1. We'll create the course of events that leads
to the 2023 you know, here in this 2023.
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2. We'll bring both histories into
existence simultaneously!
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3. You're facing off against your past self.
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4. Can you beat her?
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5. Okay, Mamoru-kun.
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6. I'll give it all I've got!
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7. Hey, Mamoru-kun.
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8. I know you said it'll just be
the two of us making this game,
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9. but we need writing
and music to make a game,
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10. not to mention the hundreds
of illustrations we'll need!
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11. Trying to do all that
with just two people...
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12. Other than system-related support,
I can't help you with any of that, either.
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13. I'm just a programmer.
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14. You need to do it all by yourself.
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15. That's asking for way too much!
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16. Game development has evolved.
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17. Now, if you really want to, you
can make a game all by yourself,
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18. with the help of AI.
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19. AI?
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20. 16bit Sensation:
Another Layer
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21. 16bit Sensation:
Another Layer
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22. AI is responsible for creating the bulk
of illustrations in video games today.
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23. Wait, these are...
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24. That's right.
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25. These are your drawings from the past.
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26. As a test, I'm going to train
the AI on this data.
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27. Mamoru-kun!
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28. Don't worry.
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29. This is a private AI that I created.
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30. It hasn't been released to the public.
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31. If we load in these images...
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32. The AI will analyze them and
create similar-looking pictures.
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33. Whoa, that's amazing!
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34. You can easily change the
coloring style as well.
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35. From standard illustration coloring,
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36. to anime-style coloring...
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37. You can even make it look
like watercolor art.
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38. It can automatically correct
issues with proportions as well.
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39. What?
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40. That's super handy!
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41. And it's not just art.
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42. AI can assist you with the story and
music, both indispensable for a game.
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43. This method of utilizing AI is now
mainstream for game development.
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44. With this, you can make a
game by yourself, right?
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45. If AI is so advanced, can't it just make
games without humans doing anything?
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46. It's true that, as a whole, that's where
game development is headed right now.
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47. But even as AI evolves, there's
one thing that it can't create.
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48. Do you know what that is?
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49. Huh?
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50. What could it be?
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51. Passion.
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52. AI can create games quickly, cheaply,
and at a high level of quality.
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53. But there's no passion in them.
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54. An AI doesn't have a reason to create games,
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55. and it can't feel conflicted or
afraid about what it's made.
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56. It simply carries out the instructions
that it's been given.
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57. As a result, the games it spits out end
up lacking the passion of a creator.
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58. That said...
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59. Games without passion sell just fine.
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60. Since they still appear to be well-made.
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61. That's why we're flooded
with games made by AI.
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62. Well, Meiko and the others still do
the majority of their work manually.
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63. But what we need now is no ordinary game.
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64. It's a game that can change history.
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65. You can't make a game
like that with just AI.
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66. Yopu need human hands for that.p
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67. Which means it's up to you to create it.
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68. So much pressure...
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69. No need to look so grim.
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70. We also have plenty of items
to combat fatigue now.
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71. For example...
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72. Office chairs with massaging built in!
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73. Is it supposed to be that intense?
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74. Mammoth Energy, to jolt you fully awake!
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75. Look at those messed-up colors!
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76. Happy Supplements, to magically
reduce your stress to zero!
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77. Now available in packs with a
needle-free injector as an add-on!
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78. This seems fishy in so many ways!
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79. S-So many items that all
scream "crunch time"...
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80. It's this late already?
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81. This lock will open with
fingerprint authentication.
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82. You can go out any time you'd like,
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83. but make sure you don't
let anyone else in here.
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84. Also, don't go near the shelves of PC-98s.
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85. The PC-98s are very delicate!
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86. I'm not gonna touch them!
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87. Well then, I'm leaving.
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88. Huh?
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89. You're leaving?
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90. Where to?
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91. Work, where else?
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92. Didn't I tell you that my
job is content supervision?
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93. I'm the one who manages everything.
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94. I don't intend on racking up debt like Dad.
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95. You've grown up into a fine adult!
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96. Don't you talk down to me.
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97. Why not?
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98. Why, I remember when you
used to be this small!
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99. You used to be such an obnoxious child!
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100. I wasn't that small!
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101. I was fifteen when we first met!
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102. Oh yeah, Mamoru-kun.
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103. Do you live here all by yourself?
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104. Yeah.
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105. There's nothing interestping
back at my apartment,
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106. so I spend most of my time here.
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107. All alone, huh?
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108. Is that weird?
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109. Ah, no!
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110. It's not weird at all!
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111. You're exactly as I expected!
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112. Okay, I'm going now.
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113. Ah, sure!
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114. Have fun at work!
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115. Y-Yeah.
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116. How are you all doing?
