - Have ya lost it?
- Like you can speak... You...
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220. To... To think my life savings
are never coming back...
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221. Damn... Goddammit...
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222. Anyone and everyone, you and
that guy over there...
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223. The world is all a mistake!
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224. What are we gonna do?
This old man doesn't seem to...
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225. ...remember anything about
yesterday, let alone 50 years ago!
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226. That's right.
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227. Hex is no longer here.
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228. Here we merely have an
old man that loves games...
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229. Back then, Hex was riled up for
revenge, and planned this all out.
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230. He made it so that this incident
would happen 50 years later...
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231. ...during the one moment that the Gate
program gets automatically updated.
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232. Even making those that
physically commit the crime...
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233. ...hold chess pieces to hint
that it was his doing.
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234. However, to that old-timer,
50 years was too long.
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235. He went senile,
and had completely forgotten...
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236. ...about the traps that
he himself had set.
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237. Well, it works out better
for you this way.
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238. Because now you don't
have to worry about...
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239. ...the fundamental defect
in the Gates leaking out.
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240. Although, the price you paid was
that WE learned about that defect.
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241. What do you want? Money?
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242. Or... are you planning to leak
this information to the press?
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243. Just leave that old guy alone.
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244. That's all I want.
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245. It's a good deal, isn't it?
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246. Ed would get lonely if she
lost her chess partner...
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247. You're playing that thing again?
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248. Not again. Still.
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249. Still?
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250. You've been playing that
thing this whole WEEK?!
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251. Yeah.
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252. I see.
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253. Well, good luck.
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254. Yo, newcomer. You seem happy today.
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255. Hi!
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256. He's a really easygoing
fellow, isn't he?
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257. That he is...
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258. Checkmate.
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259. I lost...
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260. Aishiteta to nageku niwa...
Too much time has passed by...
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261. ...amarinimo toki wa sugite shimatta
...to lament that we were deeply in love.
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262. Mada kokoro no hokorobi wo...
The wind keeps blowing, while my heart...
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263. ...iyasenu mama kaze ga fuiteru
...cannot heal all the tears in it.
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264. Kawaita hitomi de dareka naite kure
Someone, cry for me with parched eyes.
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265. The real folk blues.
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266. Honto no kanashimi ga shiritai dake
I only want to know what true sadness is.
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267. Doro no kawa ni tsukatta...
Sitting in muddy water...
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268. ...jinsei mo waruku wa nai...
...isn't such a bad life...
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269. ...ichido kiri de owaru nara...
...if it ends after the first time...
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270. Love... It is to believe everything.
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271. Hey now, are you serious?
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272. Love... It is the heart
that provides for all.
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273. Come on... was that what
the story was about?
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274. Love... It is the heart
that accepts everything.
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275. You know, this is getting fishy.
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276. Whitney... You loved me that much...
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277. You really can't trust
the previews on this show.
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278. A romantic love story
for all you lovers.
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279. Next episode: My Funny Valentine.
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280. I'm sure it's a lie.
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281. Yeah, a lie. A lie.
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