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117. Oh yes, my daughter's about to take
her university entrance exams!
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118. Time sure does fly!
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119. This really is impossible!
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120. It's only been a few days.
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121. Well, c'mon!
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122. I've never made a game to
change history before!
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123. This is way harder than creating a
game to earn one billion yen!
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124. At first, I thought I could do it,
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125. but even after thinking real
hard, I've got nothing!
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126. I used up all my talent on the last game!
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127. I'm a one-hit wonder!
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128. You traveled all the way across time
just to make video games, right?
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129. Are you saying you're done
after one measly game?
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130. I was sure that you'd be dying to make more.
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131. Yeah, yeah!
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132. You're just a consumer who's never made
anything, and does nothing but criticize!
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133. Just keep your mouth shut!
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134. Who are you calling a consumer?
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135. I did all the programming, didn't I?
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136. Don't give me that!
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137. Reading with the radio on, and
listening to music on top of that!
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138. Must be nice!
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139. Ah!
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140. Wh-What the heck?
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141. Give it back!
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142. It's the sound of a PC-98 running.
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143. Listening to it helps me relax.
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144. What?
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145. Let's get this straight.
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146. I never told you to make a
game that will sell well,
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147. and I didn't say you had to
make an interesting game.
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148. What is it that you want to make
most in a video game right now?
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149. That's all you need to think about.
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150. I'm going out for a change of pace!
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151. That reminds me...
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152. Is it me or do you sound
more grown-up lately?
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153. What?
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154. Before, you used to talk
a lot more like a child.
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155. Huh?
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156. Haven't I always been like this?
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157. You...
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158. should hurry up and make that game.
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159. You're changing as well.
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160. You're being influenced by this world.
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161. If this keeps up, you might end up losing
your memories of your original world.
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162. No, I still remember it!
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163. It may look completely different
now, but I still remember!
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164. Like the first time I came to Akiba!
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165. I'd never seen such a
weird place in my life.
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166. With mountains of games and
anime, and tons of cute girls!
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167. It was a place that felt
like a year-round festival!
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168. So this is Akihabara!
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169. That's right.
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170. I should get back soon
and work on that game!
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171. Toya-chan?
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172. Toya-chan...
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173. Hello? Toya-chan?
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174. Onee-sama?
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175. Onee-sama!
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176. Toya-chan!
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177. Toya-chan!
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178. I-It's been so long!
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179. Huh?
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180. How do you know my phone number?
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181. We exchanged numbers back
in the day at Comiket.
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182. Ah, is that so?
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183. But no matter how many times
I called, it wouldn't go through...
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184. I thought I'd never get
to talk to you again.
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185. S-Sorry about that, Toya-chan.
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186. O-Oh yeah, I saw the news!
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187. That's amazing!
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188. Looks like things are going
well with your company!
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189. Thank you very much.
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190. Um...
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191. Onee-sama, where are you right now?
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192. Would you like to meet up and
chat for old times' sake?
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193. What?
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194. Ah, um...
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195. Well, I don't mind meeting up at all,
but you might be a little surprised.
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196. That's fine by me!
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197. Onee-sama, where are you right now?
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198. Just name the place, and
I'll go and find you!
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199. Huh? Right now?
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200. Is that a no?
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201. That's not it at all!
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202. I'd love to see you, Toya-chan!
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203. That should just about do it, Rokuta-san.
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204. Good work.
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205. Gosh, I can't believe Radio Kaikan is gone.
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206. I used to come here all the time.
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207. Back in the day, I used to really
be into places like this.
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208. I'm a little sad to see it go.
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209. Anyway...
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210. I wonder when they're going to
finish building that stadium.
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211. I hear that the company
funding it got absorbed,
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212. and the parent company is
now different or whatnot.
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213. Wonder if they ran into
some sort of trouble.
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214. Well, at the breakneck speed that
this redevelopment is going at,
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215. nothing would surprise me at this point.
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216. I suppose you're right...
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217. Well then, Rokuta-san.
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218. I'll be leaving now.
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219. Thanks for your hard work.
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220. That goes for you, too.
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221. Even if Konoha manages to finish her
game, what should we do after that?
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222. Just taking the game and going back to 1999
doesn't mean she can get it released.
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223. She needs to get copies made in the past,
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224. so that the data can become
a part of history.
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225. So who can she entrust with that task?
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226. Someone who will believe
Konoha's bizarre tale,
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227. and turn her game into a success...
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228. Thank you for waiting!
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229. Another coffee, please.
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230. Right away!
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231. When's Toya-chan gonna get here?
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232. What do you think of your new office?
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233. We think it's perfect for someone
as beautiful and talented as you,
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234. Ms. Toya.
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235. Yes.
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236. It's quite a splendid office.
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237. There's one thing, though.
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238. Why won't you let me meet
your founder, Mr. Glenn?
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239. My deepest apologies.
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240. Our founder is currently dealing
with a very important matter.
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241. I have word that you'll be the first
priority as soon as it's settled, Ms. Toya.
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242. Is there something that takes
priority over our meeting?
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243. I thought we were supposed to
be equal business partners.
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244. Why, of course it's an equal partnership.
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245. That's exactly the reason you're
sitting at that desk, Ms. Toya.
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246. You saw our cuu game development know-how,
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247. struck a deal, and agreed to the terms.
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248. I was...
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249. Ah, yes, I know.
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250. I understand how you must feel.
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251. That said, you're speaking with
the CEO of Planet Games Japan.
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252. My authority is nothing to make light of...
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253. Oh?
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254. My word.
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255. Yes, excellent!
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256. Rejoice, Ms. Toya!
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257. Konoha Akisato-sama is headed your way.
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258. Onee-sama?
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259. You've been dying to meet her, haven't you?
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260. Headed my way?
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261. Mr. Glenn!
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262. Why is Onee— Konoha Akisato coming here?
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263. Why, it's simple.
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264. All I did was call her up.
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265. A single phone call.
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266. Ring, ring!
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267. Ah, and I just happened to
enlist your help in the matter.
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268. What?
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269. Onee-sama, where are you right now?
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270. You used my voice...
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271. In order to get Onee-sama's phone
number, I hacked into your cell phone!
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272. I'd do anything to meet Onee-sama again.
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273. But I couldn't reach her, no
matter how many times I tried...
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274. So how?
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275. Now we've achieved what we set
out to do with this merger.
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276. It was truly a long process getting here.
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277. But now it's finally in our hands:
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278. Original Cuu.
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279. The genius creator
behind The Last Waltz.
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280. The mysterious figure sought out by all,
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281. so that they might learn
the source of her ideas.
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282. Konoha Akisato.
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283. Even as her name became known around the
world, no one knew of her whereabouts.
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284. There was nobody who had met
her, or spoken with her.
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285. With a limited number
of exceptions, that is.
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286. And you were one of those
lucky few, Ms. Toya.
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287. What are you planning on
doing with Onee-sama?
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288. Don't tell me...
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289. You're going to subject her to that?
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290. Is that...
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291. Is that why you acquired my company?
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292. Ms. Toya, have you heard the saying,
"A flower cannot bloom without secrecy"?
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293. Now, we can become the masters
of global entertainment.
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294. The fame, fortune, and admiration you
so desired is practically guaranteed.
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295. Why are you telling me all of this?
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296. If I report this to the police...
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297. You'll do no such thing.
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298. We did our research on you going
into this merger, Ms. Toya.
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299. You're cut from the same cloth as us.
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300. Therefore, you won't go to the police.
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301. Or rather, you can't!
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302. Am I wrong, Ms. Toya?
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303. Let's settle this peacefully, Ms. Toya.
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304. I promise we'll make it worth it for you.
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305. So long.
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306. Wait!
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307. Onee-sama...
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308. The hospital?
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309. Why am I...
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310. That's right.
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311. I was waiting to meet up with Toya-chan,
when I was dragged into that van...
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312. After that...
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313. What is this?
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314. They put me into a plugsuit-looking thing!
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315. My clothes? They're gone!
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316. My phone? Gone!
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317. My backpack? Gone!
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318. But seriously, what is this place?
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319. Am I going to be sold off
to some super rich guy?
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320. Like in one of those games...
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321. Huh?
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322. The door's not locked!
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323. In situations like these,
when the door is unlocked,
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324. in most games, that means there's
something waiting outside.
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325. E-Excuse me...
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326. Anyway, let's look for a way out.
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327. Wait.
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328. Is this a life-size figure?
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329. Is that the exit?
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330. What?
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331. Wh-Wh-Wh-Wh-Wh...
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332. What is this place?
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333. Wait, more figures?
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334. It's really creeping me out...
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335. N-No...
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336. This isn't a figure!
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337. These are people...
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338. There are humans trapped inside!
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339. In all of these tanks?
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340. When I saw her...
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341. It looked like she was waiting for someone.
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342. But in the brief moment that I took my eyes
off her, she vanished into thin air.
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343. Her words immediately
before she disappeared,
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344. as well as the vehicle
that I saw drive off...
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345. Yes, Matsubara speaking.
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346. This is Rokuta.
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347. Hello there, President.
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348. Is something the matter?
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349. I need a car.
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350. Send over the fastest one
we have to the warehouse.
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351. Understood.
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352. Thank you. Good-bye.
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353. Sorry for waking all of you up so suddenly.
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354. But right now, I need your help.
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355. Find out where Konoha went.
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356. I'm counting on all of you.
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